Rexis
Rexis
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- Rexis
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Comments
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@Peanits said:
I'm pretty skeptical here. Even if you did crash, one crash does not give you a 15 minute penalty. I feel like we're only getting half the story here.
You can maybe check my logs then! my last intentional DC was about 36 hours ago and it was only 1 DC cause of an annoying kid tbaging on top of me for 5 mins waiting for me to bleed out as last survivor and I had 5 minutes penalty
I was in a Chase with Oni, all sudden my player froze, couldnt move, Oni was moving, he hit me once, and he was moving around me no idea what did he see, then a Loading Screen! boom 15 minutes! score board showed me and Oni as DC
Didnt take a screen shot of that score board as I didnt think I would see 15 minutes after pressing continue!
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@Nurgling7 said:
https://forum.deadbydaylight.com/en/discussion/comment/1135392#Comment_1135392
You get 2 5 minutes penalties for situations like this, then larger penalties to punish for intentionally DCing. Dont waste your initial low penalties by DCing.
when you get a ghost face tbaging on top of you waiting for you to bleed out and not even looking for hatch, you just gotta leave right?
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@Shaped said:
What about your previous dc's today?
None for 36 hours at least
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@NoShinyPony said:
You must have crashed several times. One single crash doesn't give you a 15-min penalty.
Last time I did intentionally leave a game was 2 days ago and I had a 5 minutes penalty, so you can imagine how surprised I was to see a 15 minutes after a crash
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1135377#Comment_1135377
I haven't had anything happen to me this time since the first DC penalty test, but that doesn't mean I haven't seen weird ######### happen to other people.
For example, the "stuck being healed" bug has existed since 2016 and it still happens. And apparently the basement bug is back. And dedicated servers still randomly kick people in matches because they're still in "testing phase".
yeah I had the basement bug happen to me
and for some reason killer called me a hacker after I finally died, no idea what happened to him!
@Bingbongbong said:
A Small price to pay. Games crash, It happens but not so regularly that this should be a problem. It's a once of thing, I'd rather on the very slight occasion have this happen then go back to the DC epidemic.
you cant really force someone to play a game they dont enjoy, people still give up on hooks, I find it useless
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@Frankie said:
https://forum.deadbydaylight.com/en/discussion/comment/1130502#Comment_1130502
insults
attempts to justify insults and their lack of skill
KEKW
Oh what a genius, clap for the monkey
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@Frankie said:
https://forum.deadbydaylight.com/en/discussion/comment/1130489#Comment_1130489
The insult kind of nullifies your entire argument. Of course, it was nullified already the second you were told you had a counter to something, and refused to use it. That's your problem. Not a killer problem. If all you can do is insult people, best not stick your nose in the debate, bud. Git gud and take a knee.
https://forum.deadbydaylight.com/en/discussion/comment/1130480#Comment_1130480
I didn't speak for everyone. I spoke in general; and I didn't call you a "lier". I didn't call you a liar either.
its not an insult when you are calling out something for what it is, if you a see a trash bucket its not an insult to call it a trash :)
am no god in the game buddy, but am good enough to run killer for a little while in a good day, so am good enough
but then when am downed I expect to be hooked, not left in the ground bleeding, I played the game when you hit me down "Chase" gives points for both of us, so dont deny me unhooking survivors cause thats how I make points cause your butt hurt
is that too hard to ask? isnt it only fair? nah, the trashy sweatlord has to leave you there bleeding for 5 mins
who gets good? me or you? play the game buddy.. and again, grow up kid :)
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@chase131119 said:
So... are you like 13 or are you just stuck in a child mentality? Good job, you ruined 4 player's games because they did the objective. What do you want them to do, willingly get off a gen? Go cleanse all the totems before even touching one?
lol not a bad idea, am sure he runs noed too, thats the type of players who would run it cause they are ######### at the game and dont know how to play otherwise
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@Frankie said:
https://forum.deadbydaylight.com/en/discussion/comment/1130319#Comment_1130319
Imagine calling someone trash for using a strategy that perks exist to completely counter.
I love it when trash players make excuses for their own screw ups.
