Archimedes5000
Archimedes5000
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- Archimedes5000
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Discussions
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I came back to the game after ~2 years and I noticed that there are no iridescent shard discounts on characters anymore, am I misremebering how often they happened or did I miss something? Because I've seen that there was an auric cells only discount. When was the last shard discount and when can I expect another one?0 comments 101 views last activity
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Why should Legion get a rework? Legion is supposed to be a killer that sucks in 1v1, but gets a lot of value in 1v4. Up to this point, EVERY Legion failed to meet these requirements. Old Legion could bully 1 survivior until he bleeds out, new Legion cant get even 1 down even if he hit every survivior during frenzy. So what is wrong with Legion right now? His power is not a threat. There is9 comments 91 views last activity
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What does being the Obsession mean to surviviors? There are a lot of perks that MAKE a survivior the "obsession", but nothing else. There are only a few perks that apply ANY effect to this condition. So what are the real benefits and downsides of being the Obsession? Benefits: Increased range of aura reading of Object of Obsession by 12/8/8 meters Increased altruistic action speed by 33% (Dy7 comments 211 views last activity
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Devs, you said that hitboxes were fine only for melee based gameplay, but Huntress has been out for 2.5 year already, and now we will have the Deathslinger with an even more precise power... So, just fix them already. I know that they are simplified so that they are easier to calculate, but its 2020, no one uses pill shaped hitboxes anymore. Not to mention that DBD is made on Unreal Engine, FPS62 comments 12,941 views last activity
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One pool is going to be cleansed at the start of the game! Finally the end of the no cleanse meta! This might be an actual BALANCE UPDATE if you take all changes into account Omg, after over 3 thousand years of development0 comments 21 views last activity
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I have seen may people asking about autoaim/aim assist in the Q&A thread, even thought Devs already explained that there is no auto aim/aim assist in this game. Q: So why does my camera move when hitting a survivior? A: The thing that does that is called ANIMATION ENHANCEMENT So whats the difference? According to Peanits, Autoaim can help you hit a target, this means that it can ma65 comments 1,521 views last activity
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You have more than one question? Comment it below. You lack question ideas? Look for them below. As you can see, Q&A for Dev livestream is open. There is only 1 question per person, and Im sure some of you have more than one. Here in this thread you can post your questions and hope someone likes them and uses them as their own. You can also use this thread to see if someone had an id3 comments 21 views last activity
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Can expect that we will ever get replay feature in this game? I know you can record your games, but seeing it from the perspective of other players is something else. You should be able to see footage from all players, or maybe it should be the whole map rendered with a free camera, like in some games. Why is this important? It allows you to see yours and other players habits and decisions, an0 comments 11 views last activity
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Trapper is in need of a slight buff. I think that maybe instead of me proposing a buff and then getting it roasted, I will just list all issues I noticed when playing and watching others play him, and then discuss about how to fix them. Escaping Traps. Survivior escaping a trap on a first attempt is very bad, it reduces your "quite easily counterable lethal power" to a "quite easily counterabl10 comments 51 views last activity
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Autodidact is a great perk, but it relies too much on RNG and all healing speed buffs make it weaker instead of stronger. Many people try to give it guaranteed skillchecks, but I think it would defeat the whole purpose of that perk. So here is my idea: All healing speed bonuses are converted to increased chance of triggering a skillcheck. So basically you are stuck with basic healing speed15 comments 171 views last activity
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DEAD (and Disconnected) SURVIVIORS ARE TREATED LIKE INJURED/DYING/HOOKED SURVIVIORS This even fits the perks name. Its literally called "fear of death", why would death not count to the debuff.22 comments 121 views last activity
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No Mither is the ultimate meme perk, but maybe it should be useful once in a while. The problem with No Mither is that its existence contradicts its purpose. It allows you to pick yourself up INFINITE TIMES, making it infinitely stronger than Unbreakable. But it has many issues. Just like Unbreakable, it relies on killer NOT picking you up, and this can happen ONLY if the killer does not know a27 comments 3,491 views last activity
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WHY IN THE ######### YOU CAN'T KOBE AS THE LAST SURVIVIOR? You can kobe if you are on your first hook, but if you are the last survivior, the first phase gets skipped without any escape attempts. Does anyone have an explanation for this phenomenon? Not only you die instantly, but you are also denied points for struggling. Why72 comments 851 views last activity
