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tkwmm

tkwmm

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tkwmm
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  • There is a way to balance it between SWF, killer and solo survivor, only depend on dev want to do or not.

    1. Rework perk that is overpowered when abuse by SWF -> OoO
    2. In game chat / comm -> for solo survivor.
    3. rework those big map to smaller map + rework god loop into normal loop.

    There, the game will be more balance.

  • Totally need to rework as SWF with at least 2 decent survivor with OoO can totally outplay all the non stealth killer especially those killer using trap with all the information sharing with totally no counter, which I think is not balance.


    Probably could rework that only the obsession have the effect of OoO. Mean that if the survivor with OoO not the obsession, this perk lose the effect. With this the this perk will have balance, the killer will need to find a way to switch the obsession so the person with OoO cant get use of it.

  • I would say this game is SWF survivor sided.


    SWF with at least 2 decent survivor can guarantee at least 3 escape.

  • Could use some idea that OTZ suggested, force the survivor to cleanse it as after infect you are exhausted and reduce all interaction speed.

  • The only Bug I encounter with Hag was freaking delay during teleportation.

    After I teleport, there will be 0.5-1 seconds my screen switching between image of old location and teleport location, thus I cant even see where are the survivor.

    in Haggy Comment by tkwmm
  • When I play survivor, all HEX perk are useless to me. Guess what, I always bring Detective Hunch and memorize all totem spot that I see.

    This is how I counter all HEX perk. Before the end game, I will always destroy 2 totem ( maybe 3 if got extra time ) and memorize rest of the totem location.

    During end game, if killer has NOED, I just need to search 3 / 2 location, sometime my teammate also do totem, and I only need to memorize 1 location / all totem get cleanse before end game

    I am playing solo and I has been contribute to my teammate a lot as I always able to find and destroying every HEX totem that activated.

    Game has provide us some good perk, just use it. It won't help you to get better if you doesn't even try and start bragging here and there showing us how immature and lazy you are.

    Hope my tips help solo survivor fellow.

  • I didn't see any problem here as the killer is just doing his job -> apply more pressure, slow down gen progressing.

    Same for survivor, there is no gen rush as survivor just doing their job.

    Stop blaming both side for completing their objective. Blame those toxic and BM mind set.

    If people still complain slugging, I have a suggestion, learn to get better and don't get caught. After all, killer cant slug you if they can't catch you.

  • If can rework, I would like to rework its ability to


    1.) Trapper can reset trap immediately without pick up. They can pick up if they wishes.

    2.) Trapper spawn with all trap carry on him.

    3.) Trapped survivor escape method change to survivor need to hold M1 15 second to open trap. (which can increase by add on), still can escape with helping of another survivor normally. No more lucky escape or unlucky to escape after multiple attempt.

    4.) Trapper 2nd ability -> Retrieve 1 of the trap on the map back to his hand whenever he want. Has a cool down of 30 second.

  • On Small map, he maybe is top-mid tier thanks to how easily to make everyone always snap out of it -> gen slow down, heal slow down, expose location.


    Other than that, sorry he just a balance mid tier killer that able to loop at long loop same with other killer.

  • Currently The strongest one I think will be Freddy


    A good killer should able to use short amount of time and complete below action with their ability (not depend on survivor mistake)

    Search Survivor -> Start Chase -> End Chase Downing survivor


    In my opinion, Strong killer that able to do that is

    Freddy, Billy. Spirit, Nurse with decent skill


    If include the killer that able to achieve these action and snowball due to survivor mistake, I will add in below killer

    GhostFace, Hag, Demo

  • For me, in dbd ranking are

    1. ) SWF with at least 2 decent survivor
    2. ) Top tier killer / SWF with 1 decent survivor and no potato / solo teaming with at least 3 decent survivor
    3. ) Mid or low tier killer / solo survivor team with all normal skill survivor
    4. ) solo survivor that team with potato survivor

    And I would like developer to add in game chat / voice function to helping solo survivor as we know currently solo survivor are most difficult role to play in game. I believe it is not too hard to develop this feature and Dev somehow "Approve" SWF with voice comm are totally ok to exist.

  • I would prefer let it be 30% success rate. But you only have 1 chances. If fail you died instantly without struggling.

  • Not all survivor is like that. I found only those swf that aiming for bully having these kind of attitude.

    Others survivor actually rarely do these.

  • Swf that come in just for trolling each other are ez. And I enjoy playing with them. Once a time I got a match that 3 man swf that doesnt do gen and just sandbag each other. I end up playing with them and all of us bodyblock the solo one during EGC for that person died.

  • For me. Strong killer should be able to perform below action in short amount of time.

    Search survivor -> start chase -> end chase

    Demo, Oni after buff. Wraith with correct addon.

    I would like to include Hag but hag is too survivor Dependants. Experience survivor know how to deal with hag trap. so no Hag.

  • Nope. For me. Tier S A B C D E.

