Burniebotss
Burniebotss
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Comments
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@WolfyWood said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3788500#Comment_3788500
It's so funny because OP expected people to forget you can prestige 100 a character without ever playing them.
said…most. I watched a dude p100 demo with no games. But you have to be devoted to actually keep putting points on a killer you don’t play then
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@09SHARKBOSS said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3788427#Comment_3788427
you do you buddy just please dont tunnel or camp unless they are toxic frist
I’m not, just saying I’m not going to never do it
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@BlightedTrapper said:
I think it's a good exercise in empathy to not make others miserable in a match, within reason. If someone just got off a miserable shift at their job and wants to relax on a game, I don't want to make them hate their life even more.
I don’t make them miserable, I just don’t make them happier than they make themselves
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@ReverseVelocity said:
We're really Us vs Them-ing the prestige system now? 😭😭😭
I can't with these forums sometimes.
no, I didn’t say they’re bad, I just said they aren’t impressive like killers
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better then nothing
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But that…………..
Actually wait that seems like a non toxic emote idea. I like it
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@VomitMommy said:
Survivors bringing lithe and windows of opportunity just to run to yellow and waste the killer's time
I am in this post and I don't like it...
I never give up on either side tho. Well, games in general.
you don’t, other people do
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@Predated said:
Already predicting this because more and more survivors are legitimately getting tired of it.
So 85% of games:
Pop, pain res, grim embrace. Almost a neccesity on low mobility killers, removes all interactive options for survivor on high mobility killers.
So a quick chaser like blight, even if survivors do 3 gens seperately, pain res applies to the highest gen, block all gens when they run off, pop once its unblocked.
The counterplay to this? Hiding. Waiting till the killer has left, finish a gen, hide again. No chases, no running around the map. Just hiding.
I miss the days when gen regression was mutually exclusive with Ruin and Pop like Exhaustion perks. Cant wait to see regression perks become mutually exclusive again. Individually buffed, but exclusivejust change gens bhvr no one likes them
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@caipt said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3785290#Comment_3785290
exactly it'd be pretty silly to gut everything that makes spirit unique so a small percentage of players have a better time vs her
so… a ######### you to people I guess
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the downside is very…useless because they’d find you eventually
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@WolfyWood said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3783171#Comment_3783171
I like how the OP and others can't just admit that they want a guaranteed 4k in a 2v1.
isn’t that…a killers job…
They kill
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@nam said:
This play style is rised in Asia servers. The Key perks are Knock Out and The Third Seal. You don't hock cuz the sacrifice bar is increased to 70s, which makes hocking make no benefit, instead, you hit one down, let him bleed to die, and go to find the next. Knock out and the Third seal will make survivors take much time to rescue others. The advantage of this play style is when you hit one down, and you are chasing the next one, another survivor has to run around the map to rescue which takes much more time than rescue from hook, while only one survivor can do the gens.
I just use it for the muffle effect 😎
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@Hex_Ignored said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3787876#Comment_3787876
"Plentiful counterplay"
Please explain what plentiful counterplay there is (without comms) when a leatherface stands 16m from a hook and moves in whenever he sees someone get close.
it got increased again
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@NoctgamingHD said:
- he has immense speed, and has no slowdown what so ever in changing forms, so effectively you can transform to wolf with out any Slowing of your movement whatsoever.
- WOLF FORM bite does need to be charged at all, there is no way to combat this form bite attack up close no matter what you do, on top of the fact that he has increase movement speed in this form, making it nearly impossible to escape it. and while it intial long charge is dodgeable it secondary attack is nearly impossible to dodge unless your dealing witha console controller player.
- Bat Form speed increase is massive, and it ability to change back is to fast giving you no time to escape the kill or put distance between each other.
In term Player and DEV can understand even Lich has CD on his many ability on top of the fact that you cant strike right away after using these spells, where Dracula Bat form is equivalent to Lich Fly, Dracula can attack right away afterwards and doesnt slow down his movement at all after return to a atack form. tranforming into wolf doesnt slow his speed and maintain what he has constantly making it nearly impossible to outrun in any format even with sprint burst. for you to understand this, when lich uses a spell he slow down for a hot sec like prepping while moving you need to slow down so it doesnt drop or something. Lich does the same thing you use a spell and it slow u down as you are preparing to use it, Dracula on teh other hand has no Slowing or pausing in his transformation movement or anything else giving him the Speed edge he needs to close distance and make it impossible to dodge him
Not to mention his wolf form is ignoring the Camping safety function
it’s been a day yall
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the fog looked trash anyways
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@Sirdecking said:
Survivors leaving me for more than 70 seconds on the hook only for me to get to the second hook stage makes me want to uninstall this game permanently. What a boring game and a terrible playerbase and community.
welcome to dbd
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@Doxie said:
So as a survivor, I always hated this game play. I mean why even bother...instant kills etc. now that I'm mostly doing killer and working on achievements, I finally got this one. Was not easy mostly with survivors basically living in lockers. Nothing but 4k every time…just not the right kind. Anyhow glad I got it
That being said, what I learned was.....why would anybody run this except to get the achievement? My points were lousy, no prestige, no pips, low blood points. I guess I'm just curious. Love Myers and love playing him. Scratched mirror is fun, vaulting Myers is fun. When I'm done with the achievements with the other killers I'm definitely going back to him. I guess I'm just trying to understand or perhaps there is a way to play that style and still get good rewards.
