Neamy
Neamy
About
- Username
- Neamy
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Huntress juggles hatchets, but only one with iri head =)
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Or even trading two commons for a random uncommon and so on
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I would like ways to be scary/creepy in a horror game. Would be awesome 👻
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Pig in stealth, suddenly there's a creepy little girl voice "I see you"
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@EntitledMyersMain said:
I'm just imagining Myers doing Orange Justice, and now my day is ruined.
Oh, and maybe for Wraith he does like a funeral thing with his bell?
I explained that very poorly but whatever
and what would Legion do?
Legion would have one of his other legion buddies show up and high five, or quietly chat snicker then run off
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Gargle
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Imagine huntress trying to hide a laugh in with her humming
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Ghostface
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I mean a mori changes the whole match, why not have a counter to it?
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I think that since there are offerings to go to specific maps, and upcoming offerings to cancel those maps, would be nice to have a hidden offering that counters mori, like the animations starts playing but you get away and can't be mori'd the rest of the game.
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Wish we had something like, fix 4 gens, then repair one of two conduits, and depending on which conduit you fixed that door would open automatically. (can't repair both) Then the survivors as well as the killer know which door it is. So it removes 99ing the door, since the conduit wouldn't be directly at the door. It makes it so noed wouldn't keep people from opening the door, since it's already open.
I usually play killer since I play at night after work and the que times are faster. I also wish something Was changed a bit too
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I honestly didn't know that could even happen, but after I thought about it, it makes sense for the few times I couldn't drop them in time
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Up!
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So by making framerate better all que times will be shortened since more people will be playing more sides?
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Question for you guys, my son and I both play on consoles. Not the pro ps4, the reg one, I put a ssd in mine and his still has the hdd. My framerate is consistently higher than his. I wonder if this might help any of you?
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Yes, but a tiny memory leak can be a HUGE problem
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Hel it might just be the blood effect from deep wound on your screen
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Bet there's some sort of memory leaks in something, and they just can't find it, would sorta make sense since every new patch brings new bugs cause they're using guesswork to find them.
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I always see blood under the locker when they're injured
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Question, so if it is bannable, would that mean the the survivor knew about it in the first place? And if so why go up on the hill? And what if they got stuck on purpose. I saw this yesterday (The stuck part, not on purpose I think) until I came to the forums I thought he was just afk. I downed and hooked him, but had no idea
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I just expect one or two surviver to run it. Was playing pig yesterday and Gen grabbed 2 survs in the same match. Yes I had to crabwalk, but that's how it is right now, so that's how I deal with it, don't like it, but if I ignore it, it's on me.
Been a Long time since I Gen grabbed someone, I was a little happy
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Could open the exit gates and hopefully carry one out with you, might not be super useful, but it would change some game play and add a little excitement, if not much. At least someone might not feel abandoned. Most killer movies have a point where someone is being helped around while they are chased.
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I've had a few matches that I couldn't have predicted we'd ever escape from, and honestly they were the most fun I've had for a while. Unhooked the only other survivor in the institute from the basement against spirit and was still able to get us both out. David was about 4 seconds from being sacrificed.
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2v6 with 7 gens, but to repair them you have to find the right parts lying around, less holding m1 and more interaction
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I used to main spirit for a while, I don't use stridor, just headphones. It is odd tho, kind of like light born completely counters flashlights.
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Yea, would definitely add a little more to the game
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Wouldn't it be funny if the chests held the killers belongings, like a surviver finds a bear trap, or a hunters hatchet
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If keys opening chests would give you new unobtainable items, say firecrackers or something entirely new, that you couldn't get from the blood web...
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So like when you prestige the first time, perks start at rank 2, and p2 ranks start at 3, and p3.... I dunno
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Used to be the only was y could complete the grab challenges
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It allows you to phase near someone your chasing and no sound cue to let them know you are phasing. The beads used to remove the sound completely no matter where you were
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I mean I get it, the hatch is like a survive saying screw you I made it, but getting the door for them is like...... Really big guy? But it it's deaths linger I dunno if I'd trust it lol
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Yea, I think Ive played for about 2 years before I went to the forums to see if there were tips for me and, GOOD LORD I was not expecting what I found.
Normly I'd get hit with that DS, and just be like damn it. Then go right back to what I was doing.
Or I'd finish the least Gen to see another survivor get taken out with one hit and was like damn, should got that last totem I saw.
I never really put any thought into whether a y of these things were too powerful or otherwise. When I'm given a set of cards to play, I just play them, knowing what other cards are available to the other side and leave it at that.
Now when I think someone has borrowed time or DS, I go after the unhooker. Other guy prolly has to try to heal anyways lol.
I have what all the guys in my shop call an "ungodly amount of patience" maybe that helps. Most things don't bother me cause I usually expect the worst and I'm not surprised or caught off guard, allows me to do better I think at least.
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If the extra bps were on a different perk, I'd be using that one
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Never saw dead hare for distance being a problem, if I think they have dead hard, I usually don't swing until after they use it. As for genrushing, I just unlocked the plagues perk that blocks the furthest gens from me for 2 whole minutes at the start. Love it to death.
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Last time the last surv did this, I was on deathslinger, Meg was injured and i got a lucky shot off and took her out, it was actually kinda funny
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I've played the game for about 2 years now, never went to the forums except a few weeks ago, (wanted to see about people's build ideas) I honestly didn't think I'd run into all the complaining. I don't like ds, but it's in the game, so I can usually count on it, but because it's there I like to use the make your choice perk. Gotta do what you gotta do.
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Actually, I think it would be awesome that, let's say a group of friends join that are all chatting on comms. They have a sort of walkie talkie effect, being that when they talk, it could be heard by the killer over a walkie talkie type noise, but not super loud. That would require them to shush when the killer gets closer and adds more emmersion.
There's always horror movies that a walkie talkie gives away the person hiding. It would be awesome.
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Just give the killer a 5th perk slot 😁
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Maybe totems should add skill checks? =>
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Just used a cake, got 30k blood points for the match and 4k bonus points.... Lol I thought it was 140% for the one using it
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Why is there even a chat after the game, there isn't on ps4 so I imagine the chatter is mostly negative?
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Well maybe you could get a % increase to blood points depending on your prestige level?
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It's more of an advantage to prestige, instead of the current reasons. I don't think that your idea was the reason it exists =p
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I kinda figured that I shouldn't have added my camping comment. I figured that instead of giving new choices to survivers/killers make it up to the entity, would add a new game play mechanic that people are always asking for.
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I totally forgot this originally was about cake...
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But unlike most people asking for a killer buff/nerf or survivor buff/nerf, just buff the entity, take it out of our hands. If done well, it will definitely add more to the game, instead of what we currently have Goin.
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Honestly the act of being camped or tunneled doest bother me as much as knowing the que time for getting into the next game
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This was mostly about the entity getting more involved with the game, since it's the reason we're all here. I just thought I'd offer more than just a simple suggestion