jakubr21
jakubr21
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- jakubr21
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You should also stop complaining and crying, because a bug that You’ve been abusing will be fixed.
Don’t use bugs, use your brain 🙂
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I know how you feel, i played for 4 hours to get this achievement and my last game there was last survivor that was always going into a locker, so i took him and went with him to a corner. PWYF helped me to catch up to him and i got it.
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@nos4a2 said:
https://forum.deadbydaylight.com/en/discussion/comment/2961635#Comment_2961635
This is the last time I will say this with proof.... it's not a exploit to hug tech and my proof is in patch 4.7 or 4.1.7 I will go check to make sure so you can go watch the stream the devs themselves said It was intended by them for blight to look down to modify his collision okay go look yourself and the last thing I'm going to say is go ahead take hug tech away if u want but blights kill rate will go up huge because nobody will go for fun crazy flicks, instead they will just straight destroy with bump logic. People act like hug tech makes blight op when it's the player making him that way. Pick any killer for example even the weakest one and go find a great player to watch them stream killing everyone match after match with ease making that killer look op. Too many times people hate or get mad at stuff they don't understand and immediately say it's bad.exploit is a bad definition of this topic. Did you know that it was accidentally founded in a fighting game for combos over Lag ? Was that a exploit because every fighting game has combos now. A smart player a good player will always find a way to be good at something in a video game.I challenge anyone to pickup blight put the time in and it will be loads of it before you can even get close to learning how to even hug tech the right way and consistently at that. He is arguably the hardest killer to master in the game and the ones that put the massive time in him tear people up so let's call on exploits let's call on his addons or his power and that's just wrong. Does anybody on here just except that there are just players out there more skilled then themselves and u got to tip your cap and move on that's the way it is and always going to be. There is always a better player and nobody ever just wants to admit that. Survivors have more then enough tools and brains to deal with a Blight. The ones that don't come on here questioning the devs the game the character I mean everything but THEMSELVES on there own skill. There mad they pushed e made it to the pallet and dropped it on Blight's head now they can't push e it's on cooldown and Blight got them around a car or whatever. Not mad that they didn't strategize the chase better so head to the forums scream exploit or nerf.
It’s literally confirmed by BHVR to be a bug, you mad ? And you using it for your advantage makes it an exploit.
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So they fix it on the PTB and instead of pushing it to live and making 5.7.2a we have to play with this for another few weeks.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2960388#Comment_2960388
On cowshed, bruh ? 😂
Seriously. Which tiles do you actually feel it's impossible to get hits on without hug tech
Blood lodge, Suffocation pit. You can chose.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2960251#Comment_2960251
Because hug tech is good. But a good blight is just good. We don't need hug tech to get our hits on you 😂. Good luck thinking it's going to change anything
Then come to a 4v1 without using it and you'll see how wrong you are lol.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2960164#Comment_2960164
Can't wait for people to realize. Them fixing hug tech isn't going to change much 😂
It's going to change a lot, the hits that you could get thanks to that bug you won't get anymore at loops.
Also if It's not going to change anything, why do you use it in the first place? Oh.
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@hatchetChugger said:
https://forum.deadbydaylight.com/en/discussion/comment/2959052#Comment_2959052
Mandy said hug tech was classified as a bug, not an exploit. An exploit would be the old lag-flicking for both blight and billy. I don't understand the reasoning for supporting curving as a feature but not hug tech, as they both take skill and can be countered. Though curving is definitely harder.
But you are using hug tech(bug) to gain an advantage. Which makes it an exploit. Curving and sky billy are not an exploit. Hillbilly has literally maximum turn rate when starting the chainsaw sprint, that’s not a bug.
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curves and skybilly are not exploits, hug tech is confirmed to be one. ( even though i thought skybilly was a bug ) @MandyTalk could you please confirm this?
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@hatchetChugger said:
https://forum.deadbydaylight.com/en/discussion/comment/2957597#Comment_2957597
Hug tech really lives in your head rent-free, huh.
Ok mr blight main that uses exploit :D
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@ShinobuSK said:
https://forum.deadbydaylight.com/en/discussion/comment/2957718#Comment_2957718
Because he is obsessed with it and cant talk about anything else? Kinda tragic, really
At least, I wasn’t spreading misinformation about it being intended.
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@tenoresax said:
https://forum.deadbydaylight.com/en/discussion/comment/2957597#Comment_2957597
This has nothing to do with hug tech, why bring it up?
