YourFather
YourFather
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@WRussoW said:
I think killers wouldn't have issues with loosing if survivors weren't so toxic. Seeing them teabagging near the exit and writing mean stuff in the post-game chat aren't good reasons to keep on playing.
I know, killers can be toxic as well but I believe only new killers or killers who had to deal with a lot of toxicity are like that.
As a killer, i show only mercy if one player disconnects and if i dont have an offering that gives me 100% bp to everything.
Every time i lose against survivors, i think to myself.... wait im just one perk away from making u suffer.
Wont tell u anything about the build tho, the build is off-meta which is the reason why it works soo well.
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@YourFather said:
Slugging is still a thing to counter DS,Borrowed Time,and every hook related survivor perk.
If u wanna be the person that counters slugging go ahead.
You have tenacity,unbreakable,adrenaline,empathy and no mither.
Combined with a good team the slugg build is non existent.
I rather prefer to be the guy that is beating up totems every game with the small game perk.
Note:
Everything has a counter,the things that cannot be countered will nerfed, is that understood?!
Slugging is also intended.If u wanna get hooked use no mither.No mither is not useless after all.
As long DS and Borrowed Time exists slugging will be a thing.
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To be annoying for ghost face i suggest DS,DH,
Object of Obsessionand Sole Survivor. -
@Marcavecunc said:
https://forum.deadbydaylight.com/en/discussion/comment/1044724#Comment_1044724
Only the first time you play against them, afterwards you won't see the clue on how to play against that killer again.
Well i didnt know that,i thought is shows itself always.Thanks for the info.
Also @Doragodx , what everyone is trying to tell u is that DBD is not an PVP Arena where u blacklist characters.
When u play a survivor, u have to survive a match.
Also the game isnt about winning,u will rank up and get BP based on your performance in the game.
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@Mandy said:
I think blacklisting a character is a terrible idea personally and one which will lead to much slower lobbies and games.
The fact that you don't know what killer you are playing against is part of the fun of DBD and if it's a killer that you don't particularly enjoy playing against (we all have them, its Hag for me), I just try my best to do well and help my team and try to learn HOW to counter that particular killer.
Everyone has purchased the right to play the game and nobody should be punished because of the character they have chosen to play as.
Thats not a fact,
The loading screen will expose the killer almost always,which is bullshet.
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I mean if u wanna be a better survivor u gotta play more killer,thats what the game is trying to tell you.
But also i have a theory that if u have more survivors than killers u get more challenges for them.
Most people when they get tired of being the killer, they play survivor to have some different gaming experience.
And the same goes when people start getting mad at their teammates or just tired of being the survivor.Then the people want some variety,and they will play killer most likely.
In short, variety is one of the key elements that makes the game good.
I apologize for having to use "Just play killer then",but there is not a better answer for your problem.
Note:I play both survivor and killer,both being in green ranks.
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Slugging is still a thing to counter DS,Borrowed Time,and every hook related survivor perk.
If u wanna be the person that counters slugging go ahead.
You have tenacity,unbreakable,adrenaline,empathy and no mither.
Combined with a good team the slugg build is non existent.
I rather prefer to be the guy that is beating up totems every game with the small game perk.
Note:
Everything has a counter,the things that cannot be countered will nerfed, is that understood?!
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@FireHazard said:
You didn't really do anything wrong in this scenario. If you were looking at GhostFace with your body facing him than he should've been broken out of NightShroud within a few seconds like normal.
Sometimes NightShroud can get kind of buggy and specific with how you break GhostFace out of it, in this case, if you were looking right at him WHILE your body was facing him than it should've broken him out of it.
Those add-ons just make it easier to put your into the exposed status effect or "mark you" and recover his power a lot faster. Chewed Pen recovers the power at a quicker rate and Night Vision Monocular Considerably reduces the Stalk time when not leaning from cover, so it's faster to stalk you while not leaning from cover than it is to lean from cover with this add-on.
this is the best advice that I can give
Try reporting this to the Bug-Report sub-forum under Killers and GhostFace so more reports about his detection range is reported.
Note, if your character was looking at GhostFace but not facing him than it's a lot more finicky with detecting him out of NightShroud, so if you didn't do this than that's the issue here. You just need to face his direction while looking at him to break him out of NightShroud, you can even do this while behind a tree or rock.
