SimplyPixelated06
SimplyPixelated06
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- SimplyPixelated06
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@lonesomekill said:
https://forum.deadbydaylight.com/en/discussion/309316/ideas-to-help-alleviate-camping-and-tunneling
If you dont want yo risk playing against tactics like that avoid any game involving pvp. 99% Humans play to win at any cost, regardless of decency .
Well if it just wasn't an option or at least a prominent one, it wouldn't be a problem.
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@I_am_Negan said:
https://forum.deadbydaylight.com/en/discussion/comment/2796790#Comment_2796790
Next time if I have a lightbulb moment I'll just remember to keep it to myself.
Keep sharing your ideas! There will always be people that spoil them but others that agree :)
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@SOULWARRIOR71K said:
Punishing camping or giving survivors free perk slots or even more second chances does nothing to address why killers tunnel and camp in the first place. Killers need more time to chase without immediately losing multiple gens in the process. Make some version of corrupt intervention base kit and increase kicking regression to at least 10%-15%, then maybe you would see a change.
This is certainly something I'd be happy to see. And I get that camping and tunneling is required because of the current state of the game for killers. But some of the camping and tunneling killers do is just uncalled for, like ignoring all other survivors to tunnel a survivor out of the game, or tunneling and camping at 5 or 4 gens. Its just not necessary at that point and just frustrating.
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The extra wiggle progress from dropping down is pretty insane and annoying to go against. I've had to let survivors bleed out because of them running up somewhere I have to drop to get to a hook in time and they run flip flop as well. I've seen another strategy to drop the survivor down a level but it's pretty frustrating to go against in its current state. The hooks aren't placed well enough on a lot of maps for the perk to stay as is.
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@I_am_Negan said:
https://forum.deadbydaylight.com/en/discussion/comment/2796776#Comment_2796776
Whatever it's just an idea but, like always someone has one on here and someone has to come along and ######### on it because how will I kill anyone if I can't camp.
Yeah. Can we not completely dismiss peoples ideas or opinions. Open to discussion but no need to berate someone's thought because it doesn't align with yours. Please be respectful!
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@FrenziedRoach said:
https://forum.deadbydaylight.com/en/discussion/comment/2796757#Comment_2796757
To me, getting myself camped is akin to fighting a boss I wasn't ready for (LIke a certain monster that tossed me out on my ass in 20 seconds flat last week). I didn't really get to "play" the encounter or learn anything from it. But instead of thinking the game was unfair, I just accepted I wasn't ready and did something else.
Sure, this is a multiplayer game and we don't get to choose our opponants, but the concept is the same. You faced a strat or opponant you were powerless against and obviously not ready for.
We as players are the only ones responsible for being good enough for our points.
That being said, I like that you are at least trying to address the perceived problem instead of calling anybody toxic or scummy. I respect that.
Yeah, this is an open discussion. I'm happy to talk out things and bounce back and forth some ideas and thoughts and opinions with people. I'm just not here for the comments that just completely dismiss even the thought of putting something in place for camping and tunneling. So thanks for being respectful
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@Ginger_ninja493 said:
https://forum.deadbydaylight.com/en/discussion/309316/ideas-to-help-alleviate-camping-and-tunneling
They are some interesting ideas but I would have to disagree with the fact you said that tunneling and camping isn't a legitimate strategy. Tunneling and camping at 5 gens is just a bit scummy in my opinion but near endgame with one or two gens left then it's a good strategy to even out the playing field for killers and secure some kills, why leave the hooked survivor when the gens are gonna pop anyway? I've camped to secure a 1k or 2k when it's a bad match.
Yeah endgame camping or tunneling makes sense. I'll edit the post to accommodate
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@Starrseed said:
https://forum.deadbydaylight.com/en/discussion/comment/2796743#Comment_2796743
Facecamping isn't fair and that's a fact and even bhvr is looking into it right this moment. But proxi camping has its place just like tunneling the thing why in discussions like this killer mains often act a little bit hostile is cause survs often just want them gone completely and want killer to bu punished and that would also apply to the times where it's fair and square to camp or tunnel.
Yes! Thank you. I don't think all of camping and tunneling is inherently bad. Proxy camping a hook when there is one survivor left makes sense! So does tunneling or camping when there is 2-0 gens left and you have no kills, it's a killers job to kill obviously so by all means camp and tunnel to at least secure a kill or 2 at the end. The kind of camping and tunneling I'm fed up with is the ignore all other survivors and only get this one person. Or camping from first hook till last at 5-3 gens, these "strats" just don't allow the play to earn points or properly get to play the game
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@Brimp said:
The way to "fix" tunneling and camping is to incentivize the killer to go for more chases. Because they know the moment they leave they're gonna get ripped off the hooked and healed in 9 seconds.
This would certainly be something I'd like to see, something to see less tunneling or camping as a survivor, but also get something out of not doing so when I play killer too.
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/2796732#Comment_2796732
Camping is a strategy explicitly acknowledged and accepted by BHVR.
You know for a fact that bhvr doesn't always get things right. There are many things they've done now compared to the start of the game to make it balanced and more fair as they've grown. So saying that they think it's a legitimate strategy, isn't an excuse for them to not look into it or do anything about it. The learn, and they develop and maybe they'll see it's not a fair strategy to be used.
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/2796709#Comment_2796709
The devs have LITERALLY EXPLICITLY acknowledged that tunneling and camping are strategies, and ones that this game is LITERALLY balanced around.
I'm up for anything to lessen the amount of camping and tunneling. Again, take these ideas with a grain of salt
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/2796711#Comment_2796711
A profile picture has nothing to do with being sided lmao.
There are 5 people with killer profiles and no survivors. Obviously doesn't mean they don't play survivor, but it does show where the people who are replying preference's lie
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YES thank youuuu. The comment I needed!!
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No it's not that. Its just obviously there has been 0 survivor related profile pictures. So there's obviously a bias here in terms of the kind of people commenting
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They seemed to hint at a sort of bt base kit mechanic in the last dev stream, so I don't know about that. But yeah unfortunately people will abuse stuff. Like i heard they had a pause hook time feature in the beta of something, so if a killer was within a certain radius of a hook, but killers abused it by taking the game hostage. So that's unfortunate
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I just thought it was interesting that it seems to be more killer sided players replying. But that's besides the point
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These are very loose concepts that if they were put in place the devs would know a lot more of what parameters to put in place and change to make these feasible. These are more just to give the devs some inspiration with what they could maybe play around with. Again, take these ideas with a grain of salt.
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I don't see any of these ideas being inherently bad or the first 2 ideas being abusable. But I respect your opinion. I also like how most of these replies are from people with killer or killer perk pictures, hopefully we see more people who play both equally and can see it from both perspectives 😂
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I didn't say killers don't need buffs in certain areas to balance out putting any of these ideas in place because they will! However this post is just specifically mentioning what could be done with the survivor side of things since this is largely a survivor issue.
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I play both killer and survivor pretty much equally...