Really? 2 Perks in the game No Mither and if you playing that against spirit you are doomed, and Unbreakable which is very situational perk and would only work with trashy killers and in my opinion players who plays Unbreakable even though it is helpful but not used 85% of the time its a waste of perk to equip, if am playing against a slugging sweatlord I'd rather get out of the game cause am in the game to play not to be down on my belly for 5 minutes until the idiot decide to stop being a trash so no thanks am not gonna play unbreakable to have a 2nd chance against undeveloped brain who has absolutely no clue that this game is a 5 man game not only his
So now you want every survivor to play Unbreakable to counter slugging? maybe you should just stop sweating and try to have some fun
grow up kid
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@ToastyBois said:
“How about we make red huntress add on one hatchet?” Imagine that, almost as if that’s how that currently is? Coming from someone who plays both (more survivor), currently the game is heavily survivor sided. Stop complaining, red addons for killer are fine. That’s why they’re ultra rare. They’re meant to be good.
Ultra rare! you joking buddy right? I get in a killer bloodweb a green and a red mori with some purple and red addons in every blood web
so MOM, Self Care, DS, Insta Heal, Med Kits and now tool boxes
Yupe very survivor sided
you wanna tell me you dont 4k at least half of your games and the rest you at least have 2k? I think its pretty balanced buddy
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@GHOSTfaceP3 said:
I slugged with my spirit because gens go so fast...I end up slugging them all in the first 3 minutes and they all dc expect for one lol
love it when trash players think they are good, killers are designed to catch up, when you play spirit which is basically one of the fastest killers in the game and have no map pressure then maybe you should learn how to play instead of being a sweatlord
I love how they brag about slugging as if it was hard to catch up with survivors
if you are that good buddy, why didnt you just hook them and get them sacrificed? ah let me guess, cause you dont know how to play
good on you, one day you will grow up kid (:
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@JoeyBob said:
Was playing Leatherface and face camped the first person I hooked with chainsaw revved and insidious. Got a down from a survivor the tried to unhook and left her slugged. Another survivor tried to heal the slugged guy right beside me and I downed them as well. Then a gen popped and I slugged the last guy.
I left them slugged and let them bleed out without hooking anyone.
I will continue to play like this in protest until gen speeds are fixed.
so 4 players came to have fun, chase, fix gens, unhook and you got them hostage to a bleeding timer, grow up kid
if you are not happy with the gen speed and have no map pressure cause you dont know how to play the game neither have fun then quite it
the game have enough garbage players as is, dont need more of your like around
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@BelganPancake said:
https://forum.deadbydaylight.com/en/discussion/comment/1122230#Comment_1122230
Oh and tea-bagging and sfw haha im such a klutz
anti styptic that allows to use it once comparing to tier 3 entire game, what a smart fella
yeah buddy, tbag 3 times should make you exhausted
am entitled? I can hear a whining sweatlord who try hard every game :)
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@BunnyTheHutt said:
https://forum.deadbydaylight.com/en/discussion/comment/1122052#Comment_1122052
You can't avoid the problem forever peantis, stop trying too be lazy and stop making excuses for the major problems in the game and just fix it.
the only major issue buddy is the camping and tunneling and slugging, allowing no other players to farm points
a player start the game and what he gets? slugged off the hook to avoid DS if he have it, left there bleeding while he was in the game to be chased, fix gens, unhook others
nah but the killer can slug everyone at 4 gens up and thats okay, can you stop whining?
how dare they survivors loop killers or god forbid they have 1 perk that can be used 1 time to balance the game instead of the game finishing at 4 gens up with each of them farming 4k points barely while the killer easily got 20k
yeah lets fix the game, start the trial with all survivors injured, what a punch of crying whining players who want to "WIN" the game when its all about points at the end
when Otz decided to slug off everyone he stopped survivors from playing the game and doing their objective of unhooking, chasing and fixing gens
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@Spooky13 said:
Give it a watch. In short, he goes in as Bubba with Speed Limiter and Award Winning Chili, possibly the worst killer in the game with an addon that takes away his one positive of instadowns. Surprisingly, he nearly wins before 2 gens can get done. Survivors have made a bunch of mistakes, and naturally he is profiting off of them like a killer should.
