DarkWo1f997
DarkWo1f997
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Hey, except for the fact that the only way to disarm them, through a “game”. Dude seriously do you ever play killer? 100% of your posts are demands for killer nerfs. The only way to get the traps off, is through the jigsaw boxes, in the movies did they just walk out with the trap on their head and live happily ever after? Come on now, please be reasonable.Killmaster said:Bear traps are not guaranteed kills, if survivors have the will to survive they will escape them just like the films.
It’s supposed to kill you if you don’t disarm it, why the hell should you just be able to waltz out?
Don’t take this the wrong way, as I don’t mean to be a jerk, but DO NOT come to the forums wanting nerfs if you DO NOT have experience with both sides. It’s infuriating that you’ll defend whatever makes things easy for you, as opposed to fair.
Thats not fair to every killer main in the game. There is already an extremely low population of killers because they just aren’t fun to play for most people because of how stressful it is. Please be more considerate here. -
Thats like saying that iron grasp should counter decisive strike. Why would making a perk useless be a good idea? No perks counter eachother, literally everyone would run the counter for Franklin’s and it would be a waste of code and utterly pointless to use. Not a good idea at all.
They are advantages that you have to LEARN to play against. Survivors don’t NEED consumables to win, really you don’t. They are simply convenience items.
you should try hiding more and not getting whacked as often, plus you can go back and pick it up easily. I’ve hit the same guy a total of six times and each time I found him he had that same flashlight. Git gud.
Franklin’s Demise is one of the only perks for killers that allows us to take some of that control away from you, and apply pressure as a threat. -
None of you are grasping what I am saying except for the first guy. It’s seriously annoying.Master said:@DarkWo1f997 said:
Master said:Killers need to be viable without addons, just like survivors are.
If you give them common addons for free that wont change anything and just fyi, you should have enough BP to run common addons every game
I don’t. I had no bloodpoints when I prestiged. I’m new it was a mistake, but I shouldn’t be punished because I’m not buying addons. That’s stupid. Why are the developers ok with this?
Seems like you ignored the big warning when hiting prestiged and yet pressed continue, yes thats your fault

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The game never says I should have anyone else leveled. I have a level 43 hag but still, what’s the point of prestiging if I’m just going to need to spend the bloodpoints on another character that I am playing?Milo said:@DarkWo1f997 said:
Maxi605 said:@DarkWo1f997 said:
Master said:
Killers need to be viable without addons, just like survivors are. If you give them common addons for free that wont change anything and just fyi, you should have enough BP to run common addons every game
I don’t. I had no bloodpoints when I prestiged. I’m new it was a mistake, but I shouldn’t be punished because I’m not buying addons. That’s stupid. Why are the developers ok with this?
Its a grindy game, you shouldn't prestige without BP's saved, the devs are OK with not making the game easy.
Again, it’s not easy that I want, it’s that if you don’t have blood points, you’re in debt and won’t be able to crawl out and stay on your feet if you have to spend more than you earn. That’s the problem, it leaves you stuck. And therefore discourages playing the killer.
Question. Do you have literally anyone leveled before you prestiged? If you don't then WHAT ARE YOU DOING PRESTIGING?
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Oh nevermind I’m stupid. A lot of console folks do that.Master said:@DarkWo1f997 said:
Definitely not hard like you say it is. Flashlight saves are so easy to do that killers need to be facing a wall or tree when picking up a survivor to avoid the beam. It’s fine where it is, and you guys just body block hook and sandbag save anyways.You survivors don't need anymore power, get better.
Are you insane?
A survivor once wants to increase gen time and you block him? Who cares about a slightly longer pickup animation, just slugg them.
80sec to 120 sec would be an insane change for killers -
What are you even talking about my guy? I didn’t block anyone, I’m not suggesting change I AM AGAINST IT. My head is hurting.Master said:@DarkWo1f997 said:
Definitely not hard like you say it is. Flashlight saves are so easy to do that killers need to be facing a wall or tree when picking up a survivor to avoid the beam. It’s fine where it is, and you guys just body block hook and sandbag save anyways.You survivors don't need anymore power, get better.
Are you insane?
A survivor once wants to increase gen time and you block him? Who cares about a slightly longer pickup animation, just slugg them.
