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AsherFrost

AsherFrost

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AsherFrost
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  • So I don't play call of duty, but I was reading an article about their new anti-cheat system and it really made me wish that something similar was implemented here. Just so we are all on the same page, in call of duty apparently what happens is if you are a hacker instead of being banned, the game makes it so you cannot see players who are not hacking and cannot see their shots. They can still se
    0 comments 11 views last activity
  • So, I've been reading every noed thread that gets made (basically 1 new one per day) and I've noticed that a common complaint is that it gives "free kills". Yet when I equip it, I don't even get free hooks, I still have to chase, down, pickup and carry a survivor to a hook without being blinded or pallet stunned or them just wiggling free. So with that in mind, I propose noed is remade to a singl
    5 comments 61 views last activity
  • So, balance. Is the game killer sided? Is it survivor sided? Is it swf sided? Is it served on the side with a cup of tea? I'd argue that the game itself is about as balanced as it is possible to make it. First, let's look at the global kill rates (I know, you're already typing to tell me how wrong I am for even bringing them up) if the game was balanced around a 2k/2e, it would logicall
    7 comments 71 views last activity
  • I need people. People who want to be badass mining dwarves. People on either Xbox or playstation, game is free on both, so I'm not picky. Who's playing this wonderful looking game?
    0 comments 11 views last activity
  • I think this is general, may be off topic, but it's designed around DbD, so I think it fits. Rules are simple, first, If you are too young, or have issues with alcohol, please substitute with a non-alcoholic beverage of your choice. Starting off, solo survivor. 1 shot if Anyone picks the same survivor as you. Anyone picks the same type of item (medkit, flashlight, toolbox, key) as you. Al
    21 comments 151 views last activity
  • Figured I may as well put this in. Personally, I believe one of the best improvements that can be made to this game, that would significantly improve the experience for everyone, is removing the bloodweb. It is, as we all know, a random, chaotic mess, and an antiquated one at that. Quite frankly it looks like something that was built around microtransactions and never monetized. It's full of
    1 comments 41 views last activity
  • "It's 4v1 when you're in a SWF, not solo Q. Why would I care that people that I dont know escaped when I get nothing for it?" Saw that in a different discussion and it got me thinking. Most of the biggest issues survivors bring up (camping, noed, being tunneled) are all things that teamwork counter. Of course we hear repeatedly that sort of teamwork is only possible in swf, but why is that? I
    32 comments 1,181 views last activity
  • Trying to explain this game to some colleagues brought something into sharp focus for me. Tunneling isn't bad. Some of you won't see that as new information, others are already rushing to tell me how wrong I am. Here's my case Camping is punished by the game. Camp hooks all match? You'll likely end up with a silver or even bronze chase medal, no matter what else you do. Does anyone know th
    69 comments 2,281 views last activity
  • I've seen a lot of changes suggested for the tiny twin, so I figured I'd put my favorites here. 1. Give bloodpoints for being chased by victor. Seriously, how is that even a thing that isn't already there? He's a killer, he's chasing, gimme the BPs. I've heard it theorized because he doesn't have a terror radius it messes it up, but he's got that snarling thing, so use that as the level. 2. Le
    2 comments 41 views last activity
  • I had this idea for a chapter based on Stephen King's various works. You've got monsters like He who walks behind the Rows, or the Aliens from Dreamcatcher, or the vampires from Salem's Lot. Tons of options for survivors as well. So who from Stephen King's works would you like to see in dbd?
    5 comments 91 views last activity