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Wrathclaw88

Wrathclaw88

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Wrathclaw88
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  • It happens a lot this time


    Message sounds like: The deticaded server is not responding bla bla bla

    in the endscreen you see that everyone has a dc

    but afaik and had it myself - you will get a penalty - mine stakes up to 30 min actually. Most of it happend in the end of a match where ii got my dc´s.

  • YOU are all WRONG!! The ULTIMATE BESTIES ... DWIGHT and LOCKER! - PERIODE!


    and because its close to wrestlemania i close this command with the ultimate words


    ... AND Thats the bottom line because STONE COLD SAID SO!

  • @MandyTalk You know, maybe it would help a lot players, when the reportsystem BHVR uses be easier. Do Screenshot - Clips - send this to a site - make this do this and this one ..... it takes so much work reporting them -especially if you dont stream and have a vod or stuff like this. I know there are many tickets and it takes time to check them and make the work. The thing is - this isn´t the problem of the players that there are so many cheaters around at this time. Another problem what i see is that you run sometimes after a short amount of time in the same "players" again and see that they aren´t banned or punished. Its very frustrating for the players that really like the game and spend much time/money/afford in this and trying to support as much as they can, seeing no progress.


    Really it is totally understandable, that during the holidays everything goes slower - work get more but the people who work at bhvr and do awnsering the tickets and do work on it want spend their time with the family - thats really totally fine. Maybe you need more People or lets call it Gamemasters. I know its not up to you deciding this @MandyTalk but maybe you can talk to your bosses about this concern.


    At the end i wish everyone a great 2022 :)

  • Distressing + 2 Calm Addons + Midwich = Easymode - they scream so often its delicious :D

  • @MandyTalk did you ever download and install on playstation?^^

  • Its not totally about what the boons can do - but WHEN they can do something. Yes they are indeed limited by 26? meters but this is a-lot + the 3 seconds after leaving the area. + the fast heal.

    When you have a good ol´ 3 Gen to protect as a Killer and a boon thats away from it how can you protect it? Its an Infinite. Even if you can manage it to get in time to save the gen - when your ruin is out or you dont have time to chase and hook someone for pop the survivor get and win over time (what was on the opposite and what it was fine this way because 1 vs ?)

    Yes with selfheal and medkits before it was close to this - but medkits could run out and selfheal tooked a long time - this isnt the fact anymore.

  • Everybody forgets about Samarah :(

  • It should stay as it is. This should still be a little bit of a Horrorgame where you can get scarejumped. There are not much Killer that can pull THAT of. Leave it as it is.

  • Why Slug? Because Killers want to have the time to get the 4th Survivor and do their objectiv. - Imagine Killer whining around that survivor shouldnt be allowed to do the 5th gen.


    But wait sorry ... People who play killer arent allowed to play the game and winning ... sorry i forgot the survivor rulebook ...never mind ...

  • I played 3 days Survivor only and got 80 cakes in store atm - (and in every game i offert one!) 19 Bloody Partystreamer and 10 of the 25%

    Dont know where the problem is :/

  • When he would said pineapple ... that would be cruel :3

  • What is the [Bad WOrd] problem to do [Bad word] Bones? You have much perks and maps against it - and you can learn the totemspots ... like every Totemperk it can be cleansed .. so NO .. Noed dont need a nerf. Lazyness is not a reason

  • He can hit through stuff ?? ... anybody pyramidhead? :3

  • They do it themselves ... so probably yes - normaly its a greyzone but .. you know

  • Yes until it is fixed with all the performance issus. Totaly Thumbs up

  • Nothing is real in the "Ghostface-Lore" from BHVR - totally new written.

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/2247719#Comment_2247719

    Killers can still see the survs, their items, their profiles and their ping and can easily dodge lobby’s and it makes even griefing really easy.

    if you are so afraid of key being Franklins. Or just Tunnel them. You know, a base mechanic for every killer that can make a match for the surv super fun.

    this has nothing to do with ‚survivors spend more money‘ or ‚devs are survivor sided‘.