This is about what kind of priorities BHVR has, they rather fix a bug that is used for fun (space billy) and is fun to see from both sides, rather than a bug that is used to get advanatage ( hug bug ) and only blight mains defend this one and “ love to “ verse it.
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It was a bug, a fun bug that does not give you advantage, unlike hug bug.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2948193#Comment_2948193
Whilst that is true, I do speak with the knowledge of what is happening internally.
@_AdamFrancis_ This
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Sadly not fixed in 6.0.0 update.
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I think it’s not about hit box but about the texture not having collision, they need to make community post so that we would post videos/screenshots of on which tile you can’t bump because it has no collision.
But yeah bug tech should be removed.
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@_AdamFrancis_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2954660#Comment_2954660
If you want hug tech and moonrush removed admit your bad.
Friendly reminder : It’s not a tech it’s a bug
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Hug tech should be fixed it’s a boring bug that only blight mains enjoy and defend.
it creates lose to lose situation on some loops and in general it helps you use less rushes in most loops. I hope there won’t be any hug tech since 6.0.0 update.
However BHVR should make a post on forum where they would ask people for screenshots/videos of textures / obstacles that do not have collision and it makes the blight slide. It would be a step forward. Since on some ormond, backwater swamps obstacles, Auto heaven shacks, you’ll just slide instead of bumping into it.
i seriously don’t care about your mind game videos or a tutorial how to counter it. I know how to counter it but it cannot be countered always. And it should not even exist in the first place just like nurse range addons which are still bugged and give you insane speed and they just won’t kill switch them.
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That they fix the rubberbanding which is really annoying since 5.7.0 and ofcourse hug tech fix, i dont need anything else.
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Hillbilly and the most borring blight or trickster.
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🙄🙄🙄
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Nah spirit before she had the directional phasing sound made me quit this game so many times, it was so unfair.
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@Maverick_74F said:
There hasn't been a announcement of anything confirmed tho. One community managers opinion doesn't speak for the devs.
Keep quoting lilith omen, when you've been proven wrong already in another thread.
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/2949538#Comment_2949538
Fun fact, it’s this thing called having an open mind and accepting new information. You should try it out sometime. No duh it’s not countered all the time, people do not make the right mindgame read all the time.
It being a bug is not a new information though.
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Dear SuzuKR in 5 months went from why It’s not a bug and It’s intended to saying that it should be intended.
Just let it sink in, it will get fixed. You keep only writing the best scenario for countering the hug bug, it doesn’t have counter all the time. And on some loops you’ll get hit only because of this bug . I’ve been telling you for the past months that it’s a bug.
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Hopefully it will get fixed in the next patch, only blight mains defend it.
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@MandyTalk since it is listed as a bug for period of time, is it going to be fixed in the anniversary update please? 🌝
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@Jazzyb said:
Does this mean hugging/curving walls/cars etc with billy is classed as a bug/exploit too?
No, because there is an turn limit for billy and a specific hitbox to his chainsaw. You cannot look down to slide a wall.
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We can call it hug bug now.
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@Mavericks said:
https://forum.deadbydaylight.com/en/discussion/comment/2946584#Comment_2946584
All need is to remove or recycle the alchemist's ring and iri tag. But they are trying to break the character's mechanics, which have been perfected for months
How is a bug perfected mechanic xd
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@SuzuKR Now you might as well stop spreading that it’s intended. 😉
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@hatchetChugger said:
https://forum.deadbydaylight.com/en/discussion/comment/2933394#Comment_2933394
https://us.v-cdn.net/6030815/uploads/6O2F4J36FHU1/1923ef60-6171-4872-be11-91bad4641382.jpeg
Sorta confused. Some people state that devs have said that his tech is intended, and other people claim devs have said its a bug. So it turns into a he-said-she-said situation, y'know?
The screenshot of me saying that it is a bug is true, one of the design team member said it in febuary via ticket to me, if you search my comments on my profile you will find it for sure.
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So they release 2 bug fix patches and this MAJOR issue is not fixed yet ? Are you kidding me? And they also said that 5.7.2 is the last 5.7.x patch, like we have to play another month with this.
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@Leonardo1ita said:
So, from the chat of @KnightLight I got told that they fixed the range charge time, but the speed of the blink is STILL faster with range add-ons.
can anyone confirm this?
