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powerbats

powerbats

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powerbats
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  • Insidious and I've seen killers use it to camp a survivor just out of sight even a Wraith has done it since then you can't even see the shimmering. I've seen 1 Hag do it as well since she couldn't be seen camping just inside her tp range.

  • Most are simply playing with bad connections since i've gotten whacked by killers that appear out of nowhere even though they're not cloaked and just hooked someone on other side of map. You can usually see the persons ping and mine occasionally spikes due to the hosts location and if it gets too high I simply leave because it's not fair to anyone else if I stay.

  • The solution is the kill your friends mode where it's always unranked and everything is unlocked at least killers from what I've seen and possibly survivors. It's invite only mode and probably much more realistic as a training tool to learn with.

    You can't however use any of the dlc chars for either side sadly so unless you buy them no getting a chance to play them for free.

  • Agreed, rage quitters on both sides need to be punished and have it be scaling. We all have those moments where real life interrupts us so it happens. But this past week I've had about 25+ rage quitters on both sides. Survivors after getting downed bailing out between 1-3 making it impossible. On the other side have had killers rage quit after getting outplayed by someone doing something unexpected.

    I've had survivors leave while the game is sill loading or right at start if they find out it's a certain killer. I've had killers do the same once they see what offering has been used and if it's rare, very rare or ultra very rare they leave before the game's even started or right after it is so they screw everyone over.

    The 5 mins timer before queuing up and you can't leave the lobby until it's up to avoid simply logging out and coming back would deter it. Then go from there so if it happens x times with x timeframe (known only to devs to avoid gaming it)then it escalates to the point their account gets banned.

    That last part is quite harsh but quite a few game companies do it for the worst offenders and it'd take quite a lot to get to that point. To make it fair you could lessen your penalty status by not quitting/dcing for x time over x amount of time.

    Also offerings shouldn't get wasted if someone just ups and quits like the killer within x time. This could be abused but if it's a rare or better make it so only own offerings are shown or something that prevents gaming it. What'd be nice is if the killer leaves the survivor(s) get a bonus for the quitter but also don't get marked as disconnecting since they weren't the host bailing.

    My last match the killer quit because I kept getting away by doing unexpected things after being chased as the last survivor after 1 survivor rage quit early after being downed. I got marked as disconnecting even though I wasn't the 1 who left.

  • I hate facing the hag because even when you crouch over her traps you can still trigger them if standing within 2-4 character models of them. You're actually not triggering them by valid radius but if close enough they activate. The smaller maps she's almost unbeatable even if people have flashlights. Starting with 10 is ridiculously strong and you an pop 4 along with a hex perk for debuffing repairs and then just lol afk farm 1 hooked survivor while staying outside terror range.

    It's even more evil if you do that and use the invis perk after standing still which usually results in 4 dead survivors.

  • It's something you have to deal with for every game out there trying to attract new players by dealing with them and reporting them.Just because it's f2p doesn't mean their Steam accounts don't get flagged and if it's proven they hacked Steam can and will go after them if they get enough valid reports.