WiseguyKy
WiseguyKy
About
- Username
- WiseguyKy
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Comments
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I prefer Nurse's calling over deerstalker-- which pairs well with sloppy butcher. You could also put on PGTW for some slowdown. Other two perks I would recommend for GF is discordance or whispers for tracking. Discordance will let you know when two or more survivors are working on one gen which if used well will let you 99% stalk the two and down one quickly (maybe even two). Whispers will help you know when to stealth because you will know a survivor is nearby, and pairs nicely with Monitor and Abuse.
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I haven't played too much with him but I think he has 4k potential if you 1. Have good aim and are lucky with the hitboxes and 2. Aren't playing against an objective SWF lobby. Overall he has the ability to put pressure and end chases fairly quickly on the right maps. Not a top tier killer but not god awful either.
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Devotion 1 lvl 12. That was about two ish months give or take.
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@Orion said:
Always and forever. Play however you want, within the confines of the rules.
What rules? Are there just some unspoken ones you can elaborate on?
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I would like a thumbs up or clapping gesture lol. When youre at the exit gate and want to show the killer that you had fun and thought they did well, that would be a much clearer visual than pointing or T-bagging (which makes me feel like a jerk)
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This is an interesting topic because at green and purple ranks, SWF teams (when im playing killer or part of the survivor group) seems to not be a big balance issue. I only notice an imbalance in the red rank SWF groups. I dont think it would make much sense to penalize less experienced players who just want to talk with their friends. In fact, when i play with lower rank SWF groups, I tend to see them make a lot of mistakes and often times do even more poorly.
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@GodNap said:
https://forum.deadbydaylight.com/en/discussion/comment/1369985#Comment_1369985
stridor is not good, is a waste of a perk slot. it's better if you become good with normal sounds.
My guess is that Stridor is needed if youre going up a lot of iron will builds since that perk takes away the spirit's ability to rely on finding injured survivors easily
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Adrenaline
Inner Strength
Empathy (at lvl 3 it lets you see where your injured teammates are and if they're being chased, where the killer is. Also a must to switch between objectives and getting into position for a flashlight or pallet save. Overall an underrated perk.
Sprint burst/Head on/Lithe (head on fits nicely with inner strength but I like the other two exhaustion perks for making distance in a chase.