Rez_Marsiel
Rez_Marsiel
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- Rez_Marsiel
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This is 100% going to become a meme.
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@ShinVibing said:
https://forum.deadbydaylight.com/en/discussion/comment/2346808#Comment_2346808
Honestly making the tentacle be increased by 2 meters and making the missed attack cooldown less would make Tier 3 Very good.
Will keep that in mind
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@NomiNomad said:
Ah, yes. The perk that lasts less than 10 seconds at the beginning of the game then does NOTHING for the remainder of it. Good target for a nerf.
IKR, people need to stop trying to nerf random ass perks. If anything, lethal pursuer is one of the most balanced perks in DBD. It does what it sets out to do perfectly.
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I love these NOED arguments because at the end of the day, unless adrenaline is nerfed, I see NOED as the counter to adrenaline. So NOED is fine as long as Adrenaline remains in its current state. Why? Because they both activate at endgame.
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@Hex_Ignored said:
https://forum.deadbydaylight.com/en/discussion/comment/2346368#Comment_2346368
Your change to contamination would be too much I think. Making him plague 2.0 is not necessary imo.
You proposed upgrade to tier 3 could also be problematic depending on the numbers. 3 meters is a lot. I agree that one meter is kinda pathetic but 3 might be op. Maybe make it 2 meters. A safe the best for last on tentacle strikes and increased movement speed while charging could become overwhelming I think, but that might require testing in a ptb.
Otherwise you make solid points and I am glad I am not the only one who wants to see him buffed
Fair enough, I just wanted mutation rate 3 to feel rewarding.
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@Edgars_Raven said:
Ion man, just imagine 2 minutes ive trying to open the gates only to catch blood warden on top of it 😂
At the cost of 3 perks. Would be funny though.
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@Hex_Ignored said:
I have said this so many times that he needs changes and I agree with you on so many points
The speed boost for contamination is his biggest problem. It should just be removed
Considering tier 3 I think the ability to break pallets and infect/injure survivors in one swing would be fair and worthy of the mutation rate required
What I would also adjust is the width of his tentacle hitbox. It is deathslinger levels of small and I think increasing it a bit would be nice
These are the simple buffs that would make him feel a lot better
Any points you disagree with me on?
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2346350#Comment_2346350
What was Old Remember Me?
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