Plu
Plu
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- Plu
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Comments
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No, they don't belong outside of Silent Hill, if you played the original games you would understand why.
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He's really fun yeah but it's a shame they don't plan on buffing him
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Don't bother hiding unless you are at a safe spot, that's the only tip that's really worth it, getting tired of dumb stealth player dying in the middle of nowhere because they fought they were playing Skyrim with 100 sneak.
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It was removed so we would stop downvoting the really stupid changes they kept making.
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@Yikes_A4K83 said:
https://forum.deadbydaylight.com/en/discussion/comment/564463#Comment_564463
Cool, even if that was the case, I would still play her. Why would I care about how the survivors feel? Why would I care about skill? Spirit pretty and I get to live out my ghost fantasies, the more op the more fun the better!!!
? Why are you going on a tantrum and answering stuff i didn't even said, insecurities much ?
Play her if you want, use whatever add-on as well, I don't care what you do, I'm just giving my opinion.
Btw skill wise she does require skill to some extent.
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I mean they aren't wrong which how much hand holding there is in this game, players wont always seek to improve because half the job is done for them.
Which is bad, they need to rework this entire thing.
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Spirit has a whole has zero counterplay, it's not just the beads.
The only way you survive a spirit is if she sucks and sounds are bugged, otherwise she wins every chases.
She's the least interactive killer in the game, worse than old Legion and yet people defend her alot.
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What
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No thanks
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They made him simplier to understand and play, but making something noob friendly doesn't mean it's good, far from it @Penny
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Yeah, when you hit them, as a m1 killer who are looped easily it's not always simple to get that first hit
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@Jdsgames said:
https://forum.deadbydaylight.com/en/discussion/comment/562722#Comment_562722
I in fact think he is gonna have great viability.
Elaborate, I don't see how a killer that lose his power because survs have more control over it than he does is " Viable".
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And I'm not saying it should be a free hit, it's just that it essentially does nothing but contest 1 gen while others survs will rush the others, which will weaken you because his new power is weak to gen rush.
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3 secs is enough to get to a safe pallet because map design
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You mean this :
https://youtu.be/bLJTAqnmHt0Also works for the entire killer roaster with 3/4 exceptions.
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Yeah, dbd is currently going full quantity over quality.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/562509#Comment_562509
So then it will be amazing?
Because every other pre release is "it's good on paper but its garbage in practice".
After rewatching fully and trying to understand everything, I doubt it, he's a hag that can't teleport to traps and gets weaker as the gens get done and lose his entire power if survivors decide to do so.
It's bad, really really bad.
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Also I meant " that can't teleport to traps" in my first comment, but for some reason I can't edit it because this website is as bugged as the game itself and I find it amazing.
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Corrupt intervention like all the other trapping killers, then basic m1 chase killers stuff because he's still going to be weak with looping because it's way too easy to wake up.
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Basically a discount hag that can't teleport and lose his entire power to skillchecks and genrush.
Amazing design, 10/10 would buy with Auric cells again.
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Sounds weak as hell on paper
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If anything it's a bit too slow so nah I don't agree, it's just you I think.
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Yup we kept telling them but they don't bother listening, we don't even know on what data they base it on.
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Against potatoes yes, against average survs no, especially since they keep nerfing him for no reason
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You mean, why most maps have so many pallets? It's not only this one that has issues with them (Even tho i find temple to be pretty tame, pallet wise, it's not like Blood lodge level of stupid)
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The increase radius buff/nerf (Depending on which side you play) is pretty stupid, and the stalk refill removal is pretty stupid (And the only "major nerf" imo) but that doesn't "kill him" as a killer, he's still pretty good as far as M1 killer goes.
Also locker teleport is the most stupid power idea i've ever seen for any killer and i'm glad it's not a thing, no idea why some people want it either with how ######### locker spawns are at times.
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He's still as loud as ever to me, his flaps or whatever the floating things are called are still overly loud.
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Adrenaline, borrowed time, dead hard sometimes and currently Wake up because it's bugged.
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Hhhhhhhhhhhhhhhh,Entity, i'm trying to sneak around, but i'm dummy loud and squeaking of my leather keep alerting the survivors.
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Leave the moris alone
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Yup they need to focus more on the team that do the coding than the cosmetics one, the game keeps falling apart at every patch because there is way too much band-aiding code that any new addition destroys said bandaid and makes everything glitch out.
They really need to make a halt in new killers and cosmetics and invest everything into the main code first.
If anything, adding more and more cosmetics is only going to bloat the code even more in the end, which isn't good at all.
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Feral Frenzy has too much downsides for it to be helpful and idk why they even tought giving so much negatives to a NON LETHAL POWER was a good idea.
Cooldown is too much, having to wait until it's full charged is too much, the slow speed and vault speed is too much , the stun is too much.
It's like the guy who came up witht he changes never played Legion to begin with and only looked at his old power on paper instead of in practice.
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I think moris are in a good spot right now, especially since outright killing someone hurts your pressure more than anything.
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Basic M1 killer perks :
Enduring/Spirit fury are mandatory imo, the rest can be whatever you want.
For addons, Recharge rate are the best imo
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He did missplay, which happens to everyone especially when you start getting stressed out because you played poorly, it just stacks up.
The loss was deserved because of thoses missplays, but the game still has blatant balance issues with SWF, especially the ones who actually play to win.
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Puking in a corner because her power can be shut down for the most part because survivors have more control over it than she does.
And in a game where the ongoing meta seems to be not healing, her power doesn't help her at all and just makes her a generic M1 kiler that's easy to deal with in loops because she's so tall that you can see her head over most obstacles.
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I wouldn't mind it even tho what needs fixing is SWF exploiting the matchamaking to make Red ranks face lower ranks and bully them.
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@Vancold said:
If the community thinks the hotfix is gonna "destroy" him, I'm GLAD they don't listen to them :)
I surely won't listen to crybabies while trying to balance things out. Not really many arguments against the hotfixes either.
It's not the changes that we hate the most, just the idea that they plan an hotfix with nerfs in it right after releasing the killer without gathering any data, that's just not something you do.
Even tho making him easier to get spotted is pretty stupid, when he's already stupidly easy to break out of stealth, people just need to actually learn it, it's not hard, it's inconsistent yes, but fix the inconsistencies, Don't nerf him because your code is ######### and not working how it should.
He would benefit more from QOL changes like better leaning than just nerfs.
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Cuz they can't land skill checks with ruin up
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I would if my lobbies weren't filled with wake up genrushers
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What, it already received a buff when they changed Enduring to not affect DS stuns anymore and kept the long stun time that was added to "counter" Enduring at the time.
What do you want more? DS to kill the killer as well?
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@Salty_Pearl said:
It should affect all notifications not just rushed actions.
Agreed, i would want to see how this turned out if it became like that
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If the perk works how i think it works, anyone using DS would become exposed and could be moried with rancor, you could i guess switch the obsession to different survs that way and mori them all.
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Ghostface doesn't tier up, i think you are confusing him for an another Stalky boi.
Time to get some new glasses.
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He's far from op, i'm curious about what you find so "op" about him tho ?
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Ghostface isn't the only character with weird cosmetics like this, Adum has like an haircut that is the exact same as his basic one in the store.
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The point is to genrush them with friends because apparently that's fun to end the game in 2 minutes.
Or that's what my currents games are showing me at least.
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Yeah he's really weak and gets ######### by SWF pretty easily, or maybe i'm unlucky idk, i keep facing genrushing SWF at my rank and i can barely get 2 kills today.
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Legion and Ghostface because both are really fun to play.