Grigerbest
Grigerbest
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@Ryuhi said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3848579#Comment_3848579
I think a lot of players on the killer side would get it, if you were to compare it to their similar predicament:
Its similar to hex perks that get cleansed before they can even have any effect. You're taking the perk in the hopes it will get value, while said value is not guaranteed. The only reasons I consider that worse for hex perks is because almost none of them provide as much value even when able to exist, and perks like DS can create a "hesitation" with their threat, regardless of their presence. That said, you always have to accept that either may literally do nothing, while It can often just come down to luck of the draw.
I want dbd players to remember this line: - "You're taking the perk in the hopes it will get value, while said value is not guaranteed."
This line is really crucial when you want to make a viable and consistent build that will compliment your playstyle.
The amount of value you get from each of your perks matters more than a single-time (not guaranteed) use.
Perfect.
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Why are you running this perk?
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This perk is similar to DS with this - when the killer isn't tunneling, you basically have an empty perk slot.
Once you get the killer who's not tunneling - you'll get the full picture.
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Right now - her power feels pretty clunky. I'd wait for the first hot-fix, if I was you.
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No.
I want to see more of these awesome animations.
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@SantaJaws said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3848223#Comment_3848223
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3848302#Comment_3848302
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3848312#Comment_3848312
How much did BHVR paid you to write and post this?
As a Certified Paid Actor - … Let me check my wallet, hang on…
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3848391#Comment_3848391
I want to say 500 for the killer, but I didn't check the other survivors for this particular match. The teammates I have checked since the update are mostly around 700-1k. Games have been really weird. I'm at ~4900 hrs for reference.
The killer hours have been very consistent since the update. Almost always in the 500-800 hr range and they're absolutely stomping these games.
I just had a match of soloq.
Jake and Meg - basic skins and they were acting like a new players and blowing gens.
Taurie with Ceremonial Robes skin who's been chased for a fair time and tried to flashlight save.
We were against a basic Weskah (fairly no clue how many h he have)
So overall - I have 4500+h, Taurie have somewhere around the same based on her play, Jake and Meg probably installed the game yesterday and Wesker k\n.
Doesn't seem like normal\usual mmr.
Edit: I forgot: Me P100, Taurie P20, Jake and Meg P0.
(I can't watch others h, I'm currently playing through Epic, I can only see my h)
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I'm sorry, but I have to ask: What in the God's name of 2006-2008 are these graphics?
Dude, these graphics are unacceptable even for a mobile game.
It looks like from Dynasty Warriors 3\4. (Rant over)
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@[Deleted User] said:
https://us.v-cdn.net/6030815/uploads/BXM7UXNNQIWJ/crap1.png
https://us.v-cdn.net/6030815/uploads/ZCC0C1ON317I/crap2.png
This is almost every game for the last 3 days. Change the description on the Steam store. This is not a PVP game. These are cutscenes.
Did you check their hours? Killer as well.
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@Triplehoo said:
I'm guessing the 2v8 got it really wonky. Maybe because new players got into the game alongside with the mode, and now they are playing the regular mode with their more experienced friends (maybe?)
This ^
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First time I hear: "It's bad to give the killer a pity kill".
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3848345#Comment_3848345
That's definitely what this seems like. They got away from this sort of matchmaking for a while, or at least it felt like it. But now it's like they decided to go back to it, and I'm losing to 700 hr killers at 4 gens. Really annoying.
When you playing killer - this mash doesn't really bother. But when soloq… That's pretty infuriating.
(Also that happened very sudden, like first day - first match right after the latest update.)
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MMR is pretty weird lately, it keeps putting me with nearly new players, but 1 or 2 of them are always very experienced.
Some sort of unhealthy mash of different MMRs (MMRs sounds funny)
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@ILoveSteak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3848223#Comment_3848223
You're naive to think they'll fix this killer. They haven't fixed any bugs for most of the killers especially Twins.
They fixed Singularity, and he was much more uncomfortable, clunky and buggy.
It took time - yes. But they did it.
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It's not bad power-design. It's just uncomfortable, clunky and buggy.
And it's all going to be fixed with QoL update.
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"Perk meta is more balanced then ever."
Agree. But it's getting old. I want to use something different, but once I do - it's the moment where I'm gonna be unhappy about the outcome.
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@Gardhome said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3848174#Comment_3848174
So survivors can destroy hexes by basekit but boons need a specific perk? No it should be base kit for killers
The system of totems being placed at the same spots with a pure RNG - the main issue here. And I wish we could've just completely rework the totem system in general, but it's never going to happen.
Any RNG based stuff outside of the map choice - is just unhealthy for a PVP game. Any PVP game should be skill-based, not RNG-based. Because RNG - is something that is out of a Players control = out of knowledge and skill.
This is also comes to "AI-based" power for killers. The most frustrating thing - loosing a match, because my AI - dummy got stuck on something, or been acting weird.
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Shattered Hope, if boons bother you so much.
