TiagoSansil
TiagoSansil
About
- Username
- TiagoSansil
- Joined
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Comments
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@Brokenbones said:
Hi there
Semi-recently they added hit validation to the popular perk 'Dead Hard'
That's what you're seeing, you're swinging, the survivor is dead harding and the server is validating it
Nah, it's happening to me when suvivor doesn't use 'Dead Hard' either. That's why I think it's a bug.
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@Brokenbones said:
Hi there
Semi-recently they added hit validation to the popular perk 'Dead Hard'
That's what you're seeing, you're swinging, the survivor is dead harding and the server is validating it
Nah, it's happening to me when suvivor doesn't use 'Dead Hard' either. That's why I think it's a bug.
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@Mooks said:
That Monster wouldn’t get anything out of this? I am glad to hear this!
cool concept, though both powers being on a long cooldown seems a little restricted.
maybe there is another way to regenerate the bone stars just like Huntress and her lockers (but not directly the same)?
Well, I thought the killer would be very powerful if his power didn't have a cool-down. I really like the idea to get more Bone Stars in the lockers, it would be more interesting.
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@theman43 said:
Interesting read. Nice job mate.
Thanks. I'm glad you like it. :)
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@Jarol said:
Wonderful job.
Thanks. <3
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@Frontdoor6 said:
Dude, cool concept....but you know The Creeper is never gonna happen in the game, right?
There's a reason it hasn't been in it already
Thanks. Well, the reason was because the ex director is a pedophile, but as I said he sold the movie rights and he is not involved in the new trilogy, so I think it's possible.
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@Jarol said:
I like your concept, PS: how did you make the power logos like the pennywise claw or the deadlight?
Thanks. Well, I took images from google and did the art in phothosop, using vetors from DBD. :)
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@Dabihwow said:
Your English is pretty damn good I don't know what you mean
Haha, well this makes me very happy. I need to improve my English, but I'm glad to know that. Thanks <3
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@EvanSnowWolf said:
Not sure if the concept thrills me, but I can deeply respect the amount of effort you put into it. Well done.
It means a lot to me. Really! Thanks :)
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@QwQw said:
Your English is pretty good! I like the chapter a lot too!
Thanks ^_^ <3
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@NateyBoi said:
Hey! This was amazing! Question... What did you use to create the perks/drawings/images!
btw, your translation is pretty good!
Thanks. <3
Well I used photoshop. I take vetors from the game and some images from google and I try to make them as similar as possible to the game.
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@Beelzeboop said:
https://forum.deadbydaylight.com/en/discussion/comment/1923519#Comment_1923519
Wow. From what I've heard, english is one of the hardest languages out there.
Even english speakers usually have tutors, and even then we still butcher our own language.
The fact that you managed to learn the language on your own and then convey such a complex thing is... honestly astounding.
Thanks. I'm happy to read this. ^^
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@Beelzeboop said:
Pretty good. I like the art in particular.
The translation is a bit poor, but it's better than some native english speakers grammar.
haha Thanks. I'm glad you like it. I learned english on my own, so I try to do my best. <3