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lifeisstrange

lifeisstrange

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lifeisstrange
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  • @Nicholas said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3357367#Comment_3357367

    Not for me. I sometimes can't use my headset, so began using Bloodhound which provides amazing tracking. People are often shocked that you find them hiding in a bush - totally silent with old IW - and don't expect it.

    Thank you for pointing out 1 of the 20+ ways that people had a way to find old iron will survivors, I can tell you sound like a very fun and solid killer main and know how to track people with 0 problems unlike the other 99% who complaint about old iron will (Specially boring ez win no skill spirit mains)

  • @RoastedGarlic said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3316860#Comment_3316860

    I will be okay with them making ada and all the other super quiet survivors louder, if they make claire, yui, leo, and etc quieter because as it stands now, claire is unplayable. She gets hit once and you can hear her on the other side of the map it is absurd she hasn't been fixed yet when she is a legendary skin.

    as P 100 leon main i still find it so stupid that claire/leon/jill is not even loud like that in their OWN GAMES even if they are in danger, the most they do is a big heavy breath, so for them to be this way its really stupid. Chris seem to be a moderate of not too loud or quiet, yet strangely ada/rebecca/sheva/carlos=is quiet lol

  • @Sava18 said:

    Man people really liked that perk. Either it helped you stealth(the most boring gameplay for a killer to play against) or it helped you hold w from a mind game at a tile. I get it, I am a bill main. Characters can be loud and annoying, but you guys are being blinded to the fact the perk was op and unhealthy.

    DBD players just don't get it. Perks don't have to be all powerful for ever, killers don't have to be all powerful forever. The player base will benefit from frequent meta shake-ups. If all meta perks got the IW treatment and more perks were buffed up more then this game wouldn't be dead for me right now. DH and Pain res got a slap on the wrist, when if other perks could take their place they could have been gutted.

    I mean I get that dbd is the most competitive game most dbd players have every played, but things being rotated in and out of metas over years is a good thing that improves the longevity of the game. If you really want old IW + DH or either of them you simply want more power back even though they were hard over tuned. Most people don't really enjoy the same thing every game. Survivor side is at least a mix up of killers, but killer is just going against the same perks every single game on repeat. Most players aren't really that good so it just feels like your going against perks not even players at that point. In fact that's exactly how I felt in the months leading up to 6.1.0. Imagine if you had to go against legion every single game, how long until you got bored of it?

    I really thought the next meta shakeup after 6.1.0 would be in October or November since they mentioned frequent updates, how disappointed I am to find out it's a yearly occurrence.

    Ok but since 6.1 and up killer meta is the same. 90% Use nothing but full gen kick perks to this day and time. I see vast different builds in survivors but rarely killer. Though ow I say for a poor huntress had an all full aura build and I run distortion xd. Still though ye no killer variety. I just hope people dont groan about bite the bullet or parental, So fun to lose killer and start self healing with 0 sounds which in some way made it more op than iron will.

    I remember a spirit trying to phase back to an unhook i did and i was healing them with bullet and she phased past us lol.

    Anyways I already listed the 20+ ways people could find old iron will survivors, so what was the issue on those 20 things that can be used to find survivors. Killers like doc made iron will lol. I rather face a team using iron will over boons or proof thy self.

  • @Science_Guy said:

    Oh. I had just posted about how long it had been since the devs mentioned adjusting Survivor volumes, and now I see this thread. It highlights the main problem imo, on why the IW situaion has understandably left a bad taste in people's mouths. "Yes, we realize this perk we're nerfing was also popular for correcting a glaring flaw in our character design. But don't worry, we'll look into fixing that. A year from now. Maybe. Have fun 'til then!"

    Your best bet, OP, might be the worst case scenario for the rest of us: BHVR decides to do another round of forced meta rotation, and they allow Iron Will to be 'in the rotation" for that round.