But then Otz makes one tiny mistake, not assuming the Nancy had Unbreakable. This tiny little mistake nearly cost him the game. How can survivors go from being curb stomped after making dozens of mistakes, to bouncing back completely? Same for killer, how can he be in the winning position, but one tiny mistake can nearly cost him the game.?
Survivors have so many second chances it's insane, and by comparison, killers have next to none. Making tons of mistakes as survivor apparently doesn't matter, when you can bounce completely back when the killer makes one tiny mistake.
The only wrong I seen in this game was someone slugging off all survivors at 4 gens up allowing no one to make points but himself
so they get a fighting chance for 1 perk that can be used 1 time, and you make a big noise and cry me a river all over about it
Downed someone, hook them buddy, he would have finished the game off if he hook the 3 who were down and eventually he would have found the 4th trying to unhook someone
nah, but instead he doesnt want to pick up a survivor cause of the DS just because the guy was litteraly just unhooked not allowing him to participate in game play or make some points of his own, HOW DARE THEM SURVIVORS GETS UNHOOKED AND BE ALLOWED TO PLAY! and his only fault was to get caught by a killer that is designed no matter how good survivor are to be caught, and ballets will eventually run out of the map
end of the game, he had the kills he deserve as he is a good killer
bottom line, the only wrong in this game is slugging at 4 gens up and come back crying to the devs that you didnt win the game
wow, some players man
how about we start trial as survivors with all players injured? happy? play the game buddy
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@ApeOfMazor said:
There are 4 survivors and 1 killer
Really? Yet 1 Red addon can beat all 4 survivors even if they come with red addons
whats with the 4v1 crap? thats how the game is designed buddy, should we reduce them to 3 for your pleasure? what a comment
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@BelganPancake said:
Dude... you sound like a entitled person... its 4 v 1 those add-ons have specifications that need to be met before being used properly (like clown and huntress) survivors have fast vaults, pallets, flashlights, godly stunning perks, and firecrackers they have alot more but im just to lazy to specify each and single item a survivor can use to their own advantage cough like a key cough
YET, an Ultimate tier 3 myres can take them all down with all their godly addons, a huntress with amazing hitboxes and dedicated servers
Killer game is so easy dude, there is not a single loop that cannot be mind gamed, not even the infinite windows
4v1 Yupe cause we are playing counter strike and we can hit the killer back, what a comment what a gamer
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@ApeOfMazor said:
There are 4 survivors and 1 killer
I was well aware of that when I posted the comment, thanks for highlighting it to me again :)
Show me a good Myres with Ultimate Tier 3 in red ranks who cannot easily 4k if he uses his Red addon
while if the same 4 survivors using the red addons wouldnt change the fact that he will 4k :)
is that balance?
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@underlord99 said:
https://forum.deadbydaylight.com/en/discussion/comment/1104416#Comment_1104416
just like old ruin was "unfun" for survivors to play against, teams like this arent fun to to against as a killer because youre forced to slug(another thing survivors say is boring and toxic). which could ultimately steal your kill.
with the difference that the old ruin was used by 80% of the killers, sabo build is used by 3% of the game? I dont think its a pressing matter is all am saying
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@underlord99 said:
How many "forever freddys " did you face daily ?
how many amazing nurses did you see on a daily ?
how many spirits with prayer beads did you face on a daily?
how many OP legions did you see on a daily?
You see how this works ? I could go on and on.
I agree, so where do we start with the game balance? Yupe I know we start with hooks :D
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@LOA said:
Quit saying buddy, Chum.
I highly doubt I called you one, sorry if its bothering you, whats your point?
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@Dreamnomad said:
https://forum.deadbydaylight.com/en/discussion/comment/1104211#Comment_1104211
I think this is a mistake. If you are trying to break a hook the killer is carrying a survivor to and the killer hits you, it shouldn't reset all your progress. You should be able to finish the break and run away.
well, like I said buddy, its a nerf, but again am not bothered with it, you dont see this type of game play everyday and I rarely play with any one who's sabo build other than to do some daily
I think there are far more pressing issues to fix than sabo's like I said
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@FrenziedRoach said:
I was there for the dark days... when there was never any hooks up ever because they were all sabod... and slugging was a firmly entrenched meta.
