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Chappy04

Chappy04

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Chappy04
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  • Trapper - m1 gets punished in traditional looping - the incentive to w game means that the opportunity for a trap to work is hindered as people would rather run to the other side of the map instead of to loop wraith - m1 chase - weaker - catch up is worse to body block - lunge is a bit hindered billy - catch up is worse - curving is worse - m1 chase is a
    13 comments 601 views last activity
  • I've been trying the killer adepts and honestly getting a double pip with some of these are horrible. Billy for example. if i chainsaw too much which is my power than my chaser is too low or if the gens go quick because i dont have pressure perks that my fault or if the survivor either escapes through hatch, dc's or suicides on hook. i cant get it either. i just dont get why the requirement isnt
    9 comments 131 views last activity
  • spawned into a match on thompson house, ps4 and there was no prompt to get out of my ability therfore making me literally harmless
    1 comments 31 views last activity
  • would it be that bad if the perk wouldn't activate if exhausted. just curious. this would add a dynamic in which the player might either save there exhaution perk or not regardless of if it may activate soon.
    11 comments 81 views last activity
  • As of recently, there has been so many bugs that have been making so many killers unplayable and while bugs in dbd have always been a thing, i dont think there has ever been a time with worse bugs then this all at once. in the past couple of weeks there has been a pinhead, slinger, nemesis, artist, etc. and there the ones i know of and all of them make the killers useless
    10 comments 101 views last activity
  • When playing blight, do you like or not like the inconsistencies in collisions. because im not very good with the killer so these annoy me quite a lot but then i see it quite a bit from the community that it is what seperates the good and bad blights, being able to know what is slippery and not slippery. personally i don't like that because for example the shack, i can somehow get around the whol
    16 comments 231 views last activity
  • I spawned in as slinger on lerys and my harpoon wasnt in my guns model then when i ads'ed, i couldnt un ads. i had the option to shoot but as there was no harpoon, i couldnt so i was essentially stuck in ads with no way to shoot. im on ps4, idk if that matters but it could.
    4 comments 102 views last activity
  • i was playing huntress on the new haddonfield and i noticed that my bitter murmur never activated. i dont even know why this is a thing or what caused it. there wasnt anything to block auras. the only thing i can think is that it is bugged on haddonfield but i dont know because bbq was working, has any one had this happen to them
    1 comments 81 views last activity
  • Obviously, COH got its nerf in reduction in speed but from my experience of games, the actual use of the perk has not really changed, ive had about 9 COH in about 12 games. Its hard to say if the perk is good or strong or not seen as you cannot see the actual effect from a killer pov. Im wondering if any survivors have been using it and if so, how do you feel about the perk now that it has had it
    39 comments 911 views last activity
  • I cant believe there is so many people that complain about this killer when he is so bad of a killer. He has nothing but chase and defence. His defence is even limited by stuff like bt, dead hard adrenaline that waste too many blades in which he ends up not having enough then his chase power is not nearly as good as you people say it is. i will say it does shred in the open but so do a lot of kil
    9 comments 131 views last activity
  • im just curious as people always bring this up about the game being based for casual or competitive. and by competitive, i just mean you want to win, not literally comp
    33 comments 361 views last activity
  • 16 comments 211 views last activity
  • there is a coh nerf that people suggest that is that the perk has 3,4,5 uses, etc. how many times as killer, do you end up kicking out the bonns cause when i play killer i think its 1, maybe twice if the location is bad but anything else and it will normally be a spot in which it wastes too much time like a main building or seperate floor, i just think this perk shouldnt allow self heals but that
    7 comments 201 views last activity
  • Why do you do this im trying to experiment with the new killer's flickers and i cant use them because survivors keep being boring like your not versing a killer and im not able to play properly. please learn to loop and drop a pallet when needed. you might feel acomplished with survivor
    41 comments 1,401 views last activity
  • This is just an idea that has came up in recent thought and originally I thought of it as a nurse rework in a list of notes i am making in "fixing the game" in which I didn't believe that nurse fits the base game. so take this with a grain of salt and give me feedback if you disagree but I have just thought about this recently so yea. - I WOULD GIVE NURSE A REWORK: - INSTE
    4 comments 131 views last activity
  • what would be your guys opinion if the devs for a given period of time, lets just say, 2 chapters, only worked on changed for that of the games health and balance instead of constantly producing content like new killers, etc. as cool as it is to get a fresh new update every 3 months, i feel like a whole bunch of health related changes like to maps, perks that are bad or overused, killers would be
    1 comments 61 views last activity
  • 15 comments 111 views last activity
  • 23 comments 402 views last activity
  • anyone feeling like both sides are being very boring with there perk selection and play style as of recent, I thought it would be the opposite considering the new killer. im just posting this to see if anyone else is having this because maybe its an off day
    9 comments 291 views last activity
  • i really like the look of this map but i personally think this is one of the more survivor sided maps with the high pallet density and how strong they are aswell as the main building and the possibilities of boons covering both floors and the surrounding area. this is just my opinion on the map and id like to see yours.
