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neogin27jere

neogin27jere

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neogin27jere
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  • Bump. Does nobody have any ideas or suggestions for Chucky?

    He's a good killer, but his purple add-ons are really bad. I really enjoy playing Chucky, but none of his add-ons feel particularly interesting or rewarding to use. Sure, there are a few synergies here and there, but even then they feel pretty weak and limited in my opinion.

    Chucky deserves add-ons that are actually worth using and that have a meaningful impact on his gameplay.

    Up, personne n'a d'idée ou suggestion pour Chucky ? c'est un bon tueur mais c'est add-on violet sont vraiment mauvaise. Moi j'aime beaucoup jouer Chucky mais aucun add-on est intéressantes a jouer, certes il y a quelque synergies mais encore, c'est assez faible et limiter je trouve. Chucky mérite des addon digne de ce nom.

  • Yes, the purple Chucky add-ons are really bad, that's why I would like the developers to review these add-ons.
    
  • the developers have to do something about repairing the generators, one hook = 2 complete generator, and the teams (friends) are rotting the game.

    And decisive strike, when the survivors have all equipped, it's not toxic at all;)


  • yes but here I am on PS4 and not PC, and it was a real match and not a friendly match.


  • learns to read, but hey you seem to get excited for not much

  • the bin's aura no, but the other yes
    

    wait hold up. we in 2019 hiding in lockers while this dude in 3019 hiding in bins



    not understood.

  • the bin's aura no, but the other yes
    


  • it's too strong, basically the aura of the survivor to hunt and not to hunt are permanently visible to others! no and the killers who stealthy plays (pig, scream) they do how?

  • Readjust the generators on the map and position: 2 Gen = 1 place, 2 Gen = 2 place, 2 Gen = 3 place and 1 Gen 4 place.

  • hello,

    The change is more on the surviving side, rehabilitated the killer compared to the change of sight for the survivors, more new hiding places and varied will be necessary (some place in some map there is no hiding "locker")


    In my opinion, the first person view will give a much more immersive side to the survivor, found the role of survivor who fights for survival by making choices, be much more careful, hide from the killer and be attentive to his environment.


    the "before end game / end game" I adapted to my sense to always give this chance to the last survivor to go out alive.

    currently the survivors no longer at all afraid of the killer, it's even the opposite


    Le changement est plus du coté survivant, réadapté le tueur par rapport au changement de vue pour les survivants, plus de nouvelles cachettes et varié sera nécessaire (certain endroit dans certaine carte il n'y a pas de cachette "casier")

    A mon sens, la vue 1er personne donnera un coté beaucoup plus immersif au survivant, retrouvé le rôle de survivant qui lutte pour sa survie en faisant des choix, être beaucoup plus prudent, se cacher du tueur et être attentif a son environnement.

    le before end game/end game j'ai adapté a mon sens pour donner toujours cette chance au dernier survivant de sortir vivant.

    actuellement les survivants non plus du tout peur du tueur, c'est même l'inverse