Boon: illumination buff idea
I think it's general consensus this perk is more than a little week for a boon and needs a buff so I'm suggesting adding the following effects:
*survivors inside the illumination totem range see the aura of dropped items, items charges can be determined by the auras intensity.
*Dropped items in the totems range slowly regen charges over 80s, this effect can only be applied once per item. The effect is cancelled if the item is picked up or reaches 100%. (So say if the boon is destroyed the charge effect pauses & will resume upon relighting the boon if not picked up)
I thought this would add some interesting gameplay being able to ditch a used item like a med kit by a boon to get a later heal for you or a teammate.
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