So Sabo was nerfed into oblivion and hardly used - but used just enough to remind us what would happen if it wasn't rebuffed carefully.
And it's been rebuffed - make no mistake. If you can't see this, you are either blind or just being willfully ignorant.
I really dont understand how a 2.5 sabo can outrun a killer, and the counter to it either hit the survivor to reset their sabo progress or go to another hook can be called a buff? ill take the 99 hooks that need 30 secs to prep than a 2.5 second to guess which way the killer will go and out run him by at least 3 seconds to pull this one off
like I said, a sabo isnt my biggest issue, I rarely play a sabo build, my biggest issue is there are far more important stuff to fix rather than sabo build that is rarely use
a killer camping with no one else within the area, a slugging killer for no reason with 5 gens up, a tunneling killer that doesnt allow players to have fun from the moment they are caught the first time needs fixing
you want to keep the sabo changes, yeah sure no problem, but you need to look into other things that makes the game not fun for survivors "while killers will come out of a camping game to say I had fun" forgetting its a 5 man game play
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@Peanits said:
Slim to none, and slim just left the building. The odd time you do end up going against a coordinated sabotage team, it wasn't very fun. This is why we're aiming to make it more accessible to survivors and easier to counter for killers, as we mentioned in the dev update. It's a mechanic that has a lot of potential, but it wasn't seeing much use previously.
I really think the hook progress should stop if the killer within the hooked person terror radius for more than 30 seconds while no other survivors are within the same area "So basically camping survivors while no one else is around, not at end game tho after all gens are fixed" and that would fix the camping issue, or make it a perk, cause thats another game mechanism that need to be fixed
when a killer stops me from saving "making points and my objective", and while I still can fix all gens and just leave I will lose points and depip that game "cause thats my game, I play how I want" is not fun for anyone at all
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@Nickeleye said:
I rarely see these teams. Ironically yesterday I had 2 of them. With them no longer being able to 99% the hooks and hooks return in 30 seconds I will be able to mind game it more.
exactly, its most deffo in killer advantage and its not a buff like some people call it!
whats funny is you rarely see these teams, and they still felt the need to make this major sabo changes! am not personally bothered by it, but I think there are more important stuff to work on that makes the game play ######### and no one have fun
like a killer camping survivor for no reason "not talking about after doors are open cause in my opinion its okay to camp your kill this time"
I really think the hook progress should stop if the killer within the hooked person terror radius for more than 30 seconds if no other survivors not within the same area "So basically camping survivors while no one else is around" and that would fix the camping issue
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@Dreamnomad said:
Sabotage is getting a buff not a nerf. You aren't going to be able to make a "safe zone" to run to anymore but if you get to the hook the killer is carrying a survivor to first then you'll be able to break it. It's like all hooks are 90% sabotaged. And you can break a hook from any angle. You don't have to be right in front of it waiting to get hit.
Sabotage use to be a trap for survivors. It was never a good strategy. You waste a bunch of time prepping an area of the map and even if you successfully render a portion of the map as unhookable that still leaves survivors slugged and not working on gens and the hooks respawned eventually anyway. It was just a bad strategy.
Sabotage rework fixes all of those problems. It's actually pretty genius. No prep work. No slugging.
How can be 2.5 Second Sabo a buff from 99% hook?
ill take my 30 second sabo to 99 than my 2.5 second any day of the week
To guess where is the killer gonna go and out run him by 3 seconds to the hook, and to have another team mate take a hit, while I work on my hook, and how can counter me? Hit me once to reset my progress or move to another hook? common dude
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@ZoneDymo said:
git gud as in, let yourself die on the hook and dodge the penalty?
Yesterday I was playing against a ghost face, I was the last survivor found and he kept tbaging on top of my body for a good 10 minutes for no reason, now if I DC I get penalized! what about him?
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@[Deleted User] said:
Frequency has nothing to do with whether a mechanic is broken or not. Impossible hook builds were a problem, even if they were rare.
It's a false equivalency to say camping, tunneling, or slugging is equally problematic. None of those things prevent survivors from completing their objective without reasonable counterplay. A solo squad should have at least 1 BT. Use the pregame chat. That's not a killer problem. Tunneling also falls partly on survivors. You have to protect your teammate or, if you were unhooked, don't run into no-man's land away from teammates.