    Franklins that need 2 minutes of keycamping - what can survivors do in 2 minutes without pressure mhhh

  • Wasnt the nurse for free???

  • @n0suchluck said:

    https://forum.deadbydaylight.com/en/discussion/254354/there-is-no-gen-rush

    This is definitely interesting to see. Do you think reworking skill checks for higher ranks would help?

    The way it is now skill check difficulty is exactly the same at rank 20 than rank 1. I don't even have crazy hrs on the game and I can get great skill checks with ease. Survivors messing up on gens a little would slow the game down a bit while also helping killers locate people.

    Ultimately, I think good swf groups will still win but it would make games more interesting and more bps.

    Yeah it would be a possibility - i would love to see that skillchecks would need more than one button

  • @Predated said:

    https://forum.deadbydaylight.com/en/discussion/254354/there-is-no-gen-rush

    My opinion:

    You prepared for a genrush, the killer didnt prepare against a genrush, which is by far the biggest reason they lost.

    I could prepare for rushing kills as a killer, and if survivors didnt prepare against rushing kills, I would get a kill before they even finish the first gen. You cannot really call something broken if the opponent didnt prepare for it.

    Just to break it down:

    He saw 4 toolboxes in the lobby, brought Ruin, Bitter Murmur, NOED and Make Your Choice. At least NOED made some sense here, but here's what I prefer to bring if I see 4 toolboxes in the game: Corrupt Intervention, Thanatophobia, Pop, Ruin. It delays survivors from touching gens early on, giving me space to injure survivors and chase them off gens. Meaning any toolbox progress they made will go down. Thana means gens progress slower, making Ruin hurt even more. Since they would have 1 person searching for Ruin at that point, I can dedicate to a chase for a hook, by the time I get them on a hook, 2 toolboxes are empty, 2 gens probably popped and Ruin is likely to be destroyed at that point, meaning I can use Pop instead on the last gen that wasnt regressed to 0. Considering most of them are still injured and didnt heal up(if they did heal, no more than 1 gen is popped, if they didnt heal, Thana ends up doing quite some damage to them at 3-ish stacks).

    It comes down to the killer being ill-prepared. And yes, if you are not prepared against a strategy, you tend to lose. I dont really see a problem in this game. The killer was too stubborn to adapt to the information he was given in the lobby, didnt use a sacrificial ward or map offering to counter the map offering(although, map offering vs map offering is a bit broken) and just played too merciful in a game he couldnt afford to be merciful. The killer has the advantage that they do not give any information to survivors while in the lobby. This killer didnt use any of that, losing him the game.

    just one thing - what will you bring if you dont know what they will bring - the word ist toxic switch

  • Flashlight - Crouching - (when you know where the trap is - make it activ - play toghether with your group) = counterplay

  • Update: 1 Minute 59 Sek - Poorly i was sleeping but i will try to get on the VOD to post it here :)

  • @KingFrost said:

    I always hate how people try to excuse this as "I'm doing this... FOR SCIENCE!" Once you got the gens done, you could've tried to give the Trapper who brought BPS some BP by taking chases... yeah, he had NoED, but even if you don't escape you've literally accomplished your goal of doing the gens really fast.

    Anyway, this shows how much of a problem BNP's can be. They need to be nerfed, perhaps more than Keys. Yes, it's a rare occurrence. And how many Iri Head Hutnresses with Infantry Belts did you run into? Just one can change up a game significantly.

    Huntress with iri head (1 - after the patch) wouldnt be a problem - if she wouldnt move and camp we would punish her by rushing what we did ... and even if our unhookmate would go for the unhook there would be still 2 guys running around doing gens with prove

    • The 2nd Team - i wrote about earlier with 2:08 on Glenvale was playing against Twins here btw. - So its not only the Trapper. We had ~ 15 Matches where we tryed to get that time. And not only the Trapper was helpless - we met Ghostfaces - Freddy (which killed us because of our fault) Huntresses and Ghosts.