80sec to 120 sec would be an insane change for killers -
Definitely not hard like you say it is. Flashlight saves are so easy to do that killers need to be facing a wall or tree when picking up a survivor to avoid the beam. It’s fine where it is, and you guys just body block hook and sandbag save anyways.
You survivors don't need anymore power, get better. -
Honestly I just want permanent combat straps.
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Again, it’s not easy that I want, it’s that if you don’t have blood points, you’re in debt and won’t be able to crawl out and stay on your feet if you have to spend more than you earn. That’s the problem, it leaves you stuck. And therefore discourages playing the killer.Maxi605 said:@DarkWo1f997 said:
Master said:Killers need to be viable without addons, just like survivors are.
If you give them common addons for free that wont change anything and just fyi, you should have enough BP to run common addons every game
I don’t. I had no bloodpoints when I prestiged. I’m new it was a mistake, but I shouldn’t be punished because I’m not buying addons. That’s stupid. Why are the developers ok with this?
Its a grindy game, you shouldn't prestige without BP's saved, the devs are OK with not making the game easy.
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Oh that’s what it is? Every PC video I’ve ever watched the killers can see more and I thought there was an FOV option. Unfortunately now I’m going to look stupid forever because I cannot delete posts. Sorry about that.TheHourMan said:Pc doesn't have FoV options either in Dbd. This is for balance reasons. They give the killer tunnel vision in order to make escaping viable for survivors. There are two perks in the game that increase FoV though: Shadowborn (a Wraith perk) and Monitor and Abuse (a Doctor perk)
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If you defend the game and pretend like it’s faults aren’t faults then it won’t ever get any better.KiraElijah said:
I had to rebuild wraith, you can rebuild pigDarkWo1f997 said:
so many other games have a ranked and non-ranked mode. This game doesn’t even have a leaderboard. Why do we have a ranking system? I prestiged my pig. I want to rank her up again but I shouldn’t have to go back to rank 8 for prestiging. That alone proves the game is unbalanced.KiraElijah said:
If you want BP do normalDarkWo1f997 said:
Yes. Let me actually sit there and advertise a private match. I want to jump into a game, and still earn bloodpoints.KiraElijah said:There is, KYF -
so many other games have a ranked and non-ranked mode. This game doesn’t even have a leaderboard. Why do we have a ranking system? I prestiged my pig. I want to rank her up again but I shouldn’t have to go back to rank 8 for prestiging. That alone proves the game is unbalanced.KiraElijah said:
If you want BP do normalDarkWo1f997 said:
Yes. Let me actually sit there and advertise a private match. I want to jump into a game, and still earn bloodpoints.KiraElijah said:There is, KYF -
Yes. Let me actually sit there and advertise a private match. I want to jump into a game, and still earn bloodpoints.KiraElijah said:There is, KYF -
I don’t. I had no bloodpoints when I prestiged. I’m new it was a mistake, but I shouldn’t be punished because I’m not buying addons. That’s stupid. Why are the developers ok with this?Master said:Killers need to be viable without addons, just like survivors are.
If you give them common addons for free that wont change anything and just fyi, you should have enough BP to run common addons every game -
Agreed.Master said:Killers need to be viable without addons, just like survivors are.
If you give them common addons for free that wont change anything and just fyi, you should have enough BP to run common addons every game -
Well getting in the killer’s face and getting hit instead of being stealthy is a huge screw you to the killer. I don’t think running around like a power ranger is how the game is supposed to be played. But we have just come to accept it because it’s been there for so long. The game’s tutorials even specifically tell you to stay hidden, and yet, it’s all about juking.White_Owl said:The idea per se is not bad, but it has the problem of forcing survivors to use medkits (which can be totally countered by Franklin's Demise) instead of other items, and it's a huge "[BAD WORD] you" to solo survivors while SWF would do just fine. Forcing team play in this game is never a good idea.