    31 comments 531 views last activity
  • I have a drifting controller which means at all times the analogue is having a slight effect of being pushed, i've testing that to get rid of this, you use high deadzones that require more pushing of the controller to move the analogue. In other games for my drifting to go away, i need to have heavy deadzones set on but on dbd which has no deadzone changes, i have no drift which means by default
    1 comments 81 views last activity
  • the lobbies ive been experiencing over the past few days have honestly been dreadful. as im a killer main and have been playing trickster recently, i dont know if its the same on survivor for killers but my lobbies have constantly been riddled with keys, ds + ub, lots of medkits, map offerings and it just really does blow especially from trickster. Have survivors just gave up on being nice or are
    0 comments 11 views last activity
  • so with the new change to ds there is two problems I see although I'm down for criticism. the first problem with the change is that a killer doesn't know if the surv he's on has disabled there ds unless he saw them actually do said action. this will cause killers in most situations to still play around ds the same way they do anyway. the other point id like to make is that, ive seen a lot of pe
    3 comments 41 views last activity
  • so when I look at the skill requirements an power of certain killers there's obviously clown at the low for example and spirit at the high for example. i hear a lot of people who have opinions that they want every killer to beat high tier swfs but then there's people that say that they want killer to be more like huntress with both sides having opportunities. in my opinion i feel like its okay to
    10 comments 231 views last activity
  • what do u think about the characters perks and looks
    5 comments 81 views last activity
  • When it comes to the next killer, what do u hope it eventually is. From the options of a defensive, stealth, pressure, mobility, tracking and chase and them killers with a bit of everything like demo or Freddy. whats would u hope the killer to be more orientated towards. I personally hope it isn't a chase killer because they normally have a massive downside plus we have just had blight.
    19 comments 211 views last activity
  • so when i play killer i play with fun builds and play slightly worse killers that make it challenging against better players. this happens with console and pc so dont make that point. i see every 3 to 4 games that a survivor will go down because i outplayed them or they flat out made a mistake and then they will then just kill themselves in hook like why. u have messed up the other 3 teamates, lo
    60 comments 1,661 views last activity
  • so when im playing blight which i have been doing a lot recently, i have noticed a very annoying issue that i feel ruins him a lot and its his collisions with objects. on some maps there will be rocks and trees and most noticeably cars that when i hit into i just brush off instead of colliding with so my power goes on cooldown lossing me a down. the worst part about this is that it carries over
    3 comments 61 views last activity
  • whats your opinion on a skin like charity case but instead of a shirt of killer headgear, it was an actual full set so instead of david it would be tru3ta1ent or otzdarva could be one. i thought of this idea and i thought it would be funny to see. anyway i would like to see your guys thoughts on it
    0 comments 1 views last activity
  • everyday i see post about a killer being op or annoying. its really stupid to see you all complain at a killer because you cant loop it for 15 years each and every time you verse it. do u think its fun as a killer to loop someone and know you cant down them quick because all they have to do it move the opposite direction of you. spirit, deathslinger, nurse and pyramid head and the main killers i
    35 comments 421 views last activity
  • why
    with a lot of recent posts with survs complaining about killers in 1v1. i wanna know why you guys want all killers to be just straight countered by an item or a perk or a strat when its a god damn killer like what do u expect. also imo its more fun to verse a killer knowing that your just barely surviving like an intense chase with a spirit plus its very rewarding to know you looped a killer th
    2 comments 41 views last activity
  • changes i would make to each killer. obviously this wasnt made by a professional so take it with a grain of salt. like to see your guys thoughts. ____________________________________ trapper. would build in yellow setting addon and gray trap bag. would also give the trapper the ability to summon a trap infront of him that is 50 to 60 meters away from his current location set a m
    2 comments 61 views last activity
  • Im getting to the point now where i almost have all my survivors p3ed. id like to see your guys cosmetics just to get an idea of what might look nice.
    16 comments 151 views last activity
  • I get these maps to often and there just to surv biased, especially badham 2. they have a god building with 2 godpallet spawns and an god loop, a shack with a god pallet, house of pain with very safe loops that would loose me a game and so, so, so many small little pallets that you can chain together. also as well as this the generators spawn in these buildings giving surv immediate access to it
    28 comments 291 views last activity
  • with the balancing of perks in dbd, the devs normally are very safe with the perks and dont try too much out of boundaries. so with this said would you rather have this carry on or have the devs release really broken perks that can be balanced later or possibly be meta changing or meta perks. i feel like with broken perks being released every so often, it would spice gameplay up a bit from the u
    0 comments 11 views last activity
  • so for you killers out there that do this, why do u run 5 million slowdown perks on a killer that doesn't need it primarily. i see this quite often in pubs which isnt needed. a killer i see with this often is pig
    33 comments 291 views last activity
  • so basically with the deathslinger being added in, i feel that i hear a lot of people say that hes a better huntress or that huntress is better than him and i dont really hear much about how huntress is better. it would nice to hear why you think one is better than the other.
    37 comments 792 views last activity