    What we clearly saw, was that Killers that have possibilitys to travel fast between the Gens had a little more of a chance.


    Please feel free to comment whats on your mind. We find your thoughts very interesting :)

  • UPDATE: The other Group that was challanged did it on 2:08 Minutes - on Dead Dawg Saloon - Vid may follow

  • We are well aware that this is not the usual stuff or usual rounds - but just think about the possibility

  • Keys are the worst thing actually in the game. When you are a Killer that plays for the win (the 4k) you have a completly stressful game before you, when a survivor brings a key along with him.

    So many Survs are complaining about beeing slugged the half game, but dont give a [Bad word] about the Killer. Survivor dont need to complete their full objectiv - just a few you know (3/1 2/2 or 1/3) and not that to mention that only the keyholder survivs - no the whole rest of the group.

    When you dont want this as a killer you have to spend 25% of your perkslots only for the use of franklins (and it takes 2 min for 1 item to disappear) - and every surv on the map can pick it up (i said SWF with voice and franklins is totally useless, unless you camp the item for 2 minutes) - And how many Gens can be done in two minutes by 4 survs???

    The change to 10 sek is rididcules - no normal surivor just goes through the hatch without their mates.

    Yes moris before the nerf was very ugly - but the keys are much much more ugly.

    And now - just for fun - lets think about a mirrorpart for killers for one moment. Imagine there is an offering that allows killers to instant kill the WHOLE Survgroup when he hooked everybody twice and gets a insta win. I cant imagine how much complaining in this forum would be.


    (sorry i am not the best writer in english :D) but i think everybody understands what i mean

  • @Magikazam said:

    https://forum.deadbydaylight.com/en/discussion/comment/2193926#Comment_2193926

    Camping can still be used a strat too. If I see people hiding near the hook you think I will leave?

    Sure it can be used to just be annoying but lots of thing have the same issues.

    Should we remove Flashlight cause some people use it to blind you each time they pallet stun you? It useless and make them lose time and it just to mess with the killer eyes. Sure Flashlight save is a strat but who care. It ain't fun being blinded with no counterplay each time I break a single pallet.

    Honestly - try lightborn - so much free hits against those pally flashys.

  • After playing over 12-13 Hours from yesterday till now, i want to share my view as a killer main with you.


    The Cold-wind Map


    +

    The Design and the graphics have a really great look

    The Brightness is very unique because it is even brighter than Dawg Saloon

    _

    As a Killer you see a wall, when you look at the corn. For stalking killers like Myers and Ghostface it is even worse than the old version.

    But its not just a problem for stalking killers, like i said before in the killers view its just a wall.

    / And please disable it that cold-wind is 90% of the games actually and i mean 90% without being sacrifice


    Killer (Freddy)

    Freddy is still a solid killer, but the changes of the addons are ridicules. I don't think that most players will run them anymore. What helps it to make the noise of something louder - when i want to hear more i play stridor. This alone makes the whole add-ons useless.


    KIller (Huntress)

    There are some interest changes in the add-ons. Most survivors couldn't realize, that the huntress is suddenly so fast with the new purple.


    Killer (Twins)

    Why ... i am just asking why. Twins did really feel balanced overall - not op - not weak. This nerf from 3 - 5 Seconds are a very bad decision. Yes you can move while he is in Frenzy but without the speed addons you get kicked every single time. When Survs run together (what they do most of the time ( THANKS PROVE!!!!!!!) you mostly have no chance of getting them downed. It really feel unrewarding when you hit someone with good ol victor.


    Killer (Demogorgon)

    I´m very very disapointed that still 95% of the Addons features the portals. Aren´t there any ideas for making the shred more fun?