The speed has not been fixed and anyone who is using them now has tiny pp, cuz It’s nearly impossible to react to it.
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@Aven_Fallen said:
The Overheat is barely noticeable. You have to overheat on purpose to actually feel it OR mess up A LOT with your chainsaw to a point where you really need to stop trying to go for every unreasonable chainsaw.
He is also not the worst Killer, not by far. He feels bad, because his animations and FoV changed, but his strength is still up there. I dont really play him because of his FoV, he does not feel right when you played a lot of Billy before they changed the animations and stuff. But when I play him, I use Shadowborn to negate this a bit, but it is totally understandable that not everyone wants to use a Perk Slot for a design decision nobody asked for.
send yourself to the game map and chase a survivor that predrops pallet against you and see if the overheat is barely noticable. Overheat should not be a thing.
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/2885710#Comment_2885710
They already got fixed.
@MissBehavingX said:
https://forum.deadbydaylight.com/en/discussion/comment/2885763#Comment_2885763
Thanks for replying!
The speed while she is traveling is still not fixed. You basically can’t even react with DH.
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@Megmain80 said:
https://forum.deadbydaylight.com/en/discussion/comment/2881152#Comment_2881152
You’re not accounting for the time to either find/boon the totem or running to the totem area which also exposes you to the killer. This perk is no longer worth the hassle. Med-kits/team healing is the way to go now.
Nope, WHOLE team can heal them by themselves there and it requires only 1 perk, other players can just get toolboxes and flashlights. And if you hit great skillchecks it will still be very fast. :) Also going into boon while being chased is kinda braindead play tbh.
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Hag is super weak against strong team. Seems like typical educational youtuber tier list. Hag is overrated.
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@Sakurra said:
DBD was so much fun without nurse when she was disabled. It was a dream.
Well instead there was Blight with his unbalanced addons and bug abusers xd
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Also i dont understand why the block option is limited, once you reach the limit you can’t block anyone and also you have no way to unblock someone, unless you get them in lobby. Xd
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Skill requirement to win?
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Yeah when they disabled the sound effects for validation they ruined pallet hits and dead hard again.
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@Plsfix369 said:
It's already dead but Killers are still complaining about it even though its practically Worst Version of Self care.
Who wants to run to the other end of the map just to bless a totem for 14 seconds and heal for 32 seconds. lol
Killer mains are being overzealous.
You dont know how % work in this game, the heal with the new boon will be 21.333 seconds.
COH gives you the ability to self heal Which is by default -50% from normal healing speed.
Which us 32s but circle if healing gives you 50% bonus speed.
So the og COH was 32:2 = 16
current 32:1.75 = 18.285
the new one 32:1.5 = 21.333
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7x in row today nurse, 60% used range addon which is bugged but yea her double recharge should be nerfed, because its basically old nurse basekit. I am surprised that the range addons are not killswitched but it is what it is + there is insta blink bug too..
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Blight needs to be nerfed (his most popular addons, not basekit and ofcourse fix the most used bug "hug tech" ).
Double recharge on Nurse. Why? What was the point of nefing her basekit to have a recharge ability when with double recharge you basically have old basekit nurse? After you hit or miss you have 1 blink and 90% from the second blink recharged.
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@KingSiege45 said:
I would say the nerf it received is huge. It went from 16 to 21 to full selfcare speed. Yea it sucks to see people getting healed but I would also say thats a good thing they either wasted 32 secs healing themselves or had another teammate help them which means thats two survivors not on gens.
No it started with 16 seconds then 19 seconds and now 21 seconds.
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The dumbest thing is you get condemn on survivor and Lets say they have tápe and they are near tv and you hit them they have time to put the tápe back in tv while you are in succesful attack animation 😂
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I hope you fixed bug that's called hug tech too.
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Bring an offering to backwater swamp, thank me later.
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@Lstar said:
https://forum.deadbydaylight.com/en/discussion/comment/2871857#Comment_2871857
Can you link to something? I can't imagine hug tech being in the game for 2 years and being by far the most popular Blight tech while being a unintended bug they want to fix
Also when you kobe and you start to run you get like stucked for half a second and that has also been a bug for years.
And in 5.4.0 they fixed bug on hillbilly after 5 years. It was a bug when you got the engravings addons and while you were in cooldown animation you got a 35 % speed boost when using double engravings.
So yes some bugs are stuck in the game for very long time.
And hug tech is also one of them.
