MrT1412
MrT1412
About
- Username
- MrT1412
- Joined
- Visits
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Comments
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@Aven_Fallen said:
Great, now people will play her because they want to hear the new music -__-
Miserable day ahead in DBD.
Fortunately you can run a bad hag forever
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The bleeding ghost face mask is animated, it's not the same as the prestige cosmetic.
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@ReverseVelocity said:
https://forum.deadbydaylight.com/en/discussion/comment/3219673#Comment_3219673
The whole "Deep Rift" thing is whatever, I don't really mind it. Single cosmetic pieces and charms were already exclusive to the rift, so that isn't much of a difference there. However, having time-limited store cosmetics kinda leaves a bad taste in my mouth.
They had time limited cosmetics last year, and they're bringing them back for this event. It's not that bad
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@HoodedWildKard said:
So I just hit level 100 for the first time (yay) and it says i have devotion 1 now. But i don't seem to have anything else. Is the only reward a little green number that noone will ever see?
It rewards you by making you get less shards lmao.
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You should keep progress, but you may have to buy the dlcs again.
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@ad19970 said:
I will never understand the argument that the killer buffs affected solo queue more than swf survivors. Yes, solo queue can be rough, it could be rough, and now even more so. But the change hasn't affected matches with bad team mates anymore than it has affected matches for good swf teams. It's the same with nerfs to meta perks. The Dead Hard nerf hit swf survivors just as hard as solo survivors. It's just that solo survivors were already in a weaker spot.
And the same goes for the basekit Unbreakeable. In fact, I believe that would indeed help solo survivors more than swf survivors, because now solo survivors do not have to rely on team mates to pick them up, and vice versa, as a solo survivor, you know that the downed survivor can pick themselves up now if they are left on the ground.
10 seconds more on gens for example had the exact same effect on swf as it had on solo survivor. The problem is arguably just that solo survivors need to be brought up more to the level of swf survivors soon enough, when killers get balanced more around swf survivors.
Camping and tunneling are also the biggest frustrations for survivors to deal with at the moment, and it becomes especially frustrating when realising that both those strategies are clearly harder to deal with for solo survivors than for swf survivors. Just nerfing those tactics in proper ways would already close the gap between solo and swf survvors.
The game also defniitely needs to finally buff solo survivors by giving them more information that swf survivors have. With nerfs to tunneling and camping, this might require some more improvements to killer as well, hard to tell. But it surely needs to happen.
I wouldn't say give solos more than swf, then it feels like you're being punished for playing with friends. Action icons and basekit kindred would be really impactful though.
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@Kaitsja said:
Regardless of how you feel about it, it is still a buff. It may be more QoL than buff, but it's a buff all the same.
Nobody asked for this system. Basekit UB's purpose is to prevent killers from just playing slug matches. You can't have one without the other.
Recovery time being affected by perks shouldn't be a thing and is probably the one thing that would be feasible for BHVR to reconsider, unlike the idea of them scrapping the entire system altogether.
I think it would be okay to keep exponential as is, but unbreakable should definitely be heavily reconsidered
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@Johnny_XMan said:
How long is the cooldown? I am just wondering because there were legit times when you thought you had an angle and had to cancel and restart. I am interested to see how long in between each time it is.
It's like a quarter of a second maybe
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@Huge_Bush said:
Giant Spider won’t work unless they could figure out how to animate it to travel through narrow pathways.
SpringTrap won’t work because it’ll divide the community since the fans of the series were super annoying about it and have left a sour taste in many mouths. Also there’s some controversy with the creator supporting certain political groups. I hope it never comes because I’m a spiteful bit*h and haven’t forgotten the ruckus fans of the series caused when we were speculating on who the next killer before Cake Daddy Pyramid Head dropped.
I don’t see why we can’t have an alien. It would probably be as large as Demopuppy. They’d just have to come up with interesting ideas for its powers and abilities. Something like The Forgotten Twins powers would work, just less clunky and dependent on slugging.
We can’t have a killer that disguised as a Survivor. Everyone thought that would be Legions power but SWF is a thing and it wouldn’t work in this game.
They have lots of possibilities, it’s just not easy to make them all real. While I like original characters, Licensed ones are the money makers. I just hope for Chucky one day. Oh, and Oppai Vampire Lady from Resident Evil.
I'm still hoping for The Thing. They could do it by spawning in animals for you to mimic.
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@Rovend said:
If the new mori system goes live with the current slugging, every killet with good slugging potential will be A or S tier inmediately.
Any consistent starstruck build will be broken.
Nurse and blight would be even stronger.
Unbreakable would be a must like pre 6.1.0 borrowed time
I still don't really understand how the mori change makes slugging any better. If you down every survivor you'd win in the live game, this doesn't change that.
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@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/3203213#Comment_3203213
Never heard of it. Guess i ask Google.
https://forum.deadbydaylight.com/en/discussion/comment/3203215#Comment_3203215
Have updated kill rates been published somewhere?
The only thing we got afaik are anecdotal subjective statements from the loud minority on the forum etc.
We got kill rates, but they were only based on a week or two of data.
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This is technically a buff for most killers, since most moris take much longer than just hooking the survivor, but it is kinda sad that we're not gonna be able to do multiple moris in a match anymore.
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Twins rework most likely, maybe some smaller Sadako tweaks.