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Gardenia

Gardenia

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Gardenia
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  • Your definition of fun and skill is different from others. It does take skill to actually chain hit and down. It does take skill in general to utilize a killers power. 

    And I'll repeat he is good for the health of this game because it shakes things up. Regardless your other points about the bugs I didn't mention the bugs because I agreed with them. So instead of thinking I'm here to antagonize you, because I have my opinion, contrary to yours .Acknowledge that people like them, he does need improvement but it's also on the part of Survivors not utilizing the counterplay available to him, and so what if you get a free first hit? If you see them coming run. They don't teleport so you're not oblivious to the terror radius. 
  • I think the core issue lie in changing the chase mechanics and what registers as a chase. Currently when you see a survivor in motion within your field of view it begins chase. I think the deeper issue is in revising the current chase mechanics and how they work. Especially when you have a killer such as legion, where chase can play a major factor in his power.

  • Speak for yourself.
    You repeated yourself mulitple times going on about "skill".

    The thing is, killer is supposed to feel fun not overly cumbersome just to please a pretentious veil of skill.

    Regarding Legion:

    You mention how this killer can't be looped, maybe that was the point? This game has relied on looping for so long that it's become almost symbiotic with the game. Legion is good for the health of this game because he shakes things up. Maybe the devs are insisting a change in gameplay.

    In regards to your inferences of "SKILL", it really boils down to what you perceive as a lack of counterplay when in reality he has quite a bit of counterplay. The difference is counterplay toward the legion is proactive not reactive. If you see it's Legion, RUN. Don't sit on a gen, don't try to loop, run and attempt to hide. If you hear the Terror Radius, leave.

    I think a part of why many people dislike Legion is because he is truly unique and refreshes the stale formula of dead by daylight for the past 2 years. It's also eerily similar to another killer that gets these same complaints: Nurse.

    Nurse also ignores all mechanics of the game. She's arguably "broken". But that's because going against killers like Legion and Nurse, mean a different type of playstyle against them, or at least learning to adapt against the killer.

    In Summation, Legion is unique and yes they seem "broken" right now, because he's new and he shakes the game up which is why he'll be a bit of a nightmare to balance but that's okay because that's how this game grows. It has to keep things interesting with killers of unique powers.

    I don't think he needs his power scrapped. I just think he's not your cup of tea and doesn't appeal to you, and that's okay but in my opinion, he's good for this games health.

    He is Just what DBD needs at this moment. But this is how they will grow. The old formula has gotten boring.

  • You can speak for yourself. I actually love this update. Legion is great for me. You've repeated yourself multiple times going on about "skill" or lack thereof, however why does that even matter? Just play and have fun. I do well with legion, people complain about nurse and she's "broken" as well. She also ignores almost all mechanics in this game. You metioned he's unable to be looped and that that survivors will be down within "20 seconds". Good. In my opinion the devs are trying to get rid of looping. But it seems you're basing your survivability on looping. 

    I like Legions design, and his power. I disagree his power doesn't need to be scrapped, it's unique and it's because it's so unique that's why it's a bit more difficult balancing this killer.

    All in all. You've repeated yourself many times regarding skill, when barely anyone thinks about that when playing, it feels like a poor excuse of an argument. When really if it's boiled down, you want more opportunities for counterplay, even when there are some. 

    The issue is some survivors don't take the measures to do so. It's called GTFO. When you hear a heartbeat leave. Don't sit on a gen, don't try to loop, run. 
    If you know the killer is mobile, then be proactive than reactive in counterplay.

    I enjoy playing as legion very much, and if you don't that's fine but that just means he's not your cup of tea, not every killer will appeal to you personally. But that doesn't mean you should change them to fit your playstyle.

    Yes he needs work, but I play Legion all, the time and the buffs they're about to give him seem to be heading in the right direction.

    This is how you get more interesting killers, trial and error. This killer is unique and fun to play, also not overly cumbersome in an expense of a pretentious veil of "skill".


  • Issue: Fps Loss

    Platform: PC

    Map Played: All

    Fps drops since the update of 2.4.0, and with addition of Winter Event, frames now drop in the main menu as well as making it harder to skip opening cinematic.

    Specs: AMD Radeon 5000
    Ram: 8GB (I usually play on low).


  • They don't have to stop one thing to continue with another, they can multitask. I would love more content.
  • I think it could last long, they've come so far already. They need to work on a few things and balance issues and also create a better ranking system aside from that if they do those things they can sustain a few more years.
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