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@Senaxu said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3848133#Comment_3848133
I couldn't have asked for a better example.
You ignore my tickets/problems whatever, take all my money and do whatever you want.
This is the reason why games like FIFA and Call of Duty XY continue to sell so well every year even though there is almost no new content.
and regarding the cheater targeting:
Cheaters who cheat/hack subtly ideally don't want to play against streamers at all, as they often have the experience to convict them. The software they use makes it possible to either play against streamers or avoid them.Many like you turn a blind eye to this and that's why the situation doesn't improve, unfortunately that's the gaming sector now. The consumer determines the market.
"Many like you turn a blind eye to this and that's why the situation doesn't improve" -
"I missed the part where that's my problem." - Peter Parker.
Dude, it's simple - If you don't like the game, don't like something about the game - don't buy anything and don't play it. You can try to complain, in hopes of being listened.
Vote with your money and vote with your hours of play-time. This is what average players do, ultimately they don't care about "bigger problem" and rightfully so.
We have plenty other games to play by any time.
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@Senaxu said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3848093#Comment_3848093
I've been playing the game since the beginning of 2018 and have seen many ups and downs.
I didn't have the first cheater until the end of 2019. Then the obvious cheaters really started. Since then these have become much fewer. I rarely have obvious cheaters these days, but I have many who try keep it subtle.
Because many players are not very experienced in DBD, they don't recognize the slight differences, which is not a problem if you don't have that much experience. But the hacker/cheater problem is more serious than the average DBD player realizes.As an average player - I do not care about cheaters, and I should not be concerned about dealing with cheaters. When I was concerned and tried to deal with them - my reports and tickets been ignored and unsolved.
Never even once I've had a pop-up window about "actions been taken against player you've reported" when I was booting up the game. And I've been reporting a blatant cheaters, creating tickets (also against the one with the YT channel) God knows how many of them.
If I was a big streamer - any report or ticket made by me would've been answered day 1.
As of now - I'm not using an in-game report, I don't create tickets about anything, and I don't report about any bugs. If something is going to bother me in the game - I'd just play a different game, as any average player would do.
I hope I answered about: - "How serious the cheating problem for the average DBD player."
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Don't be a jerk - and you will not be treated as a jerk.
Treat others how you want to be treated. Start from yourself.
(Tunneling isn't being a jerk, just to mention.)
Edit: I don't agree about dbd community. I've had MUCH WORSE communities in other competitive team-based games, and even online PVE based games. People are over exaggerating on how "toxic" the dbd community is.
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@Senaxu said:
The sad thing is that there are a lot of people complaining about cheats/hacks in the game but in the same time also spending hundreds of dollars on skins, so sad it's funny again.
Advantageous IQ player base for BHVR sales.
If I had cheaters in 8 games out of 10 - I'd like to see how I'm gonna spend money on such game or even bother to play.
Fortunately cheaters now less of a problem than it was in 2021-2022, and the future of this game is still bright to me.
That's why I'm still buying what I like.
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"How is this can bother someone, like come on…"
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Oh, I got it. I see a slight motion blur when I spin or any animation being played in the menu. Doesn't seem in the shop tho:
In general, doesn't bother me at all, since there's non in the game\match.
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Sometimes, yes.
Overall I think they need to input a "damaged" versions of prestige outfits for survivors when they're being hit\injured. That would be cool and would fit perfectly into the game's genre\atmosphere.
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The developers clearly stated that they have no intentions to buff Trapper for now.
They think this killer is fine for beginners to play as or against.
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And try to vault any window as any killer and experience a fall-down animation for some reason after the update.
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@Toystory3Monkey said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3847990#Comment_3847990
why does this look AI generated
Because it is AI generated.
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@n2njauwu said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3847958#Comment_3847958
I think her design is ass, it doesnt make sense at all, and her legendary skin is dogshit, respectfully lol
Tell me straight, you think this one is better? Just yes or no:
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Had 2 blatant cheaters in 1 match flying around the map and goofying in general.
Reports does nothing, creating a ticket also does nothing, and very time consuming, so… Whatever.
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Just want to drop my casual thought:
If they make 2v8 permanent without any adjustment to killer q-times - it will be the easiest uninstall decision of my life.
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"Singularity requires no skill" -
Me - Smoking a cigarette after each match as Singularity
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@iymo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3847953#Comment_3847953
I've played both, and honestly, Survivor players are idiots for crying out loud.
Me too, both sides.
I think if you try to play a stronger killer (A-S) - then you'd think that survivors (solo-q) needs buffs.
The tiers with killers - is the main cause of unbalance. Aside from moments when MMR being… You know.
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If you think DH, MFT didn't need a nerf - then you probably don't understand the game yet, or just biased towards 1 side.
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She will be fun to play after QoL improvements.
Aside from the gameplay - I like her design, voice lines, and her skin. With animations - I don't know.
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I don't see any motion blur in the menu after the update tbf. Maybe I'm just getting old.
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It's so fascinating for me to see how both sides thinks this game is unbalanced at the same time.