    --- Survivoraddons from the killers sight ---

    BT: I like the idea that BT hits when the surv gets from the hook - so far so nice - BUT its been abused as [Bad Word] It is a perk that the Killer can get you right of the hook again. But it is not for bodyblocking or take a tankhit for a mate. I got this in the most of my matches now and hell suddently i like to tunnel this survivor.

    Lucky: 45? Seconds not making scratchmarks or bleeding? Together with Iron Will you are Invincible for the Killer. Still WAY to much time!!!

    Everything that has to do with totems....

    WHAT THE ACTUALLY [REALLY BAD WORD] - My Hex Totems are so fast downed ... most of the games 1-2 minutes and they are done. Its not like Totems can be spawn everywhere - they have there spots - you can learn spots and you have the addons. Totems are pretty useless atm.


    KEYS:

    Did you really think, that the time the hatch is open is the problem?? From 30 to 10 Seconds will solve the problem? The Survivor with the Key waits till the very last second and than he jumps into it - and mostly 1-2 of the survivors just jump in it too. Its still the same.

    HELL NO - The problem is still that they get ALL an free escape. It should be for ONE SUrvivor - NOT for all.


    Hatch-Escape:

    DC Into Hatch: Dear Devs could you please .. pretty pretty please make it possible that the hatch DONT SPAWN if ANYONE DCS - AFTER The first gen is done. I know the most survs will now complain now and say, its pretty hard when you are only 3 people or less - I totally get it that it is hard but you can still archive everything!!! You can get everything done and get full points. This is not possible for Killers. And btw its totally frustrating when you dont even have time to search the hatch when a surv just dcs so his mate get the hatch for free and instant.


    New Hookmechanik in 2nd state

    I really like it - and it could get even better when the suicide wouldnt be still possible. Kick the mechanic out with 2 skillchecks that are not be done. Skillchecks to the end please. Suicide on purpose is still bad for killers and survivors.


    Have a nice day - and happy hunting/escaping on RIFT DAY :)

  • Key change the way killer play - same way by me when someone uses OoO - you can play it - no problem, but with this you got my attention to the very end of the game. Its supertoxic - All survivors complained about old good mori - but Keys allows not just one person to leave the game (like the mori) it allows everyone to escape. Its a very bad feeling the key - hatch mechanic. Even if you play like a god as a killer, you may be rewarded with [Bad word].

  • Why isn´t Noed unhealthy:

    1. It punish the total gen-rush we have atm. - And hell it gets out of control in the last weeks ( 2 Proof on the most swf´s with toolbox and purple addon)
    2. The Killer runs the whole game with only 3 active perks
    3. You can destoy totems that this perk dont even activate
    4. Its not a secret that totemspots are very common - learn the spots (yes there are some yt videos that shows them - or pngs and maps

    So - to some other stuff that isn´t healthy.

    1. Keys atm - yes they announce a nerf but as a killer when you see a key in the game you are forced to play franklins or slug like hell if you want the 4k. And to kick in the Mori was the counter - no it wasnt this strong as keys are and why? A Mori before nerf needed a hook and 2 chases and you have to do this 4 times when you wanted to mori them all. - A Key allows the whole group - or 2/2 - 3/1 Surv/Gen - a free escape - not just one - all of them. I really want survivors complain about if there where an Big Red Button at the Endgame which allows the killer to instant kill all survivors at once - imagine that!!
    2. As i mentioned above - Genrush with prove - its incredible strong. With toolboxes and Purpleaddon - Gens can fly like an eagle.
    3. 100 ways to escape - Not just the 2nd chance perks - you still have the chance to unhook yourself (yes 4% we know the joke) - hatch escape (Even if you play the worst you can - you have the free escapechance - This is so unrewarding for every killer that plays an awesome round. Imagine you play the whole game perfect - the survs get nothing done - but you get only 3k because the poor survivors need it a chance ...
  • https://www.twitch.tv/videos/898174405

    And this happens so often in the last month - and i always get a DC-Penalty for this