RipleHHH89
RipleHHH89
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@MysterTal said:
When I started playing it was late 2016 and we had exactly zero indicators.
You wouldn't know if the Killer had Devour Hope at 3 stacks or NOED or if Myers is still in Tier 3 (if you didn't pay attention to the sound cues).
You would get one-shotted and left to wonder what the hell just happened.
If someone else just went down to Devour or NOED, you wouldn't get any indication of it if you weren't paying attention to whether or not they were wounded.
There'd be no icon letting you know if the Devour Hex is still in effect or not.
If I remember right, you also wouldn't have known if you were Dying Light until you actually tried healing someone or went for an unhook...
I kind of miss it. I know they added all the status indicators so they wouldn't get flooded by newbies falsely accusing Killers of "hacking" because they have no idea what Perks are, but I honestly miss not being spoon-fed information.
That is how it should be. I would much prefer to not know if the killer has a certain perk, everytime I come across huntress lullaby it shows you soon as you touch a gen and the other survivors I get paired with leave to go find it as if its ruin or something. The indicators are too early if they have to be in the game.
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BHVR only cares about survivor side.
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Snap. I've been getting put with low rank survivors and the quality of the games has declined massively, if I escape its solo gate or hatch mostly hatch as the rest of the low rank survivors just get destroyed in seconds, the this game on both sides is becoming unfun.
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@DeathBeam said:
https://forum.deadbydaylight.com/en/discussion/comment/1008819#Comment_1008819
If they want to be that way then many killers will make it as unfun for survivors as possible, ebony moris that many killers haven't used will probably be used more.
Next on BHVR's nerf list - Mori's
They my aswell just start the matches with the gates already powered.
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Powering up the exit gates is pretty toxic.
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Billy's instasaw add ons are not balanced I think, he's strong enough without the superfast saw charge.
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It's insane on the switch, but as a survivor you only have to turn slightly and the killer will miss most of the time lol playing as killer on switch is not very fun, most of the time hitting air or objects even when they are right in front it's crazy stupid lol I don't think it should be such a different experience from the rest, its also almost unplayable docked too its even worse of an experience, but the only way to play on switch is handheld. But luckily I play on xbox and ps4 too. Thanks for the responses.
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It's the worst and least fun. Its a total mess of a map.
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Has ruin been nerfed because of something they plan to add in the future? Like an extra condition for opening the gates or something. Even though it seems like a crappy change right now maybe there's a bigger plan and nerfing ruin had to happen first. Just a thought.
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@SnakeSound222 said:
Nah, get good at looping. No god loops to save your skin now. :)
There's always 1. How wabout no the map is just disgusting. It's an insult to the TV show. It's not a good map. Keep ya get goods to yourself mate.
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We deserve compensation lol
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There's only 5 totems to cleanse, so NOED is easily countered and all totems are super easy to find and don't take long to destroy.
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Yep there are a lot more killers camping these days. More than I get good killers who go looking for the rest of the survivors. But I don't think your idea would work very well. I use kindred a lot and I noticed that a lot of killers will just sit outside its radius which is up to 16m I think.
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@VoodooChild said:
https://forum.deadbydaylight.com/en/discussion/comment/999879#Comment_999879
Clown has got to be the most toxic killer by design lol. Throwing bottles at you then laughing when he hits you, or you hit him, plus his mori. A porn VHS is deadass one of his add-ons. Oozing with personality, I love it
Yep, his laughing is especially satisfying when it's a toxic teabagger or that one hard to catch survivor.
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Flashbangs for survivors please, start with 2 and are replenishable after each hook and upon the final gen being completed either a grenade or a heat speaking missile would be nice.
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Lithe is my favourite, combined with dance with me and iron will.
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I will personally play about 10%killer and 90%survivor now. It used to be the other way around.
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Even though he's considered weak, he is the killer I would have most fun playing, but I guess I am a clown main. I love that he laughs with every hit and down. And yes killers on the switch are the worst, there's like some kind of lag everytine you want to hit a survivor. It's very easy to avoid being hit as a survivor on the switch. (Very easy is an understatement too btw it's ridiculously easy compared to other platforms).
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Trapper should be next, nerf his traps, and they should automatically disarm after 30 seconds and he should only get 4 😂
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Yeah dbd on switch is not the best feels more like a mobile game. Playing killer is horrible too it feels way harder to actually hit survivors, I miss way more than on ps4 or xbox. It's not made very well, but it's a shame really, I've practically given up playing killer these days though as it's not fun to play anymore, but once a killer main now a survivor main. I actually look forward to the day there are no killers left to verse sadly.
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Thank you. That's a shame though the new freddy is fun to play.
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Instead of any of that, the killer and all 4 survivors should spawn together in the killer shack, and straight away early pressure and hearts racing lol
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LMFAO
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What they should add is a way for the killer to teabag survivors,
Also nothing wrong with it. It's gets under their skin when you teabag and then they make mistakes because they get mad. It's not disrespectful, it's cheeky like but I guess you need a sense I humour to deal with it.
Ignore it. Don't get mad. GG.