Ain't this exactly is called balance?
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As someone who never tunnel while playing a killer: This perk is just messing with my hook counting.
As for Taurie - absolutely love this character, love her appearance, love her voice, and I love how her grunts of pain sound.
Any survivor can just pick up this perk - pointless to "target" Taurie.
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I like how she looks and her skins, but that's about it.
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I'd love them to remove completely the map offerings, but it's gonna make a lot of players upset so…
In a PVP game where there are multiple players in the lobby - 1 individual player should never have the power to pick the map, it just mindboggly-bad design.
Why should 1 random guy from the lobby have the "ability" to chose the map without asking anyone in the same lobby? In any other pvp game where players can chose the map - there are a Voting system, where each individual player in the lobby voting for the map they wanna play.
The thing like: "Which map" in a pvp game should be completely RNG-based, or at least have a voting system. Period.
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@Inosennatoki said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3846473#Comment_3846473
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3846475#Comment_3846475
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3846468#Comment_3846468
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3846466#Comment_3846466
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3846467#Comment_3846467
Do you think she will get more buffs in the future?
I don't really care, I'm not digging this killer. And I'm not gonna play as this killer ever again.
Besides, I'm a cat person.
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It's way too early to say. What I gathered for now - Chase ability is very easy to dodge as a survivor. Pretty clunky when you aim, and it gets stuck sometimes for 0 reason.
In general - this killer gives me Singularity (when he came up) vibes and it's not good at all. Too much effort needed just to get 1 hit. And sometimes it feels like you'd do better without using a power at all.
Again, too early to say, but right now feels like below mid. Don't forget that survivor players are learning too.
I'm afraid this killer will not be popular if it stay as is, but whatever…
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I wholeheartedly support this topic. All awesome people and friends from Arab community of this game needs to be heard, respected and treated the same way as any other.
I appreciate OP for voicing their frustrations, and I hope the developer team will do everything to make your gaming experience as comfortable and pleasant as possible.
Any community managers are aware of this thread? The topics like this are very serious, the team should be aware of players frustrations in regards of having better connection.
From Russia with love and all respect to You, awesome people from Arab community.
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@Mandy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3842159#Comment_3842159
There is no discrimatory behaviour at all with bug reporting or with any part of the moderation of this forum.
Whilst I understand the concerns regarding bug reports, unfortunately previous reporting was missing vital information that took longer to get from players, meaning that we were unable to ascertain what the main issue was. Hence we now have the reported formula - for 99% of bugs this information is essential to our QA in order for them to pinpoint where the issue lies.
Unfortunately you probably not aware of what is happening within the bug-reporting section and outside in the other sections of this forum regarding of your moderators and their actions.
I have three clear evidences on my PC and phone - actions and words of a blatant discrimination by two people from your moderation team towards forum users (one of them is me).
I will keep them just in case of a use if a further escalation will occur.
You (as a Community Manager) need to have a constructive conversation with your moderation team, about needs of equality, and so different moderators should treat and act the same relative to 1 topic, thread or a report.
Right now - it's not like it.
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Reporting bugs should never be a complex procedure.
The moderators should provide the points that your bug-report is missing before declining\locking it. Give a chance to put it into the bug-report.
And every report should be treated equally, no matter who posted this report and no matter which mod was working on it.
It's highly disrespectful of player's time and effort and straight up discriminative behavior.
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Well, if you carefully read my post\idea, and still thinking it's not good or going to be bad - then I have no idea on how to fix the q-times for killers in 2v8, other than making the killer players experience as unfun and bad as possible to make the survivor role be more preferable or appealing.
The fact that 2v8 is affecting both game modes (regular and 2v8) killer's q-times is a big issue. People who like to play killer - don't like when they are being forced to play a certain role (survivor) in a casual environment. And no incentives are going to change that, unless the killer role in 2v8 is gonna be one of the worst experience for a player, to make survivor role in 2v8 more appealing.
You tell me what the fix is. Unless it's as simple as: "Just keep 2v8 as is and endure the q-times".
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For you:
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@CountOfTheFog said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3824560#Comment_3824560
How do you make a smoke 💣 ? I have not seen one all day on either side.
You need to eat only peas for the whole day and wait - smoke will come out on it's own.Wait you haven't tried to use a smoke bomb against killers yet? :D
You should.
Edit: You need to collect void energy by SMASHING THOSE PUMPKINS OR KILLER'S HEADS WITH THE PALLETS, or doing gens… Then interact with the void well in the void. That's how you get them.
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As a survivor: - Knockout. (Pretty annoying, but effective, I know)
As a killer: - Boil over, Lightweight. (Following survivor player with lightweight through narrow\multiple corridors and rooms is just asking me to PUNCH my monitor into the oblivion :D)
I hate Boil over even as it is - I don't know why I'm having a hard time delivering a survivor to a hook with boil over.
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ALIEN - Hands down!
They added 2 kitties to the game in 1 chapter!