    They always lie anyways first it was about adjusting char sounds of pain for all chars to make up iron will nerf =lie, next was addressing slugging with unbreakable base and was even tested in ptb 7+months= didnt get it and slugging is still so freaking annoying and disgusting, am so tired of these greedy killers slugging for 4k , if I play killer i dont care about the last survivor getting hatch, am fine with my 3 and frankly its fun to play a game of who finds the hatch first imo. Finally for boil over nerf = we are looking into how to make the wiggling more efficient= we have nerfed great wiggle skill check to no longer give a extra second off wiggling. Hey may as well delete the wiggle system cause even today I tried boil over and its so called wiggle fix for this new chaper Killer still walks to hook fine no problem. So yeah 3 false survivor promises.

  • @TeabaggingGhostface said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3361062#Comment_3361062

    How is aura stacking and endurance stacking even comparable?

    One is info the other literally let survivors take like 5+ hits in a chase which was why it was gutted

    Because there aura reading perks do not require much skill to be activate them, heck even some survivor actions causes the killer to see their aura which mean the survivor is doing the killers work lol. Common crutch being no where to hide where all it takes is a gen kick to get instant info with no cool down which ofc takes no skill at all. Oh there is still nurses calling one of the most irritating perks even though it was nerfed abit. For some reason imo distortion and shadow step is hardly meta and that causes nurses to be so powerful, the amount of times I get back a down so quickly as killer because all I have to do is twirl around and see some person trying to health in the corner only to be sucked upon. Even bite the bullet is fail vs nurses since even if your silent unless your running distortion or in shadow step killer know where you are with nurses.

  • @TeabaggingGhostface said:

    Iron will was rightfully nerfed, it was way too strong, even i crutched on it, midwich door corners op

    But survivors shouldn't be able to fully remove one form of a killer's tracking permanently, that's just not balanced

    Oh but killer instict/aura reading perks (add ons) are not enough to find survivors ? Aura reading things are one of the biggest crutches killers have and how is that even balanced giving killers exact location of survivors? I hope they gut aura reading perks to no longer be stackable since they made it that endurance can no longer be stackable. Dont worry though before you say distortion I do run it which is sad as its my meta until maybe one day aura reading stuff gets gutted more.

  • Lets see because there was not at least 20 + ways to find iron will survivors before 6.1 as a killer I guess I should list them

    Spies from shadow perk

    Whispers perk

    infectious fright

    Aura reading perks= I am sure I do not have to list them cause there is that many

    Pools of Blood

    Scratch marks

    killer instict=legion/triangle head/artist/neme/wesker

    killer powers/add ons = huntress purple add on, wraith purple add on , spirit purple add on, scratch/vanity myers/amanda letter, blight add on(dont remember what it is called), oni purple add on , spirit add on (the add ons i mention of all these killers are aura reading stuff based with thier powers

    General killers = doctor shock unless people using meme calm spirit /plague/neme power(coughing by both ) clown bottles unless people using meme calm spirit.

    So with all this much stuff how again was iron will a problem? there how many add ons perks and even some killers kit who can find iron will survivors easy. LOL, Just dont touch bite the bullet please cause its just laughable of the excuse of iron will it just sound like a killer player who lacks eyes and ears to find people. I had no issue when I play killer finding iron will survivors before 6.1. Finally I do not care for spirit since most comments usually main excuse of the perk nerf tend to be it made spirit hard oh please, that killer takes 0 skill imo and Ill take a god nurse to beat me down in 10 seconds vs even an average spirit, at least with nurse I am most likely to predict when to juke her, spirit i just have to clasp my hands and pray.

  • No surprise when it comes to survivors its always a false promise . So 3 lies that I seen from bvhr

    Iron will nerf= we are looking into adjusting char grunts of pain to be same value=lie

    Great wiggle skill checks= for boil over nerf we are going to look into other ways of making survivors have a chance to wiggle off. However great wiggle got nerf=great wiggle skills no longer gives 1 second shave off wiggling. There like hooks every single where neck to neck on every map specially maps like dead saloon which have like 3/4 /5 hooks all close with each other on the street which makes wiggling a joke and pointless may as well delete wiggling.

    UB base=today and everyday this =slugging for 4k is so annoying am tired of wasting 4 mins of my life when I could be in another game. When I play killer I do not have the time to do slugging for 4k. If the 4th person find the hatch, all cool for them am happy with my 3k.

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