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Allow surviviors to SCREAM while on hook. SCREAM can be heard in 48m (or maybe 36m) radius. SCREAM has a 30s cooldown. There are 2 SCREAMs Emote button 1: DO THE #$&@ GENS 4HEADS!! Emote button 2: HELP! MEEE!! This way you could tell your teammates to repair generators instead of giving the camper an easy win. Ultimate foolproof solution. And it does not hurt the killer, well except for13 comments 201 views last activity
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They definitely need them, just like every killer, but many people say that "billy with ultra addons would be too op" What do you think? Do you have ideas for non OP Iridescent addons for them? Here are mine: Iridescent Speed Limiter High quality mechanical device that greatly increases effectiveness of small engines at safe and constant speeds. Chainsaw hits do not automatically trigge1 comments 91 views last activity
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I have to say that I really like the way this new matchmaking looks like, it is very close to how I feel it should work. It is based on skill but also experience and takes into account potential mistakes (different amount of skill points based on skill of enemys and yours skill). BUT there is one request that I think whole community will agree with: MATCHMAKING VALUES NEED TO REMAIN VISIBLE2 comments 62 views last activity
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Why Just why This is more tedious and boring than doing gens, whats the point, the ONLY situation where someone would NOT want to struggle/wiggle is when they want to ######### die and they gave up. I dont think wanting to die is a part of playing as a survivior. Oh, and maybe also when someone has lags... People on PC just use keybinding programs to smash the keys at a speed of light without19 comments 451 views last activity
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No Mither is the ultimate meme perk, and has been for a looong time, but maybe this perk could be useful for once. The problem with No Mither is that its existence contradicts its purpose. It allows you to pick yourself up INFINITE TIMES, making it infinitely stronger than Unbreakable. But there are several problems: Just like Unbreakable, it relies on killer NOT picking you up, and this can on0 comments 31 views last activity
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Wraith's perks are close to a meme right now, when someone asks you "what is the most useless Killer perk?" you think about Wraith immediately... So Devs, I think its time to look at them: (Please correct me if I am wrong about something or you have different opinion) (The idea is at the bottom) 1.Perk analysis: PREDATOR It makes scratch marks spawn closer together Is it useful? Yes, it m9 comments 201 views last activity
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Could you please add an option to switch aim assist off in the settings? I understand it can be cool on consoles, bu using it on PC doesn't feel ok... It may be a mental thing l, but ever since I heard that there is aim assist, I cant sleep at night and I can fell my IQ going down every time I play. No, but seriously, every time I hit a survivior, I feel bad for myself because I cheat and for s56 comments 3,521 views last activity
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The biggest advantage of SWF over Solo surviviors is ability to communicate. As SWF are "unbalanceable", we have to fix Solo surviviors so that we can balance them both. So my idea is "Voice Commands" No, not Voice Chat, Voice commands. A set of voicelines for surviviors to comunicate with eachother, something like "save me!" "do the gens!" "killer is here" etc. Voice commands are available in0 comments 21 views last activity
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Just remove it. It serves completly no purpose, requires no skill, is not fun and not needed. Just make it completly automatic, without any input from the player. Currently there are only 2 reasons not to struggle: 1.giving up and wanting to commit not living 2.technical problems. 1st one is toxic and 2nd one is ... well ... a technical problem. If you REALLY want to keep the wiggle mechani1 comments 31 views last activity
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Ruin is bad Hex perk (like every late game hex perk that can be immediately seen. Ruin was supposed to be Hags perk, but it gives her no profit, instead its good on killers with good early pressure. Ruin was early game slower, now its late game slower, completly diferrent roles. Ruin is very strong, but then again, wrong role and bad as a Hex You just broke a crutch, the only thing that was0 comments 31 views last activity
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REVORKED DOCS POWER WORKS WITH DARK DEVOTION5 comments 111 views last activity
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This is not a joke Matchmaking works perfectly, as seen in the pictures below: So clearly the decision to hide ranks is not an attempt to hide matchmaking, but was driven by concern about verbal abuse in post-game chat. As we all know, the chat is most often filled with insults and things like: "gg lol", "nice5 comments 131 views last activity
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So I bought Hag yesterday. I wasnt sure if I should buy Hag or Plague, but in the end I decided to buy Hag because "im going to buy ruin anyway" Now it turns out Corrupt Intervention is the only map pressure perk lmao11 comments 171 views last activity