Its called a strategy buddy! you saying camping, tunneling and slugging doesnt stop survivors from doing their objective! part of my objective is to unhook other survivors thats how I make my points, If I end up doing 5 gens solo I go out of the game depiped and with no points
You get your points from the chase, the hit, the hook and the sacrifice along with using your ability, I get my points from the chase, the repair, the unhook and the healing, Yes if killer camp and survivors do gens and escape he will depip also, but in his opinion he WON the game
While this game should be clearly not about how many survivors you kill, cause you make points from everything else in the game most killers they will tell you I WON
but if the killer is stopping me from making my bloodpoints by slugging, camping a survivor its okay while If I stop him from hooking would be considered a game mechanism problematic? while you may have a point I think you are being double standard in here
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/1103991#Comment_1103991
Buff.
It takes 2.5 seconds, how is that not a buff?
If you can guess where the Killer is going, not hard, then you win.
I guess you never played a survivor buddy, you can never guess where a killer is gonna go, sometime they are right on top of a hook and they couldnt see it cause of the aura, and like I said what is the counter? hit the survivor to reset his sabo progress or go to another hook
so can you just stop saying its a buff,
How can be 2.5 Second Sabo a buff from 99% hook?
ill take my 30 second sabo to 99 than my 2.5 second any day of the week
To guess where is the killer gonna go, and to have another team mate take a hit, while I work on my hook, and how can counter me? Hit me once or move to another hook
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/1103939#Comment_1103939
If you get a single bodyblock, you can destroy the hook. Even if YOU get hit, you can sabo the hook.
If you have a SWF, you can sabo the three nearest hooks.
It is a buff, and it will not be healthy, in my opinion.
LOL so you need a 3 man team just to sabo 1 hook, and whats the counter to this? I just go to another hook or I hit the survivor once to reset his progress LOL how hard that is? its a nerf buddy no buff for sure :)
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@Pulsar said:
Sabo got buffed.
It takes ~2.5 seconds to sabo a hook. Therefore, you can fully sabo a hook in the time it takes for a Killer to recover from an attack.
As for my personal opinion, I'm not sure if these changes are healthy.
you are joking right? so am suppose to wait until killer down someone, out run the killer by 2.5 seconds guessing which Hook he is going to use so I can sabo it before he gets here? and if he hits me while am working on it my entire progress will reset! lol
who said thats a buff buddy? you are completely wrong
While we 99% hooks we still take hits trying to take the hook down the 99 hooked, imagine 2.5 second
its deffo a nerf buddy :)
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Oh 1 more thing, a Killer comes in play and slug, camp and tunnel and tells you its my game you play how i want, what if we play how we want with a sabo build? not allowed? Okay then
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@MigrantTheGreat said:
A killer questions to survivor: Why do y'all complain instead of putting in the effort to get better?
LOOL, Dude if you are camping, am most def better than you
maybe you the one need to get better and start making some map pressure to stop gens from getting fixed
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Wow, no one is even bothered to answer
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Anyone doing anything about the annoying server we are stuck on?
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Still, no one is listening!
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It takes time to Master Billy, it takes time to Master Nurse, it takes time to Master how to break a loop
I Respect a good billy cause I know he is hard to play, I respect a good leatherface because he is easy to Loop, I respect a good Huntress cause it takes time to Master Hatchets and predict where to throw hatchets
Spirit on the other hand takes a Good Headphones to Master, Phase, Hit, Phase Hit
No game to her, the entire game is about the Chase, if you have a good headphones, you need nothing else, Just Phase and Hit
Her addons are just as annoying, she already move faster, no lets make her supersonic, she have a noise while phasing, no lets make it silent for easy grabs
Ruin, Pop, BBQ and you are good to go for a 4k
Spirit is an easy killer for noobs who doesnt know how to break a loop, as simple as that!
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No one is listening man, they are just busy making new killers instead of fixing Deadhead or Servers issues
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@Karltastisk said:
https://forum.deadbydaylight.com/en/discussion/comment/824578#Comment_824578
How the fudge are you suppose to «break» loops. Thats the problem! Spirit «breaks» loops, But is the one killer out of TWO that can. So arguing she has no counter play then surely survivors against regular m1 killers have no counterplay.
