Evilhorst
Evilhorst
About
- Username
- Evilhorst
- Joined
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Comments
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@WexlerWendigo said:
He wasn’t banned, he was removed as a representation of DBD, which is fair as he is not mature in the slightest.
I completely disagree and i am extremely tired of people, who have no idea what they are talking about, use hate and manipulation to cancel someone. What Tru3 did was not ableist in the slightest.
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@DawnMad said:
Dude. Camping, tunneling or Noed aren't toxic in the slightest. That's like saying hitting great skillchecks as a survivor is toxic. Do whatever helps you win matches or whatever lets you have more fun from the game.
I was never trying to suggest that they are always toxic. Its not a binary thing. It sure can be used in a way to be toxic, i think that is undeniable. But of course i also believe camping and tunneling is totally fine to a degree. Noed i just honestly believe is unfair, thats why i do not use it. Other people may think differently.
The point i was trying to make, that i do get insulted for these things WITHOUT me actually doing it. Like People are just twisting their definitions to make that claim. For example people say you tunneled even though everyone was on death hook before the first kill.
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Man Scott Jund seems to be everywhere. He is a good killer and a nice streamer, but i just cannot deal with his way of arguing and his way of acting like illogical arguments are common sense. His new Video on Tru3 is just nonsense... For example he says, that 10% extra gen would mean that the game takes 40 seconds longer, which is not accurate. It means the game takes 40 seconds longer AT THE VERY LEAST. Im not sure if i think a blatant gen time increased would be the optimal way to go, but Scott should be smarter than arguing like this.
However i do believe that buffing solo so killers can be buffed as well is the only realistic way to handle the balancing issue. This i do not disagree with.
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Hey Guys, sorry i did not look in here for a longer time, but i added everyone of you :)
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@Firellius said:
https://forum.deadbydaylight.com/en/discussion/comment/2153970#Comment_2153970
Doesn't change the fact, though, that in the average match, all survivors die. It's only the absolute top tier survivors that slightly skew things out of killer favour, in probably about 70% of play, 4Ks are the norm and any escape is a deviation.
If both sides play perfectly, survivors will win 95% of the time by far. The Killrates are there because of survivors in the low ranks not knowing what they are doing. Inexperienced Survivors vs Inexperienced Killers means the Killer is most likely to win as survivors are harder to learn easier to master. Killers are easy to learn and EXTREMELY hard to master. Ranks need meaning, there need to be rewards for winning besides bloodpoints. There needs to be a goal so winning means something to make survivors take the game serious game again. Then you can buff killers which needs to be done. There is no question, that this game is heavily survivor sided if the game is played optimally by both sides, even on the strongest maps for Killers.
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@Riif0 said:
20x5 yes because there is 5 gens... = 100 seconds.. you will still say "not a big deal" but one gen make 80s do be done.. so if its not a big deal why the games take like 20 to 30 minutes to be done?... it should be finish after 400 secs (6minutes)...
This almost never happens. It is almost impossible to injure every survivor before the first or even the first 2 gens pop. Of course there are some matches, where i 4 or 5 gen 4k, but Thanatophobia never is the reason.
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Its a small thing, but it would be really awesome. I agree!
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Survivor is not harder to master than even the easiest killer. Harder to learn yes, but not harder to master.
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Great! I sent you both a request :)
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@[Deleted User] said:
I remember when this forum used to suck off Tru3 all the time a couple years back. He'd give his opinion in a daily upload and people would be all over it the next day. Every other post would mention him as though he was the golden standard of a DbD player.
We're really at that point with Scott now eh? Some things never change.
The difference beeing, while Tru3 may be a little arrogant sometimes, his arguments are almost always strong. With Scott however, this is not really the case. I remember his arguments concerning Spirit, which were just from a logical standpoint outright dumb even though he was right about Spirit beeing OP (Your thesis can be right, but your arguments still may be dumb). Same goes with the Trickster and Plague comparison. I never understood that one. HOWEVER i basically agree with Scott almost 100% here.
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Honestly i am so tired of this discussion because people seem only to see black and white.
First of all patroling is not camping.
Second 99% of the time i was called a tunneler i did not even tunnel. And i do not experience tunneling that much when playing survivor. To me tunneling means to go out of the way to kill one specific person. I never do that, but if i bump into two survivors and its only 2 gens left of course i am going for the one that is close to death. THIS IS NOT TUNNELING. Im so fed up with beeing called a tunneler just because survivor run into me, suck at hiding or do gens right in my face. I am not going to ignore you just because your rulebook says so. Its so stupid.
Camping on the other hand really does ruin the games for a lot of people. However i am not going to leave the hook when the exit gates are powered. This would just be stupid, yet i still get called a camper for this. I never ever camp in other situations. When you loop me close to the hook. When you are too dumb to try to hide right in front of me, when i hook someone, i am not just going to leave. I am searching for you. Whoever considers this camping, just should not play this game if this ruins it for you.
I rarely experience true tunneling and i rarely experience true camping. Maybe one in every 5 matches someone does that and i am not going to complain about it when the person just tries to save the game because gens are popping everywhere. For most killers "tunneling" is the only way to achieve at least 2ks in red ranks. Hate the devs for making so many weak killers. Hate the devs for creating a game, where survivors always will win, when they play optimally. Survivors have SO MANY tools to counter tunneling its unbelievable, yet this complaint is still so popular.
The kind of tunneling that is actually worth complaining about is rare. It does happen, but its not an extremely common occurence.
I would love to play this game and be able to leave my profile on public, but the amount of hate in this community is insane. Even the greatest killers in this game have to go for the weakest link in almost every game.
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DS should deactivate once another survivor has been hooked, its completely fine otherwise
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Ruin is an obligatory pick, because gen speed is extremely broken. And Gen Speed is still broken with ruin ON. I had way too many games, where i ran Thanatophobia, Ruin and Dying Light and still only got the silver Gatekeeper Medal at red Ranks. If they finally fix Gen Speed or add more objectives to survivors, then we can talk about a Ruin nerf.
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@Oshi said:
Increase BP after game for killers, 25% for each SWF member, this would not affect gameplay, but make killer who play vs SWF more happy...
That actually is a pretty damn good idea. If you cannot balance, then at least make it less frustrating. I would be satisfied with that as a short term "solution". However buffing solo survivors to the level of SWF and then buffing Killers would be the way to go in the long term.