Frontdoor6
Frontdoor6
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I'm having the same. My bet is on Candyman, but its still like I HAVE TO KNOW!
Anyway, I've made a small list of which ones it might be, from most likely to least likely.
- Candyman
- Pennywise
- Pinhead
- alien
- Jack Torrance
I'm not counting Jason or video game characters because Jason is a long shot and video game characters may not have as much of a chance.
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@emptyCups said:
https://forum.deadbydaylight.com/en/discussion/comment/1274446#Comment_1274446
https://us.v-cdn.net/6030815/uploads/003/Predator-Hunting-Grounds.jpeg
Its an 4v1 horror online only just like dbd
...that's not Alien...just because they had a crossover, doesn't mean they're not different franchises. 😑
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@emptyCups said:
Alien just dropped a game so thats out
Jack would be dull AF dash attack killer at best.
Hitnts at candyman because the Bee tweets and the bee discord title leaks so he's ny guess
Pinhead would be my preference
Pennywise most requested by forums and social media
Wolfman/mummy/Frankenstein/Dracula most iconic squad
What new Alien game?
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@Zarr0ch said:
I don't mean to be rude, but aren't there tonnes of this exact post already here!
I don't know, I just thought I'd throw my thoughts into it.
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Nurse is fine for me. It all depends on the survivors you're with and the map.
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@myersismydaddy said:
A vampire killer would be great. He could teleport through lockers, and make a jump on survivors.
We also need a crawling killer, who can utilize buildings as his climbing spots. A mix between a human and a spider would be horrifying when it jumps down in front of you.
A tracking killer with dogs as his special ability. He could send one or two out every minute, and they would start barking if they stumble upon a survivor/maybe even bite down on them, and the survivor would have to break free before the killer gets to them.
An alien of some sort. We need a space themed chapter.
Swamp killer, like Bigfoot or whatever. The swamp map would also be hard to traverse because of knee deep water in most places.
A city themed chapter.
This is just off the top of my head.
...We already have a swamp killer and swamp maps :/
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Well now you know how killer mains felt when they kept getting nerfed. As for the loops, it made Survivors feel too safe and act like they were the stronger side of the game too much that they thought they didn't need to put any effort into surviving.
So survivor mains, stop being hypocritical and take a nerf like the rest of us
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Killers are meant to be the stronger force in the game, survivors are meant prove they have what it takes to survive anyway they can to get out, not loop the killer around endlessly and escape without even trying.
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Its because survivors have been getting buffs and killers have been getting nerfs for months. If you ask me, I'd say its about time for a change
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The Smasher, or The Convict
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For all we know he could be the next killer. God knows what that stuff did to him, could've turned him into a muscle beast that breaks through walls.
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@not_Queen said:
@bob_bobber Hey thanks for asking the question.
I pinned this thread in hope to see a good discussion, different opinions and to read about your concerns. Let's see what you guys think and please keep it clean.
It isn't good...I feel the game has changed too much since the Ruin change. Survivor is too easy and Killer is too hard. Killers like the Trapper or Hag don't have time to set traps at the start because gens will go off within the first half-minute. I've been playing survivor and even I find it too easy. Its not fun for killers if they feel this much pressure.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1026352#Comment_1026352
Yes, but you are not a Dev and you will have most likely not that much knowledge of the Game and the Statistics like a Dev.
Maybe
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@Aven_Fallen said:
They said they are thinking about things which make Survivors interact more with Totems. Also they want to adjust Toolboxes. Or that it might be possible that Maps become smaller.
I mean, its easy to hear only the things you want to hear...
Yeah, but even I can think of a way to make matches longer and give survivors a different objective.
Imagine all seven gens, two are completely normal and are repaired as easily. But the rest each have three pieces missing. Where are they? Scattered around the map for survivors to pick up and place on any of the broken gens as long as the piece they have is a piece that's missing from their selected gen. It would take about the same time to heal to place the piece back on the gen, maybe less time. So that would mean 15 pieces would be around the map.
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Are you planning to adjust the brightness on the Yamaoka Estate maps? The update seemed to have made them darker and made it almost impossible to see anything.