If anyhing, we are restoring this game to it’s original image with this change, and thus I will continue to push for this. -
Honestly, we need to get it as far away as possible from where it was, and never look back. Because that’s what killed this game so fast. It’s coming back because the game is improving. No more room for setbacks. They’re doing very well so far and especially with the anti-loop patch coming out soon.Encoe said:Over the last year or so that I have been playing dead by daylight I've noticed that the game has gone from fun to there is no way you will win as a survivor. Literally in the latest patches survivors have been getting nerfed again and again and killers keep getting buffed. I get that you are trying to make the game more of a hide and seek kind of thing but you are forcing this idea so hard that you just make the game less and less fun to play. Honestly no one plays this game to hide from the killer that's not fun, you play to juke and feel good about yourself. That's the main reason people keep playing and if you don't want poeple to lose interest in the game you should stop nerfing looping, 360, infinites and all of the stuff survivors have to survive. You are forcing the idea of hide and seek so hard that you can't actually see you are making the game less and less fun for survivors.
Sorry if I seem too aggressive I'm not making this to attack the developers and game designers don't get me wrong I am still addicted to the game but I am afraid that if this keeps going on for some time, people will lose interest in the game and so will I. Again just some general ideas I don't mean any harm torwards the developers I might be completely wrong but these are my current thoughts about the game.
( I would love to hear the thoughts of other survivor and killer mains too) -
LMAOOOO LOOK HE GOT A FOUR MAN ESCAPE AGAINST THE KILLER HE WANTS NERFED! YOU LITERALLY JUST DISPROVED YOUR OWN ARGUMENT.Killmaster said:For people questioning my proficiency and who only have to say "get gud" this was at solo que red ranks against a billy with BBQ, the only thing that would have stopped him from 4king was that he didn't chainsaw instadown and instead went for standard melee hits on a smaller map Shelter Woods which leaves his bbq relatively useless.

I don't even want a hard nerf literally a 20-30 second cooldown to stop him from snowballing every game with down, hook, bbq, unhook, return to hook, down unhooked, hook, bbq, hook, down, unhook, return to hook ect ect. It's not fun or interesting gameplay. He's in a constant chase after first hook that doesn't end.
Dude literally if you’re going to complain about billy, just because this one didn’t chainsaw charge doesn’t mean you should put a picture of you escaping a four man. If t doesn’t disprove it, it definitely hurts the argument. 😂 -
Because getting rank 1 with survivor is sooooooooooo hard. Why don’t you try getting to rank 1 with killers? Because if you played killer before, you wouldn’t be making stupid one sided complaints.Killmaster said:For people questioning my proficiency and who only have to say "get gud" this was at solo que red ranks against a billy with BBQ, the only thing that would have stopped him from 4king was that he didn't chainsaw instadown and instead went for standard melee hits on a smaller map Shelter Woods which leaves his bbq relatively useless.

I don't even want a hard nerf literally a 20-30 second cooldown to stop him from snowballing every game with down, hook, bbq, unhook, return to hook, down unhooked, hook, bbq, hook, down, unhook, return to hook ect ect. It's not fun or interesting gameplay. He's in a constant chase after first hook that doesn't end.
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Survivors have the choice of not bringing addpns, killers do not. I disagree with you.powerbats said:@DarkWo1f997 said:
Im sure you and I can both agree that killer’s without addons is suicide at rank 1. That’s a problem.
If you're at rank 1 and have no addons that's a problem on your side since killers can get more bp. You also have a choice when going through that Bloodweb. If you''re constantly blowing large amounts on 1 side for a few addons then you get stuck with low level crumbs.
The survivor Bloodwebs are no different in that they're also rng based and you have to choose wisely how you spend that bp. If you're running low then use the correct offering that gives you the most bang for your buck.
As a Trapper main I always run Distressing rank III so I get 100% more bp in Deviousness category. Which for a trapper is placing traps down.I always get a lot of points even if I only 1 get 1 sac. It's really not that hard to maximize your bp gain as killer.
The only time you should be low on items is when you're about to prestige otherwise it's your fault you've ignored them that long and not bought anything.
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My dude you tell me to get good and you don’t even know what RNG means? Anyways, as the previous reply stated, it’s a random numbers generator. This means the outcomes of what you actually get to spend your blood points on every time you get a new blood tree, is determined by RNG randomly picking and choosing with no correlation at all. All by chance.KiraElijah said:What does RNG mean?
Im sure you and I can both agree that killer’s without addons is suicide at rank 1. That’s a problem. -
Same I’ve had the game 16 days and was really shocked to find that bleeding actually had no effect other than cosmetic for tracking, and even then it’s not very helpful.Wolf74 said:Actually when I started playing DBD and maining killer, I also thought injured survivor would drop down at some point.
