Kate_cx
Kate_cx
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/1205233#Comment_1205233
That's true, though I would say that's a problem with matchmaking, not the feature itself. Balance changes should never be made to compensate for existing issues (especially ones, like matchmaking, that are hopefully soon to be fixed).
You seem like you work at BHVR. Do you know when the matchmaking is going to be fixed or when this new system comes into place?
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I had this when I first started playing Dead by Daylight. I was in class and I could hear the lullaby in my head and I thought she was standing outside.
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/1205227#Comment_1205227
I would disagree that this is a problem in most matches. I have been deep wounded while in Madness III a bunch of times since this change was introduced, and haven't gone down once. It's just a matter of resource management.
I never said that it wasn't a problem or gave an opinion on whether it should be changed, I was just sharing what we've been told was the reason behind the change, and some tips as to how one might avoid falling victim to it, for the sake of the OP and anyone else who might be having trouble.
I guess that's true.
It just concerns me because of matchmaking and how newer survivors who could be solo are going against a fully experienced Doctor and have teammates using Borrowed Time. It's more stressful in their shoes.
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@Fibijean said:
It's intentional. I believe the idea behind it is both thematic and practical consistency. Basically, being in Madness Tier III is supposed to stop you from being able to do basically anything, and they decided that mending shouldn't be an exception to that.
The best way to prevent it from being a problem is to sprint until you're sure you're not being chased, and then start Snapping Out Of It the moment you stop sprinting. Assuming you don't fail the skill checks (which you shouldn't, they're pretty easy to hit), that should still leave you with enough time to mend afterwards.
But that's not always the case, especially within the majority of most matches. You need to consider the type of Doctor's that will go out of their way to tunnel and not give up. Plus, this is probably a huge issue for newer survivors as they're an easy target for the Doctor.
The point is, madness 3 shouldn't prevent mending as it's basically killing you slowly.
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@ZaKzan said:
People abuse others on this game because they think they can get away with it. The problem is that they do get away with it.
Just perform this thought experiment: If abuse was strictly enforced, and people were permanently banned from this game first offense, you think so many people would be abusing others in this game?
That makes me wonder, if every dbd player was banned because they told someone to die (players who actually did this), I wonder how many total bans there would be in that category?
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With Borrowed Time, survivors don't really have a choice but to unhook the survivor immediately after the killer has hooked them if they want to activate borrowed time. This is especially tricky if you're going against stealth killers as their terror radius' can go silent really quickly, which prevents borrowed time from being activated. Borrowed Time basically has it's uses if you're going to farm (which I don't recommend) or the killer is a facecamper <-- that's if you're willing to sacrifice yourself.
Freddy can semi-counter Borrowed Time as the perk doesn't activate in the dream world, so if you're getting frustrated with the amount of players that use BT then I personally would recommend Freddy, however others may choose differently.
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@TheGhostofZgor said:
https://us.v-cdn.net/6030815/uploads/197/B1DS3H5YN45I.jpg
I can't see it happening but working The Strangers would be cool. Pinhead would be awesome too!
I wonder what his name would be. 'The Stranger' could be cool but maybe something more creative.
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Preach sis <3
In all seriousness though, I'm glad someone finally said it. There is a lot of competition between survivor and killer mains in this community as well as the game in general. If only both sides could be respectful towards each other then this community could be a lot more nicer and constructive criticism can be taken seriously.