Thanks!
fun. Not everyone likes ring around the Rosie until gen pops simulator. I like being Myers
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@Rugalraim said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3787217#Comment_3787217
Booooooo!🍅🍅🍅🍅🍅🍅 That's a giant L.
it was here less than a month ago, give it a break T-T. Other game modes are nice
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@Toystory3Monkey said:
1st person is one of best parts of playing killer in this game.
you feel so immersed.
no way i would trade that for slight comp advantage.
wouldnt mind 1st person survivor modifier.
it’s not immersed, the game isn’t immersive, you worry more about gems, and you can’t see 10 dollar cosmetics
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@Wraff said:
Which of these two would you say is the worst killer ever made? Which is more anti fun and brain dead?
honestly, this is a stupid question. Let people play their killers and stop sending them threats y’all I got three yesterday as skully
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@goobywooby said:
The past three games i've played were just getting tunneled, facecamped, unhooking myself, having no time to run the killer and rinse and repeat. It's so unplayable, especially when my challenge is unhooking teammates.
either you like or not, they’re strategic
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She’s not strong you’re just bad against her, though there should be a timer to stop loop dropping but that’s it
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@Peanits said:
We're more than halfway through the year! Time to check in with the live updates the team will be working on for the rest of 2024.
https://us.v-cdn.net/6030815/uploads/705V9ZEI44D2/roadmap-eclair.png
As always, timelines may change, but we'll keep you updated as we progress.
the finisher Mori who dint remove mori offerings
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@Ayodam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3786358#Comment_3786358
It could be the killers you’re playing as, it could be survivors burnt out, it could be survivor pessimism. Whatever the cause, making the game more miserable for survivors isn’t going to change it. You just can’t force players to play out a game they feel hopeless about.
And Skull Merchant isn’t the only killer survivors dislike facing. A lot of them are overtuned in the eyes of survivors now (Hillbilly, Leatherface, Singularity, and more).
then they put the game down, simple. If they’re burnt out stop playing
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@NarkoTri1er said:
i think 2 gen perks are pretty much enough.
I stopped using aura perks long ago since you build up game sense with time, and i managed to have a final go-to build consisting of Pop-PainRes-Corrupt-Agitation
that’s three gen perks
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removing hallucinations removes weakness
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@Toystory3Monkey said:
because you shouldnt be rewarded for direct shots with the power using bouncing projectile which is what gives it depth.
why would you be creative with your shots and use environment when you can just point and click?
every other ranged killer: B) it should at least infect
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@CountOfTheFog said:
Lara Croft for example talks when spawning in a trial, after getting healed, when opening an exit gate, when a Killer chases her.
I honestly find it distracting and would like a simple option in the main menu to turn off the voice lines.
they’re quite literally the only thing survivors have to themselves. They’re all a Dwight skin . Killer at least get new gameplay
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@pandorayr said:
The reason why nobody wants to play The Hag is simple although she has potential, her power to camp on hooks has weakened with the borrowed time base kit and the nerf for camp and the fact survivors can remove traps without a flashlight for this reason has lost quite a bit a power and I recommend making 3 adjustments.
Increase movement speed from 4.4 to 4.6ms.
Increase terror radius to 32 meters. (this compensates for the base movement speed)
Increase the speed to install phantasm traps to 0.7 seconds.Remove add-ons to set traps faster and add addons such as this one:
https://us.v-cdn.net/6030815/uploads/G6K03AI2IXMS/92ed29328a8a6e1b5eeaa2c3f2a8c823.png
With these numerical adjustments the Hag will gain a lot in playability and it will be more common to find her in games.
You can always make changes later if you feel the Hag is getting too strong but this is preferable to have a killer in the game with little use.
It’s impossible to make hag fun , I played her a lot to p11. It’s just camping objectives and no chase. The chase Adonis are weak even if they’re fun, no hook camp counter either.
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I’m sorry that some people have disabilities:)
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they should add something just enough for hard of hearing, in a very close range (16 meters) . On your sides on your screen it will spike in their general direction (right, left, back, up) no angles but enough to understand where they’re at.
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@caipt said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3785201#Comment_3785201
or you could just use headphones and then its fair to face her. This is like bringing no perks and complaining when you die.
I think some of you forget that some people can’t hear as well as you might be able too. They shouldn’t have to lose because a disability
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@Firellius said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3785066#Comment_3785066
Oh, so survivors are bad for not wanting to have to pull off all kinds of extra stunts to counteract a killer going AFK at hook, but it's fine for killers to throw a tantrum when they don't want to adapt to their free kills coming in 20 seconds later.
Y’all are grown adults T_T stop arguing like children neither are right now drop it
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question ? Does this apply when survivors are near because if not then hook rushing it uncountable by what I see.
A few possible changes to make it better for everyone:
No hook escape attempts unless it’s endgame or you can unhook 100% so no more giving up
Hooking a new survivor instead of the same will give location of a random person (not when there’s two left) lockers aura will be shown if they’re in a lockee for some stupid reason. More blood points and why piece of resistance
intangibility: no endurance anymore, you lose collision and hit box until you interact with something important like an objective. No body locks equals no tunnel, off the record will give intangibility and make them harder to see like a distortion. Killers(just sadako) will have this also -
so…more m1, less skill showcase, another tunnler since deep wound, there’s no way to make him more fun, he’s simply built annoying but doesn’t mean you can’t counter him
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if you think about it it makes no sense it works
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there’s no way the devs don’t readd this
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that’s part of his power :D it’s not weave