[Here's the link to the Bug-Report sub-forum]:
https://forum.deadbydaylight.com/en/categories/the-ghost-face
I skipped ahead to the GhostFace section for you.
Thanks! i didnt know u have to do it with the body.
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@Cornpopers_Evan said:
https://forum.deadbydaylight.com/en/discussion/comment/1035187#Comment_1035187
Why do you believe that?
Bcs. resident evil has hes own games,and they will maybe create a rework of the nemesis story.
https://www.youtube.com/watch?v=vXM0VzI2N4UEdit:let me fix myself,they are already doing a remake.
What the devs could do is a similar killer to nemesis.
Just like trapper is similar to Jason.
Edit2:
Here u have an entire list of potentional killers:
@YourFather said:
If the devs run out of ideas for a new killer.
Then worry not,the community is very creative.
Let's get started:
-The Mummy
-The Serial Killer
-The Zombie
-The Wolf
-The Vampire(Oni is kinda a vampire,but at the same time he is a demon)
-Cthulhu
-The Alien
-Pyramid Head
-The Doll
-The Undead Soldier
-The Reptile
-The Insect
-The Headless Horseman
-The Henker
-The Digger(Mine Worker)(Grave Digger)
-The Kid
-The Ring
-The Syren
-The Animal(Yeti and Bigfoot)
-The Pirate
-The Cyborg
-The Android
-The Nature
-The Faceless
-The Predator
-The Necromancer
-The Puppeteer
-And here is a link that has some intresting creatures:https://visual.ly/community/Infographics/history/45-scary-and-disturbing-mythical-creatures-around-world
Thats it for my list,but feel free to comment below one of your ideas.
If i find your ideas to be Unique i will add them on the list.
Note:
Not everything i typed is also meant that way.I just added the possible types of killers the game could have.
For example i said "Cthulhu", and with that i also meant creatures similar to Cthulhu.
Also, if the devs manage to bring him to the game i have no problems with that as long he has not a bazooka.
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@Rantoon said:
The Necromancer
Starts with 90% speed and 5 corpses to animate, while animating a corpse killer is susceptible to a stun which will permanently disable the corpse they were animating and raise speed by 5% up to 115% once all corpses are destroyed.
Pros: Early game gen pressure
Early to mid game map presence
Cons: Must find a suitable place from which to animate to avoid losing corpses too early
Mid/Late game map presence if corpses are dealt with well
It sounds to be a bit OP to have 5 corpses, specially on small maps.
1 Corpse should be enough.
But worry not, the Necro is going on the list.
Also, u give me an idea of a killer that cannot move while he is controlling a doll.
A Puppeteer.
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Nemesis in DBD?Yea... that won't happen.
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You wanna counter DS?stop hooking and use knock out.Let them slugg for the entire game.Hook only if the person uses no mither.
You wanna nerf it?Make it a exhaustion perk.
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@ABannedCat said:
You don't need grass or bushes on Lery's. The map is ridiculously dark, has alot of background noises that mask already quiet survivor noises. Right now its the best stealth map out there.
Ridiculously Dark seems to be underrated.
I can see pretty much everything easily.
Best stealth map?
You really should be more careful with the words u choice.
I mean it is pretty dark and the best stealth map if you are running the game with low/medium graphics.
Look, im running the game on ultra and all i see is a clean gray floor.
And also, from my expierence its far away from the best stealth map.
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I mean it would be more balanced if it would be more messy:
https://www.google.com/search?client=firefox-b-d&biw=1902&bih=932&tbm=isch&sxsrf=ACYBGNS3G5hG1C03NncXakI8qmmQIfs-Nw%3A1579988614449&sa=1&ei=hrYsXuqRG-qPlwTRrLGIBg&q=ruined+hospital+graphity&oq=ruined+hospital+graphity&gs_l=img.3...22280.24729..24854...0.0..0.145.753.9j2......0....1..gws-wiz-img.......35i39j0i24j0i30.iwv6JFRav-o&ved=0ahUKEwjq7POg3J_nAhXqx4UKHVFWDGEQ4dUDCAY&uact=5#imgrc=_They gotta add something on Lery's Memorial its way too clean.
At least give Lery's Memorial a messy ground and wall if not bushes.
And if the devs decide not to add this to Lery's Memorial or to some varation of it.
I suggest to make a new Hospital area, that is more messy.




