humanbeing1704
humanbeing1704
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- humanbeing1704
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Comments
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Tentacle only nemesis is my favourite to play against usually people who do that are super good at him
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Does anyone feel like his hitbox looks super janky i know it’s definitely due to the small model but there’s times where it literally looks like it misses and it hits me and then a chucky in slice mode literally misses when the attack is on my model.
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I will say I’m gonna miss idiots who constantly gen tap a gen that’s almost finished and all of a sudden 20% is gone
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I still stand by that troubleshooter is a decent perk it allows you to not accidentally run into a gen that’s almost about to be done
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@RaSavage42 said:
I agree with you on that... the BP gain from dailies is just draining
Especially when you get a daily for the side "you" (me) don't play
I love getting mori daily’s on killers I barely have leveled up so I either wait or I’m forced to use rancor
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@BasementKing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3629424#Comment_3629424
If it were really like that, we would encounter the Twins more often, wouldn't we?
Twins is super awful to play I just cry a little inside when I get a twins daily
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Would be cool to have the hook man legend in the game classic urban legend right there’s
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@TheArbiter said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3629269#Comment_3629269
I always thought music room was a guaranteed spawn
Cool Gen spawn though you can run a mile away if the killer comes from that way
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That’s the first time I’ve ever seen that
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The only time I’ve ever had it activate was me intentionally facecamping someone with a 99% tombstone ready
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@MrDardon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3629025#Comment_3629025
I use it with Vigil outside of chase. The amount of busted Toolboxes I've gotten is ridiculous.. but I love it.
Bnp boxes for free are nice
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From my experience it’s not used for anti tunneling at all it’s used when I just down a person and then they tbag and think they are hot ######### by pressing a button with ftp
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I presume it’s gonna be a feature of all one licensed survivor chapters from now on
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A killer running mindbreaker allows you to 99 sprint burst easier
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######### it straight up give him an add on that injures survivors within 8 meters of a slam if they are injured already they get deep wounded
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Jake he has my favourite cosmetic aesthetic
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my experience on the map as survivor is basically hoping you can rush gens and not die instantly on unsafe pallets
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But yeah Without using certain perks I’ve never gigamaxed bp lol
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@humanbeing1704 said:
Just for survival decisive is your best bet with the stun points and the points and the guaranteed points if you die or escape as the obession is nice
As for objective simply using stake out can be a nice perk for getting great skillcheck points
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Just for survival decisive is your best bet with the stun points and the points and the guaranteed points if you die or escape as the obession is nice
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@Caiman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3628502#Comment_3628502
Let's be real, what would be useful enough that the hardcore survivors would choose them over medkits and toolboxes?
Nothing makes people deviate from the meta unless it's borderline broken, or actually broken. It doesn't matter how good it is, if it can't outperform Adrenaline/Windows/Resilience/ExhaustionPerk, it may as well not exist. Like how nothing makes killers stop running PainRes/PGTW.
Don't get me wrong, I'd love to make maps and keys do more things, or at least do what they do now much better, but there's very little BHVR can change that would please the hardcore demographic while also maintaining good game health.
If hag or trapper were played more I bet people would run rainbow maps they are the only thing in the game that reveal trap auras still same for the killer belongings add on
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Ignore them
chances are the person won’t do gens trying that and the match is basically a 3v1 for you
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Cheryl and Jake are the cutest
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Yakuza
Kiryu in this game would be absolutely based
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Yeah some map designs are genuinely embarrassing
some windows make me think the people who designed god loops 6 years ago still make maps
and then some maps are just deadzone bonanza
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Twins is one of those killers I don’t think I’ve ever had a fun match against
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@KayTwoAyy said:
Out of curiousity, what constitutes "caring about survivors?"
Overpowered perks I guess
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Also yeah I have a lonesome third year party starter
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@IamFran said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3627877#Comment_3627877
They aren't gone in every updated map.
I was very surprised when I noticed that the infamous window of Mother Dwelling main building still exist after the update, the amount of time a survivor can make you waste is insane, specially if you are playing an M1 killer.
Those windows survived every update lol
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could argue it’s a continuation and not an actual second chapter but an actual full evil dead chapter 2 with a deadite killer and pablo and Kelly
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A 10 for the one time I vsed against a p100 wesker who used the techs against me for the first time
absolute gigachad
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Distortion doesn’t make someone automatically bad but man some people I’ve played with who use the perk…
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@C3Tooth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3627644#Comment_3627644
Without escaping of course!
completely destroying the build of a pentimento plaything user counts as a win
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@NerfDHalready said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3627625#Comment_3627625
that's fair. soloing gens progresses that emblem more than cooping also.
Honestly run a totem build and you’ll notice you get iridescent lightbringer basically every game
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I think those typically happen in February? I always forget tbh
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Breaking totems gives you points to the lightbringer emblem so there’s an actual reason to do them
it’s how I do the iridescent emblem challenge
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Noeds been hated for 7 years and probably always will be
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There’s a multitude of reasons why people do it
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Considering they reworked 2 perks into scourges and they are still really bad it’ll probably be a while before they get brought again
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Time to suggest my idea of adding a perk that’s basically original decisive strike renamed
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I like most of them
Balance discussions like 3 years ago were some of the most biased things possible
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semi off topic I kinda wish they had splinters for every killer in the game just for a test drive
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@Nun_So_Vile said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3626987#Comment_3626987
Trickster's chase music is just awful. I've had BMs with more feeling.
Isn’t his chase music supposed to represent the screams in his music when he murders people or something
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I feel this for flashlight challenges if the person brings lightborn I’m just gonna kill my self and get a game where my challenge is doable
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Comp mode would have to have good incentives to play it if you ask me from cool cosmetics or top rank being like 5 million bloodpoints or something
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does he really need any changes leatherface doesn’t really seem to be bad in anyway anymore
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Counteraction
what about people with accessibility issues towards certain killers
Dredge is a killer i have to kill myself against for example
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@xEa said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3624850#Comment_3624850
Interesting, i had no idea. There are even comics/mangas about it.
Yea its true, here (EU) the Franchise is pretty much unknown. I mean, some can remember the movie but thats about it. No where near as big as basically everything on that list.
If the franchise is very imporant in Japan, she should go up a tier higher, i agree. Compared to the playerbase, it would be a bit of a exaggeration to place her in A tho.
personally I’ve never watched the original version but the American remake yeah
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the execution of alien with how xenomorph is designed is why I don’t like the chapter such an iconic monster wasted on a generic power
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I don’t miss things like prayer beads spirit with stridor