I also believed that Sloopy Butcher would really speed up dying on the ground.
Man was I wrong.
Those things seemed only logical to me. -
Thank you, it makes me very happy to know that I’ve only gotten positive feedback from the community so far on this. I’m glad this is getting somewhere. Hopefully the devs see it!Wolf74 said:Very good direction of thinking.
Some mechanics would need tweaking and simplification, but in general this is a very good idea.
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How is it too complicated? Its a simple concept that’s explained extensively to prevent any misunderstanding. It seems like a lot but to really not.M2Fream said:Its too complicated.
I think sloppy butcher should be changed to a very rare perk and affect dying bleedout time by 5/10/15%
I also think Knock Out should affect hooked survivors -
Right but I think the “slight” improvements to ability speed should just become the base speed for killer abilities, and the rest being just add-ons. We can’t have the slow speeds we have now.Incarnate said:I completely agree.
In my opinion, addons should not be a resource, it should be that they can be freely switched between, without losing them when entering a match, and the addons should be balanced around this. However some addons add a bit more than just functionality, some have a greater impact on the gamebalance. The same can be said about the addons for survivors, where if addons is changed for killers, so they will want it to be so they can freely switch the addons and not lose them after a match. I think addons should be about playstyle.
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This is completely backwards of the truth. It’s us killers who suffer, not those that don’t actually try to learn the game.Encoe said:Over the last year or so that I have been playing dead by daylight I've noticed that the game has gone from fun to there is no way you will win as a survivor. Literally in the latest patches survivors have been getting nerfed again and again and killers keep getting buffed. I get that you are trying to make the game more of a hide and seek kind of thing but you are forcing this idea so hard that you just make the game less and less fun to play. Honestly no one plays this game to hide from the killer that's not fun, you play to juke and feel good about yourself. That's the main reason people keep playing and if you don't want poeple to lose interest in the game you should stop nerfing looping, 360, infinites and all of the stuff survivors have to survive. You are forcing the idea of hide and seek so hard that you can't actually see you are making the game less and less fun for survivors.
Sorry if I seem too aggressive I'm not making this to attack the developers and game designers don't get me wrong I am still addicted to the game but I am afraid that if this keeps going on for some time, people will lose interest in the game and so will I. Again just some general ideas I don't mean any harm torwards the developers I might be completely wrong but these are my current thoughts about the game.
( I would love to hear the thoughts of other survivor and killer mains too) -
Indeed. And on top of that you can’t see jack pork with all that non transparent grass in your face. You’re at a speed, momentum, attack, and sight disadvantage. Yikes!Chroma said:going into stealth as piggy in general just isn't that good its faster to just run around outside of stealth mode
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YES! We NEED permanent combat straps! Yes yes yes!Doc_W__HOLLIDAY said:Pig is one of my mains and I disagree with this. I land about 90% of my Ambush attacks. It should not be a 1-shot down due to how easy they are to land (if done right)
The only kind of buff Ambush really needs is maybe built-in Combat Straps and the roar coming after you start lunging. -
Yes, exactly! That’s what I’m trying to say.BasementLeatherBoi said:Do you mean like a league of legends style system? Where you have ranked matches and unranked matches but who you get matched up against is determined by your actual rank.
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Because if your contender rank decreases, you won’t care because it doesn’t effect your actual rank. It’s a seperate rank for just screwing around.Master said:What is the purpose of a "contender rank" if it would be overwritten by your actual rank.
That doesnt make any sense to me -
Crouch speed should actually be the same speed in my opinion. I totally agree. And on top of that in grassy maps you’re virtually blind because of a combination of grass in your eyeballs that doesn’t become tansparent when near, and the fog. It’s just aggravating.Chroma said:the difference between the pig and hill billy is billy only has his chainsaw the pig has traps if the ambush was insta-down it would be op. i think the ambush is just in general not a well made ability its useless. the only time i use it is to sit on the hatch or sneak up on a gen which i un-crouch instead of ambushing because its fast to just hit them with a quick swipe than waiting for the ambush. A really big problem with the ambush is you walk slower while crouching which is absurd there is almost no point in crouching at all as the pig.
