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Ghost_Face_Main

Ghost_Face_Main

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Ghost_Face_Main
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  • @Infinity_Bored said:

    https://forum.deadbydaylight.com/en/discussion/comment/997330#Comment_997330

    This is no bait and i'm talking about reworking, not nerfing.

    Did all the killer mains from the steam forums invade this place?

    Playing as Ghost Face as well as going against many, I would disagree. As the killer, you will notice survivors are very inefficient at breaking his power. If you see him, but only very little, it's best to break LoS as much as possible until he becomes more visually clear. I will admit there are those inconsistencies at times.

    As a survivor, I've constantly been successful at disabling Night Shroud, wether it's in a chase, or noticing him while on a gen. Again, he must have most of his body visible without obstruction to perform the reveal successfully. He doesn't need a rework or a nerf, Night Shroud just needs to be touched up, so that those inconsistent moments don't occur. From there, he'd most likely feel better in survivor POV for those that are unfortunate.

  • @sailormars said:

    https://forum.deadbydaylight.com/en/discussion/comment/931447#Comment_931447

    I know he's been able to shock and interrupt options for a long time, I mean why would they still allow him to do it withoutknow that he won't have a cool down? What counter play will there be? Literally he just needs to follow you to a pallet/window, shock you before you can reach it, and bam he gets a free hit. That's not skill, that's just pressing a button for a hit.

    He has a 3 second cooldown before he can swing again, but I believe they're slightly reducing it because a 3 second cooldown to not attack is irritating.

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