    Old doc is D tier. New doc is C tier as doc is still loopable at safe loop or long loop. If they improve the madness effect. I would move doc to B tier or even A tier if it was in small map. Unlimited snap out of it is freaking strong but currently snap out of it is too ez.

  • I can accept swf that come in and play fair. Cant accept swf that come in just to bully out the killer.

    And I playing steam veraion. My killer queue time are always instant. Within 5 second after search I already in a lobby.

    Where my survivor take 10min-15min to search a game. I know it cause by the time I search 2 survivor game I had finish watching whole anime episode.

  • As a killer. Anytime when I am facing swf with at least 2 decent survivor that aiming for bully. ( Just accept the fate that you probably have 0k or 1 k if luck.


    As a survivor. Before ruin nerf, If killer have ruin + PGTW or more gen slowing perk as I had to hold m1 like million year.

    After ruin nerf. Nothing frustating. Most game was ez and relax.

  • Erm because key was somehow ez to get from bloodwedb. I am on lv 50 survivor bloodweb and key appear every level. Most of them are green key though.

  • When I play killer. I always day gg.

    When I play survivor. If I survive or is the last person get kill. I say gg.

    If I died early as survivor solo. I will just move on to the next game since I wont watch the rest of the match.

  • Go and Play killer. Ez solution. Your welcome :)

  • As a experienced survivor. My advice.

    Dont be the first person get caught. Dont go for the unsafe unhook since u know they are camping. There is nothing u can do.


    Trust me. If you are not the one on hook. U have 80% escape possibility. 20% depend on your teammate if playing solo as your teammate maybe too dump and try to go for the safe end up getting themself down and less 1 ppl working on gen.

  • Freddy is op, and is S tier. yeah i agree. Doc, sorry doc is just a mid tier killer currently rised from low tier killer.

  • I play both killer and solo survivor in red rank. I would say the game currently is unfair to low mobility killer. High mobility killer still can play fair game.

  • Key is not toxic. It just have OP function.

    If i playing as killer and i saw a key. Yes I will get rid of the person who holding the key first as key are too OP which able to give multiple survivor to escape.

    Prirority of me targetting survivor are.

    Key holder > weak survivor > toolbox survivor > others.

  • I always bring agitation on my trapper. So sabo is fine to me since i have enough speed to bring them to another hook in my territories.


    Do remember. If they are sabo. They not doing gen, which is good for killer.

  • In low rank / inexperience survivor only know run in straight line. Hell ya i agree ia easy to play against them with hillbilly.

    Against those experience survivor. Hillbilly need to learn how to chase then out from tight corner. How to lure them into straight pathway. How to stick to survivor and timing the chainsaw hit. All of this require a lot of practice and luck.

    Since u r complaining. I can only assume your are low rank / inexperience survivor.

  • I agree Freddy currently can be very powerful that doesnt need a lot of skill.

    If i can change him. I would like to combine with his old style for more balance.


    Freddy having the power to teleport to gen. Awake survivor wont saw the teleport effect on gen.

    Freddy had to pull survivor to dream in order to attack them. No more auto fall into sleep for all survivor unless add on used.

    Freddy is hidden from awake survivor totally.

    Survivor can wake then self with fail skill check or using clock.

    Freddy can still put snare or pallet. Only survivor in dream will see and affect.

  • 1 of the match today I bring ruin and NOED with trapper. 6 minute after the game start I 4k all with NOED. BTW ruin was up until end game.


    My conclusion. NOED is good.

  • Survivor build.

    Spine chill + emphaty combo for information and coorperation.

    Detective hunch for totem cleanse and generator repair strategy.

    Urban evasion for stealth + counter hag.

  • @DragonOfPain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1023509#Comment_1023509

    Its possible with a 3-4 Man Toolbox team.. In fact there's a recent spike of survivors who bring toolboxes now since nerf ruin.. It seems they are taking advantage on the situation.. While i play Both Survivors and Killers on Red Ranks, It seems I will not enjoy playing Survivor now because there's no challenge especially against M1 Killers..

    Perhaps I was lucky because I always able to found survivor quickly and start a chase.

  • As a red rank killer, I have a lot of match 2 gen pop in a minute, but never 3 gen pop in a minute.

  • Gen Time is fine, Map is not.

    Dev need to Rework certain map to smaller size + rework god loop into normal loop,

  • I play both survival and killer in red rank, For Killer, I Main Hag, and for my opinion

    If you doesn't play tunnel style / face camp style.

    Advantage, easy to snowball the match to your favorite based on survival mistake.

    Disadvantage, Very depend on survival mistake, which lead to easy counter by a well coordinate team + survival that understand hag game mechanic.


    PS : Hag is strong currently due to some survival still doesn't know how to deal with it. Even some red rank player also doesn't understand how to deal with hag, they just running into your trap, people unhook doesn't know they can crouch without triggering the trap.

    I got many matches where even red rank play complaining me tunneling or camping where they are the one who actively trigger the trap, and I mostly reply they go search for video how to deal with Hag

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