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Initial_Z

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  • I would love to see DBD and Dead Space linked together.

  • @Dino7281 said:

    Fix your internet or attitude.

    I'm not praying for a seal, and I won't kneel down to beg for someone. If you mistakenly think that I have a bad attitude, it may be that I don't understand English. As for the ability to repair the Internet, we will do it after the Communist Party is overthrown.

    I just said that the current punishment mechanism is violent and is useless to prevent halfway withdrawal. For example, from the beginning of this mechanism, how often do you encounter withdrawal from teammates and so on.

  • @Caleegi said:

    If you have a 72 hr ban youre the reason DC penalties were brought in. If you crash then yeah it sucks but also it should only be 5 mins if you crash and its not frequent DCs. You also got to remember even if you crash youve left your 3 other teammates who most likely wont get out now cause they have lost a teammate and a killer will lose some hooks and a kill because you have DC’d.

    If you crash that often you should check your internet has a strong connection before playing.

    If I can, I would love to show my game process. I have more than 1,000 hours of playing time, and I have never quit or played passively. In the last month, the connection started to be dropped due to network problems. Even if I don’t get offline for a day sometimes, the next time I will double the call, I will accumulate 72 hours. But this time when I unlock it, I think it will be more than 100 hours next time. This is a terrible thing. Players will quit or become passive in the game for various reasons, Punishment will only make people give up the game. You are right, this is caused by my network, so there is an additional reason for anti-Communist.

  • @fogdonkey said:

    https://forum.deadbydaylight.com/en/discussion/comment/2486486#Comment_2486486

    Well... You didn't answer my question. Why should 4 other players suffer because of your bad connection. Also if you know that your connection is bad, why do you continue playing I stead of fixing it first. If you can't fix it, then I am sorry about it, but the solution is not to continue playing and ruin other people's matches.

    You proved what I want to say, the current penalty mechanism is only to exclude players with bad network, not to prevent players from maliciously pulling the line, so it should be cancelled or reduced.

  • @fogdonkey said:

    https://forum.deadbydaylight.com/en/discussion/comment/2486035#Comment_2486035

    Even if it is not intentional, why should 4 other players suffer because your network connection is not stable?

    Being sentenced does not mean that the crime is deserved. Should not vent your anger on things beyond your control. If the disconnection penalty is not cancelled, the penalty time should also be reduced. Moreover, those who are disconnected are just as uncomfortable.

  • @DoomedMind said:

    For the moment DC penalties have to be disabled, there are so much crashes related to new bugs.

    I hate when DC players are not punished, but with some friends we got some weird kick and got penalties, that was annoying as hell.

    Although I only encountered the penalty caused by the bug once, it directly increased my 24-hour lockout time, and the subsequent disconnection caused my time to increase to 72 hours. I am not against punishment, but the punishment is too strong.

  • @DemonDaddy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2486042#Comment_2486042

    Most often it's within seconds of an unfavorable event or outcome. I think heavier penalties should be in place around these events while keeping the standard one for the overall match. At least then, if it's a legit reason for dropping out midgame they can grab a drink while they wait out the few minutes after they get back.

    It is a pity that China has strict network management, and the government even deliberately disconnects the network. I agree that there should be penalties, but whether this kind of non-player control should be the player's responsibility, and whether the penalties should be changed. Every time it doubles cumulatively, there may even be no upper limit, which is too cruel.

  • @DemonDaddy said:

    No, not excusable when 4 players DC at the same time. I can let it go if it's just one person, but more than that and the reasons are questionable.

    Yes, I also agree that we should focus on the reasons. If the player maliciously abandons the game, I also agree to the penalty. But how to identify the disconnection. The current punishment is a one-size-fits-all approach, which is too simple and violent.

  • @ChurchofPig said:

    If you actually have a 72 hour ban because you're disconnecting THAT MUCH, then you're exactly the type of player that caused the disconnect penalty to become a thing in the first place. Sorry, it's true. I don't want to have people in my matches, regardless of the side I'm playing, that are just going to disconnect. It's boring and rude. If your game crashed, which is rare as @NoOneKnowsNova said, then it's not that big of a deal. You can wait it out.

    The disconnection displayed in the game is not necessarily a disconnection, it may be that they actively clicked to exit. But network disconnection is not something players can control. Moreover, the time will be doubled each time, and I don’t even know the upper limit or how to eliminate it. This mechanism will only force players with poor networks to give up the game.

  • @ArchGunRunner said:

    https://forum.deadbydaylight.com/en/discussion/278983/disconnection-penalty-should-be-cancelled

    You got a 72 hour matchmaking ban for DC's? How much do you DC that it reaches that point?

    I am in China and have high-intensity network interference. I have 1000 hours of game time on steam, and I have never quit halfway through. Only the recent continuous network interference has caused me to be disconnected frequently in the past few days, which has accumulated to 72 hours,and the time will double every time.

  • @NoOneKnowsNova said:

    I'm more than fine with a dc penalty. Players should be punished for leaving and making the game less enjoyable for their team.

    Crashes are extremely rare so if you do crash you'll only have a 5 minute penalty, and even then by the time you log back in it will only be a minute or two.

    The same applies if you have to go somewhere. Every now and then you might have to leave to do something important but then that dc penalty should stay at 5 minutes or at most go up to 15.

    Any other situation is a no, you shouldnt be disconnecting on your team.

    I understand how you feel. Players can directly click to exit if they want, but disconnection cannot be controlled. It makes no sense to hold players accountable for things they cannot control. And the penalty for disconnection is too high.

  • @Dr_Loomis said:

    https://forum.deadbydaylight.com/en/discussion/comment/2485719#Comment_2485719

    I've never been a fan or hers. Far too smug. Her dialogue during her RE6 solo campaign is peak cringe.

    Just consider what kind of character appearance you are willing to buy. Ada Wong is my favorite.