Yippiekiyah
Yippiekiyah
About
- Username
- Yippiekiyah
- Joined
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Comments
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Commodious Toolbox nerf should be a priority, remove 4% self unhook basekit and tie it too luck and buff luck overall. Many perks and killer add ons still need balancing/reworks and maps are by and large still awful.
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Activate ADS reduced to 0.3, deactivate ADS increased to 0.8 to compensate. Terror radius 24metres
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@CountOfTheFog said:
I played against a Myers on Ormond and even though he was in Tier II, I couldn't hear his TR even when we were pretty close together (I was on main building generator, he was walking in the front entrance near where the basement spawns).
I thought for sure he was using Monitor and Abuse with the yellow rabbit add-on but he had neither!
I thought only his stalking was buffed, I didn't realize his TR was reduced.
I don't even think I'll need to run Monitor and abuse with the rabbit when I play him if he's this quiet.
Scary 😨
He was probably running Monitor and Abuse, Dead Rabbit or both
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Y'all teabag killers at the gates and now cry that killer gets to mori you lol
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What is the buff to TOTH?
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Its harder to catch a survivor with the instadown thats got a lot of stalk due to stalking so slow close up but overall he is definitely buffed.
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Go play Wraith, get to a decent level then come back and try to tell me he’s strong.
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It’ll change to 5-6% and that’s all it needs tbh
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I think iri add ons that give an instadown should be reworked, terrible design. Slinger's coin the same.
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Anything can be good against bad survivors.
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Dream props where everything from chests to totems and windows can be fake
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Machine Learning says 45 seconds in patch notes but 40 seconds in the in game description. Which is it?
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Why do the patchnotes say 45 seconds for machine learning but in game description says 40 seconds. Which is it?
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I preferred old chucky, Scamper was his most unique ability. Now it's so useless its effectively been removed
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Could maybe have a second objective like his mother's head, survivors have to collect it and place it on an altar within a certain time or Jason goes into a rage and can teleport etc
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Gen defence perks are still too strong and basekit regression not strong enough. Toolboxes are in scandalous state and some of the strongest survivor gen rush perks like Hyperfocus and Resilience can do with getting toned down a bit.
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Bad maps are causing tunneling and camping
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Makes the game way to sweaty, needs to be removed.
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Nurse
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The only complaint i have is perks and killer add-ons can get more bold and frequent changes, so many useless ones.
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FNAF isn’t my cup of tea but there are already worse killers in the game and it will increase the player base significantly.
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They really aren't changing many killer perks at all considering i could think of at least 30 bad perks off the top of my head.
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It's a buff to gen speeds as survivors now have 10 extra seconds to chill on gens before making the save.
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I can only hope that this change has been made cause the long term plan is to eventually increase the gens to 100 seconds.
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@Paternalpark said:
DH got nerfed, now the goal post has shifted to Lithe? Next will be SB and so on.
Well these forums spent years telling us SB was better than dh, so only fair it gets nerfed too.
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@HaunterofShadows said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3762054#Comment_3762054
There has not been a single OP exhaustion perk since DH got nerfed to its current state
Yeah coz sprint burst and lithe aren't op in the slightest.
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@Paternalpark said:
DH got nerfed, now the goal post has shifted to Lithe? Next will be SB and so on.
Thats cause they're all op
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Not like Behaviour to release a patch that breaks their game.
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Its still the best killer perk.
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The only problem i have with distortion is that it shouldnt be infinite aura blocking, even if you have 4 tokens you should be able to work out what perks the killers has and play around them.
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Its very strong and synergises with other gen rush perks/items. Can maybe nerf it to 6% or buff the numbers and remove the gen speed part.
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The ironic thing is survivors don't need a single item or perk to speed up the gens but they have many and the way they can synergise is pretty disgusting at times.
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Undone, Fire Up, Dying Light, Genetic Limits, Septic Touch, Huntress Lullaby, Unnerving Presence, Overwhelming Presence, Deathbound, Leverage, Coulrophobia, Predator
Technician, Dark Theory, Mettle of man, Red Herring, Camaraderie, Spine Chill,Potential Energy, Parental Guidance, Dance With Me, Better than New, Low Profile, Boon Illumination
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Trapper is literally unplayable without the iri stone at this point, the survivors just run around disarming all your traps that took you 3 gens to set up.
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A big stats screen so i can see my win/loss rate with each killer/map and perk.
Also a replay function after the game where you can watch the game back from the perspective of all 5 players in the game.
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I'm a Myers main and find Judith's Tombstone and Tuft of hair a downgrade on his normal power coz of how bad they make ur early game. I think Monitor and Abuse is the best perk to run, now ur like a ghostface who can't be knocked out his power. Double stalk add ons and just hit and run and keep ur tier 3 at 99 and instadown unsuspecting survivors, can go on winstreaks with Myers that i cant on most killers.
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@Mooks said:
how are they getting banned?
Cheat reports need in-game reports, additional plsyer support tickets and video proof where BHVRs support need to manually check if cheating actually happen and then ban the account that’s actually been used in the reported match? Just having the steam id/name of another person shouldn’t be enough if the account itself didn’t get hacked (which is then more a Steam issue and not DbD issue, no?)
the YouTuber Choy made a video explaining
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@D0NN1ED4RK0 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3750066#Comment_3750066
what other flaws does it have? I added 2 downsides to the effect it has or is it bad design wise?
128 metres, u can pretty much snipe survivors off any gen on the map
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Most are good the iri spear is not.
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Only is killers get corrupt basekit.
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Bit far fetched to say Billy is now easy to play.
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For a start they need to remove the 4% chance on hook and go from there.
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Overcome, Lucky Break, DS, Distortion
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Who cares, in my 5000 hours don't think i've say anyone run stridor ever.
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I couldn’t think of anything worse than giving killers regression based on theorycraft tier lists.
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Pop works best when paired with Tinkerer coz your always going to find a gen with high progress.
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singularity
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@Gmoore23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3737743#Comment_3737743
There's not really a correlation between comp vs. solo-q and how powerful each killer is though, y'know? To use the same example I did earlier, Plague is still much more powerful than Trapper at their peaks whether it's comp or solo.
Disagree, trapper with his best add-ons is fearsome and supposedly weak killers like pig, sadako and freddy are consistently among the top kill rates even at top mmr.
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@Iron_Cutlass said:
I will not take the Hellshire Iron and Obsidian Goblet slander.
Hellshire Iron is an addon that shines with perks that provide Undetectable, since it leads to more confusion between Survivors. In my opinion, it is best with Tinkerer, since Survivors wont be able to tell the difference between a Hellshire Iron proc and a Tinkerer proc. And Undetectable in general can just throw off Survivors since it is unexpected, just hit them, lose your Terror Radius, pretend to leave, and then run back into them, I get plenty of free downs even against some pretty experienced players doing it.
Obsidian Goblet definitely isnt the best, but it does have good application, since you can place your trails down in loops, it can provide some mindgaming potential. And since it is pretty much acting like Insidious but faster, it can also be used to camp an area (good with Dragon's Grip) with basically no downsides. Also since Pyramid Head has barely any good addons, Obsidian Goblet is not that bad compared to the competition.
Your clutching at straws, they're hot garbage.
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Surge/Pain Res