The double standards in this community is infuriating!
How! mind games buddy, you go this way and trick me by coming back again, moonwalking, there is a 100 ways to break loops! Yupe just like I said, another player who has no clue how to play the game so he takes the easy option "Phase and Hit" go learn how to play buddy
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11AM-2PM, at least 15 minutes queue time, same killer 5 times in a raw
Total of 5 games played in 3 hours!
Thank you very much for listening! I quite
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Will anyone ever listen to us? arent we paid customers! what is going on!! been looking for a game for 20 minutes and still looking cause of this ######### server am stuck on
Please do something!!!!!!!
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@Angelicus23 said:
https://forum.deadbydaylight.com/en/discussion/comment/800498#Comment_800498
you can, but in PC
you have to go to steam settings>downloads>(choose region)
I did buddy, I changed my server to Germany, DBD still find the nearest Dedicated server which is ME server and connect you to it
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@dastaeryk said:
Yep, people let's raise the voice this time.
Annoyed to see that every thing that may encourage a different gameplay is actually being nerfed. Stop listening just some people complaining. They will always have to cry about something.
I won't spend a single cent more in this game, screw these DLCs if you are not even able to balance the game without making it plain boring.
Only one I see crying is you now buddy with your stupid post, if you are one of Spirit Players then who's crying? Only thing I can say is that you are another killer who is missing the point of the game, "THE CHASE" spirit has no chase, Stridor, Pop, BBQ and Ruin .. Phase, Hit, Phase Hit, no chase no fun! I dont like Spirit, and I see most survivors are disconnecting against her cause most players who plays it doesnt know how to break a loop without an OP killer
so stop crying and play another killer and learn how to break loops
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@ShehabABM said:
same happened to me, after midnight i can't find game, at the weekend it takes an hour to find a game and i meet the same people everyday and the same killers one is playing wraith and the other is trapper main.
no one is listening to us, and not even late night games, am on finding game now as survivor for a good 10 minutes at least been waiting for a game! same players, same killers
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@bluex said:
https://forum.deadbydaylight.com/en/discussion/94386/feedback-dedicated-servers-live-test/p1
^
Give your feedback in this thread I already have a comment there and hopefully they read it.
Yeah i just commented there and I voted your Up
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We have a big issue with the Middle East servers, the numbers of players are extremely low
our queue times are unbelievable, survivors games takes about 10 to 15 minutes while killer games could take up to 30 minutes before loading into a game
I have been playing for the past week and its unplayable, I played against the same killer for 7 games in a period of maybe 4 hours!
Yes we are happy with the green ping, but we are not happy with playing the same people over and over and over again
Please allow us to join into Asian servers which mainly i'd have 120 ping which is fine, or European servers where we would have 170 ping instead of waiting for hours to play a game and its always the same set of players at any time of the day, waiting time is unbelievable
I have created a post with my feedback and some screen shots of the struggle we facing please take a look at it
@Rexis said:
We were all happy to find that every game Ping is Green which is great
Only downside is, the number of players in the middle east isn't by the thousands, some times doesn't even reach the hundred, so late at night what do you get? Long Lobby Queue, same players over and over and over
we would appreciate when its a long queue that we can play on Asian and European servers also instead of waiting for really long time to get into a queue only to find its the same players from last game
Do you think that's possible? that we are allowed into Europe and Asian Servers!
UAE had 100 ping with Asian servers and 170 ping with European servers, and that's fine we are used to play with yellow ping all the time
Please listen to us and do something about it cause a lot of players gonna quite me included if you dont do anything about it
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Same Killer, Same Players, game no 7
Pleaseeeeeeeeeeeeeeeeeeeee do sommmmetttthinnnnggggg
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I Played against the same killer maybe 6 times today! like really find a solution for us!!!!
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Half an hour waiting for a killer, am sure it will be one of the 2 killers I been playing against for the past 4 hours
Please Dev's allow us to play different servers when this one is busy or doesnt have enough players, we dont have the volume of players to be stuck on one server
allow us to be able to join lobby of Asian and European servers, when will anyone ever listen!