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If you would have read the whole post, you’d know I ended up changing my mind through civilized discussion and agreed with another user on the changes that actually need to be made. I get 4k’s with pig and I don’t use perks. It’s just a little bit irritating sometimes when you start the chase and it feels really slow because of the sudden halt in momentum haha.KiraElijah said:
It’s solid advice, take it OP
This isnt really a problem with the game though, it’s just something I have to get used to because we Xbox folks don’t have that scrumptious FOV slider I do so yearn for. -
Uh. No it doesn’t bud. Xbox One user here. That is false. Rank 1 Oinkers from the box of X here to tell you that survivors are still mostly successful. I only get 4k’s when they make mistakes, just like everybody else.CoffengMin said:@Mister_xD said:
not a single killer needs a nerf right now.
unless nurse, they ALL need buffs.uhhhh no? killers shouldnt get a 4k every game , as i said other times balance is 2 die 2 escape and at least on console that happens most of the time
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You’re hired.BasementLeatherBoi said:@DarkWo1f997 said:
BasementLeatherBoi said:I’d agree with this if survivors got a similar nerf. Once one gen is completed all other gens are locked for 60 seconds. This effect triggers every time a generator is completed. Oh and the generators can still be damaged and regress while locked from survivors. I think it’s a fair trade off. What do you guys think?
No. The game would be very boring when it’s that slowed down.
That’s kind of the point. Fight fire with Fire, except in this case I’m fighting a stupid idea with another stupid idea.
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The hell? It only takes a few matches to figure a killer out at most. Do some research dude. Or just uninstall.BigBang said:Is It worth to play 1000 hours to be better and finally be able to proprely play the game and counter those killers ? Is'nt it easyer to just play a game where i can have fun right away ?
How this game and community can grow with this mentality ?
And so, how do you counter them ? -
She’s not op, not even close.Ihatelife said:Finally the hag is op
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Nah, you can just loop us for fifteen years. I usually have to shave after each encounter and check if I missed my birthday.
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Yeah I think that’s a better idea. One hit down’s definitely wouldn’t be balanced. Good point I agree.Gibberish said:I think they need to improve the other aspects of it.
Faster Charge-up speed, faster sprint speed, make the roar/insidious screech happen on hit instead of at start of sprint, make Pig more stealthy while crouched (immunity to aura reveal/detection abilities like T1Shape), ect.Just sticking an instadown onto everything doesnt make it good, otherwise Cannibal would be top-tier.
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No. The game would be very boring when it’s that slowed down.BasementLeatherBoi said:I’d agree with this if survivors got a similar nerf. Once one gen is completed all other gens are locked for 60 seconds. This effect triggers every time a generator is completed. Oh and the generators can still be damaged and regress while locked from survivors. I think it’s a fair trade off. What do you guys think?
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YOU FEEL CHEATED IN GAMES?! Why don’t ya try killer and rethink that statement.Killmaster said:@pandorayr said:
@Killmaster said:
MineAntoiya said:Agreed, git gud.
pandorayr said:No, git gud.
Okay what is the counter to Bbq and billy? Define “get gud” besides looping, sprintburst, bnp, flashlights, and decisive? Do you have any valid discussion or insightful opinions? There is zero stealth play once a billy hooks someone, just constant chases with the threat of instant downs. No counterplay. Period. No other killer has a secondary ability that can apply as much pressure as Billy’s chainsaw with bbq. You all know it’s broken, without it most killers would 2k-3k at high ranks instead of constant 4ks.
Insta chainsaw doesn't exist, he has lost "insta chainsaw" when he changed Tinkerer in the last chapter, all killers should be just strong as Hillbilly, he has to be reference for other killers.
Learn to play first, this game can don't be adjust to people without any skill.
I'm referring to his ability to one shot survivors with a single hit, shutting down most chases quickly. I'd argue that Huntress, Myers or Clown are more-so what the devs should strive for in terms of balance. Besides the occasional permanent EW3 Myers I don't feel cheated in games with them and generally enjoy the chases/mindgames involving them. Billy is just flat-out annoying,, my problem is moreso with his synergy with BBQ and less with Billy's mechanics all-together however in comparison to other killers his abilities are leagues above others with clowns toxin coming close third behind the nurses blinks. To put it in simpler terms playing against a billy with bbq is just plain unfun, my change would atleast give people a chance to hide before he appears right next to them, billy can close the distance in under 5 seconds on big maps leaving very little time to hide, by the time he hooks 10-15 seconds could have passed anyways, it gives time for people to maneuver or finish gens after a down. Bbq isn't a big problem on slower killers, but on billy it is too much.
