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CakeDuty

CakeDuty

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CakeDuty
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  • I really like the speed boost to walking the perk gives you, but I don't understand why it wouldn't work while injured? Everyone said the same thing during the PTB, so I don't understand why you guys didn't listen. I doubt people actually use the perk to see their own scratchmarks. You removed the requirement from Urban Evasion then why can't you remove it from Fixated? I'd like to hear how it'd
    8 comments 91 views last activity
  • Can't tell how many times I've ran Plunderers and people just kept looting boxes right in front of me as I kept waving my arm at them. Would be nice if we could get a notication like Leader, Coulrophobia etc. so solo survivors could see that they can get good items if they let you plunder
    0 comments 11 views last activity
  • Hey! I wasn't sure if this belonged here or under Balance or Wishlist. If you're a mod feel free to move it if this isn't the right place. So we all know that Survival is almost impossible to max out unless you're farming or run specific perks (Deliverence, Head On and DS). The devs had an idea to reward people for how long they stayed alive in a match but they thought their idea could be abused
    1 comments 21 views last activity
  • I'm not talking about perks. I'm talking about her model being outdated by a lot. It's clear to see that she was made back in 2016. Her cardigan has been bugged for a while, her hair is far from the standard that survivors from 2019 has gotten. I would love if you could update her hair quality to 2019 standards. I wanna play her more but she's by far the most outdated survivor when it comes to m
    1 comments 41 views last activity
  • With the newest patch you decided to turn the music down, which was a horrible idea. I can't tell how close the killer is to me and the chase doesn't feel intense. Very few people complained about the volume of music before the patch. Please revert this with the GF hotfix, it's just horrible and feels so wrong. The music really helped make chases feel more tense and scary. Now it's more of a bac
    27 comments 672 views last activity
  • Have the devs done anything to matchmaking again? It takes me 1-2 minutes to get into a solo survivor lobby, up to 5-7 if I play SWF and between 10-15 to get a killer lobby.
    1 comments 32 views last activity
  • Head On is a pretty unreliable perk cause there is no indicator to when it'll stun the killer. Spent 3 hours using it yesterday and managed to stun a killer like 3 times and 90% of the time the killer was right in front of me. Three times I even got grabbed while in the animation of using Head On. Please give some kind of prompt so survivors know when the killer is in the radius of getting stunn
    1 comments 23 views last activity
  • Hey all! Been thinking for a while how the devs could make Open Handed an actual useful perk. I don't think a numbers buff will be enough to make people use it, so I came up with this idea. (Perk description isn't the best, I know) You know that sharing information is vital for survival. Every aura revealed to you will also be revealed to your teammates within a 24/28/32 meter radius. Thi
    4 comments 72 views last activity
  • I'm probably not the only one who is annoyed that if you fill a vial mid game it doesn't start working on a new one. It's extremely frustrating as a survivor to use an offering and realise that your vial is already 2/3 full. It's a waste of an offering and you lose out on a lot of bloodpoints, considering that your teammates might also be close to full. I've had games where we had to leave 3 Vis
    2 comments 51 views last activity
  • I don't understand why Sole Survivor is an obsession perk. I know it's kind of in the name but if multiple people use it and you're the obsession you get no advantage like DS and OoO gives the obsession. So a small change I would make to Sole Survivor is to make it a non obsession perk since at the moment it doesn't really make much sense to have it as an obsession perk. It isn't really that str
    2 comments 72 views last activity
  • Lately I've started running Hope, in my opinion it's an underrated perk that not many people use and I can understand why. It's situnational and has a strict time limit, 2 minutes isn't really that long. So I've been thinking about a way to change it a bit. One way is to make Hope unlimited but that'd probably a tad too strong against killers with 110% speed, so how about increasing the time l
    2 comments 31 views last activity
  • Heya! Wrote another post on the PTB about my feedback for the newest patch where I also gave a suggestion to how to balance Sprint Burst instead of nerfing Exhaustion in general. Sprint Burst is clearly still the strongest perks since it still counters Ambush Killers and still have no form of activation condition. It's still the superior choice as long as exhaustion addons for killers exist. Jus
    0 comments 11 views last activity
  • I was hyped and excited for this tournament but it turned out as a big atrocity. Heres a couple of things I felt went wrong. Hosts clearly didn't know much about the game (said that he liked Trapper because he was faster than the other killers, was surprised people used Billys power for mobility. People say one of them only have 77 hours into the game. Not enough to understand it. Kept saying
    6 comments 231 views last activity
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