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ZeusDE

ZeusDE

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ZeusDE
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  • @bromshow415 said:

    Just play the game. Grind. I dont see a problem with the number of events. Go on a killer and farm some easy bloodpoints and spend them on your survivors.

    Stay at lvl 50 for a while on a character.

    I think that special events take a lot of work that take devs away from new maps and overhauls etc.

    For each event the devs probably have to come out with new cosmetics, gen skins, addons and offerings and alter the blood web.

    I think I speak for the most people here, I don't care about special cosmetics or a certain theme when there is a new "event". We just want double bloodpoints, I think thats all what most people want.

  • @Airless said:

    Well considering it takes about 6 million bp to p3 50 someone, I wouldn't be against that

    Yeah true. But we are being honest, other than looking cool, p3 50 mostly doesn't do anything. If you have every teachable perks, chaces are high that you mostly have bad perks and that you have to grind far more.

    At some point, new(er) players will just get frustrated because you have to put in an insane amount of time to even play a handful of killers with decent perks. The developers should see and prevent this, before it is too late.

  • @Jasix said:

    I think every weekend is a bit much. I could see like first weekend of every month or something like that.

    This.

  • @ALostPuppy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2172637#Comment_2172637

    Their idea of "fixing" the grind is 50k bloodpoint codes and the tome challenges, the bloodpoint rewards of which are becoming increasingly more obsolete the more characters are shoved into this game. Hell they're so against making the grind better that the reason why a lot of perks are as bad as they are with cooldowns and limitations is so they have an excuse to give a perk 3 different tiers.

    The grind isn't going away anytime soon because BHVR know how much bloodpoints mean to people, and it's one of the major reasons why people still play the game.

    Well yeah, bloodpoints are indeed a reason why people play the game, but I know many people, who actually quit, because the grind was to intense and they didn't want to continue playing just for the sake of playing, as they were so frustrated. A double BP Weekend once every month won't hurt at all. As of now, in order to have everything maxed out, you would need like 500-600 million BP. Even when you can get like 250k BP per hour, which you can basically only get with Killer and bbq, you still would need aroun 2500-3000 hours AS OF NOW.

    I created this thread to raise awareness of the devs. Hope they will change something around this, as the change is really due.

  • @Mysterynovus said:

    Double BP weekends all the time, Friday to Sunday. I'd love to see that.

    Yeah that would be even better. I don't know why bloopoints are so special to the devs. There are so many players out there with 3000-10000 hours, most people haven't even maxed out with like 4000 hours. And as I said, the grind gets bigger with more dlcs. A double BP event every 1-3 Months won't hurt at all. Actually, i think that would be better for the devs, as players won't get frustrated that easily and quit, could buy more dlcs etc.