aazimuth
aazimuth
About
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- aazimuth
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Comments
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I think the post about survivors "not adapting" and how killers have apparently been nerfed into the ground is a bunch of bullshit and a huge circlejerk around the forums. Each side has there own powerful things such as mori's and keys.
The problem is, the survivor side of the game has gotten constant nerfs for over a year now which has in turn made it less fun to play and has inclined players to move on to other games or play killer because the game is not as fun as it once was. Saying "oh well killers have it so hard its so stressful" is completely false.
If you want to see where killers had it hard, go download a patch from 2017 and play with against friends and then compare it to now, not so bad is it?
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/677160#Comment_677160
If it was from someone else, would it be any different? Considering the same thing also happens to different killers who are good or arguably even better at the game?
I don't understand.
No, I'm just saying people on the forums treat anything he says like he's the third coming of Christ. Most of the things he says is far from the truth anyways and a lot of things he complains about he over exaggerates about.
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Ahh, millionth thread about gen speed with a video from the same source.
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Didn't know a coin flip counted as a mindgame, the more you know I guess. (:
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/673956#Comment_673956
Your right..they have things that are even worse on their side ^^ thanks for reaffirming my point
Yeah because one time use insta-heals are worse than a mori. Not to mention keys are late game and you can mori people with 5 gens left. Nice comparison!
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@immortalls96 said:
Survivor mains need to grow up..a mori is strong but hardly unbeatable, you still have to lose 2 chases for it to get you , now getting tunneled sucks but you know, there are plenty of things killers get tired of but have to deal with as well..
So you're telling people to grow up but have the mindset of "well the other side has things they can use to mess with us" (despite it not being on the same scale as an ebony mori) and insist theres no problem? There is clearly a problem if it makes the game completely unenjoyable.
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100% support this. Getting slugged while the killer is looking for the last person and they end up just being super immersed is not a fun experience which is why most people just end up dc'ing.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/83743/does-swf-actually-need-a-nerf
Killer is supposed to be the power role. It's how asymmetrical games work. There is a power role and a numbers role. Also, a 2K at red ranks is going to be a de-pip 99% of the time.
This argument is literally the worst argument you could ever come up with. So basically you want one side to be completely overpowered while the other is focused on stealth play and walking in a straight line. Even mentioning how killer should be the power role and basically 4k every game is just idiotic.
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Sure, I'll learn to guess better!! Because RNG is something that takes skill, totally.
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We should really have an option to switch back to the old lighting and have it be client side in case some players like to play with the current things. :/