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mcNuggets

mcNuggets

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mcNuggets
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  • Whoever says Bill is ######### is ultimatively a liar.
    Bill is one of the best.

  • I actually have an idea.

    How about the gen times depend on the player count.

    Currently with 2 players alive and let's say 3 gens left, they are all doomed, if 1 doesn't find the hatch and the killer is not completely incompetent.

    If the gen completition time for 2 players would be like 50 seconds instead of 80, the chance survivors with already smaller teams survive is higher and the killer still could hunt them down without feeling powerless.

    This would help in camping too, the killer wouldnt have to camp in order to win down survivors so there is one person less doing gens.

    So with 4 players it should be 100 seconds instead of 80, so two people work on a gen, not every single survivor works on their own gen, making them finish all gens in 3 minutes.

    The gens shouldn't be that close to each other like it is now, either.
    So survivors stand a chance, when the killer camps down 3 gens.

  • Bodyblocking shouldn't go, rather they should adapt it.
    So you can push players SLIGHTLY away when they block each other, same goes for killers.
    This would fix a lot of issues and wouldn't entirely get rid of the bodyblocking aspect.

    @Fibijean
    Thats bullcrap.
    Both sides are entirely inbalanced.
    If you depend on perks to survive (self-care) or to kill (ruin), then the game is inbalanced as f***.

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