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Those chains are spinning faster than you think. It becomes a chunk catapult.palotheas said:I'm wondering why he doesn't have to clean up his chainsaw after using it on a survivor, would it be gummed up with survivor bits? But I don't even wanna Google whether that would be a thing or not irl. -
WARNING TRIGGERED RANT INCOMINGKillmaster said:
Not an argument, hiding behind a gen isn’t a counter to bbq, I can’t control other survivors who can’t loop either and get downed with 10 seconds. Unless you can get gud and 4k without bbq your opinion is irrelevant.SadonicShadow said:
Its good advice, use it.
So you want his primary attack to be the same as his secondary attack because you can’t move in a circle and evade a killer that feels like he’s steering a truck with no power steering?
Also how is his opinion irrelevant? I’ve gotten rank 1 4k’s as Billy boy Cletus just two days ago and I didn’t use ruin or any hexes, or barbecue. So my opinion is relevant according to your logic that makes zero sense. So here’s my opinion, you need to figure out how to juke before you come to the forums and declare something unfair.
Why dont you try killer and see if you don’t have panic attacks and stress crashes within the first 5 minutes? I guarantee you that you will be having Vietnam flashbacks and hearing artillery fire in the night it’s so bad. Because of people like you who refuse to trust the devs who extensively tested and adjusted billy over the years, and you complaining to the point where killers are nerfed extensively and two are currently extinct from being usable entirely, we killer mains don’t have nearly as much fun playing as the killer. Many don’t enjoy it all. It’s frustrating, not rewarding, unfair, and what’s our compensation for the pain and suffering we endure? Cocky survivors T-bagging and calling us trash because you don’t realize it’s not your skill that won you the game, its the game
heavily favoring survivors that won you the game. And out of a roster of over 9 killers, only THREE are viable for ruby play. T H R E E. Nurse, Billy, and Hag. With the exception of those insanely talented idlers that can still run survivors somehow with killers that suffer a major disadvantage due to the nerfs.
Youre the real heroes of this story.
But anyways.
Meanwhile you guys can run circles around us and treat us like your little ***** and bully us without any add ons because your perks are broken and overpowered when all four of you use them.
Thats my opinion. Git gud, get stronk, get swol,
- Rank 1 Oinkers.
Merry Chrystler. -
Well maybe not a one shot, but some sort of status effect or something to counter the fact that most of the time in certain maps all you do is lose your target after a lunge. I think there’s just so much the killer has to deal with right now and it’s hard to improve characters individually to combat players that aren’t playing the game as it was designed.Swiftblade131 said:@DarkWo1f997 said:
Hillbilly’s chainsaw charge is an instant down and works nearly exactly the same as Pig’s Ambush. The problem is, Pig actually has to hold still and be crouched to initiate an ambush. And executing a successful ambush doesn’t feel rewarding or fun when it does exactly the same damage as the primary attack when it has extra lunge and is harder to use.In short, by making ambush a one hit down, she will feel much more enjoyable to play, and be more exciting to play against.
Cause that doesn't sound stupidly strong. She still also has the head traps remember. Which is probably why it isn't 1 shot.
Unless it becomes harder to control like a Billy Chainsaw then no.
In no world should it be 1 shot with that amount of speed, surprise and control.
This is difficult. -
Yeah I’m a pig main too. I guess it just doesn’t feel as good as it could because of self aid. My blood bar post hopefully makes its way to the devs, it would balance the game quite well.
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I think I get what you are saying. I actually had a similar idea that works with 25m radius of a survivor who has vaulted twice in that area triggering and buffing Bloodlust. Unfortunately for some reason it got taken down and is “waiting to be approved by a moderator”.Larcz said:
Sry for my english.Basic you hit surv you got blood lust lvl up.DarkWo1f997 said:...Heh? -
...Heh?
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EDIT: self aid perk will stop the bleedout status effect, but will not restore the health of the bar, only teammates and first aid kits can restore that.
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Yes I’m new. Figured it would possibly be futile but just in case there’s a very small chance, it’s worth it.