Trickstaaaaa
Trickstaaaaa
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- Trickstaaaaa
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Detective Hunch is my secret to finding totems. Also I have to agree most, easily the most underrated survivor perk.
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I get that it is annoying to get looped by one person for a whole game, it's happened to me. But on the other hand, that is point of survivors to get out as fast as possible.
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@SavouryRain said:
https://forum.deadbydaylight.com/en/discussion/comment/2101709#Comment_2101709
The people complaining are probably campers/tunnelers.
I wish, I was watching a big streamer, and of he was not happy with this change. Again I don't see nothing wrong with. If a killer is not a camper, they are not be near the hook most likely. So it means this literally won't affect them, unless they get back in and find the person in 12 seconds.
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Good change, some people are unhappy. But overall I don't see why. It will help against campers. If a person is not camping regardless broken status won't affect them.
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@DwightFairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/2101601#Comment_2101601
here's the thing, stealth is a playstyle, but Blendettes have the (warranted) stereotype of not doing anything all game and still escaping
It's a VERY survivor based problem, as for the killer... it can be kind of boring to search aimlessly for a survivor you'll have no chance of finding
Actually a lot a people who play stealthy tend just focus on gens. I have a couple of casual friends who don't know how to loop. So when they play they usually tend to hide, and avoid the killer. I mean like it or not, hiding is a part of this game. Survivor have the option to avoid the killer, for the whole game. And hiding is one of those ways.
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@HealsBadMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2101568#Comment_2101568
Trickster changes, as well as big bugfixes like Pallet stuns, are coming to the bugfix which will go live immediately tomorrow. Might be the same time as the PTB so you can test them all.
So the trickster changes, and pallet stunt bug fix will be a hotfix essentially? And not be a part of the PTB?
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@[Deleted User] said:
I was torn between this and NOED, but blendettes are too annoying, so...
I mean I don't see the problem? Hiding from the killer is a legit strategy. Hiding is a way to play this game. Not every person is going to be some crazy looping pro.
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So are the Trickster changes going to come after this update?
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Yeah the problem is that the trickster can't put enough pressure to have a lasting damage on survivors. You can hit 7 knifes and all the survivor has to do is properly loop or hide, and all that time is basically wasted. So either his laceration should have to be mended after you hit a certain number of knifes. Or either they have to reduce the number of knifes it takes to injure a survivor. Because currently it takes too long to take down a survivor for the average player. And his main even should be an instadown, you get one knife to throw, and it can take down a healthy survivor. Or he should be a 115 killer, as he can't put the pressure that deathslinger has or Huntress.