Beefmur
Beefmur
About
- Username
- Beefmur
- Joined
- Visits
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Comments
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what does quickscoping have anythjing to do with his balance? Thats not the problem his problem is you cant shoot people over pallets and down them thats all he needs
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quick scoping doesnt matter because you cant quickscope more than one person so it doesnt really do much
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also no one except like 300 people play this game extremely sweaty and understand how the game actually is at the top 1% so i guess arguing with people is kinda dumb because no one really knows what they're talking about
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thank you for agreeing with me but i think its ok to have a worse huntress but it makes me sad because hes fun to play but hes just not good enough to play against a swf 4 man with meta perks. (which is 80% of the killer)
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this game isnt a 1v1 its a 1v4 also so being good in a 1v1 means nothing
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so bassically what im getting from this is hes only good with stbfl and the key addon otherwise hes cheeks. Also if survivors zig zag gl hitting them
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i mean hes just worse compared to huntress. Literally no point in using him over her
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i was talking about playing plague and getting looped around long walls what do you do to hit the survivors
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they also have about 8 second chance perks. But holding shift w isnt a problem just play blight
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just play blight smh i want them to hold shift w
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the chainsaw killers are a joke gasoline dseprivation and id use a gun
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just play blight. Blight go vrooom ima nascar
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its my favorite
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i was so so so so sad when i saw that that charm was survivor only
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ive noticed that out of all killers i play people dc and complain the most about plague i dont even do well they just give up :/
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ya green keys should be easily distinguished between purple ones
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lmao must be nice
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or you can just predrop pallets and be efficient on gens
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@CountVampyr said:
https://forum.deadbydaylight.com/en/discussion/comment/2025508#Comment_2025508
I don’t care because I really don’t take this game that seriously. A coordinated swf group would probably own me with or without a key so I’m not going to concern myself with the possibility.
i dont mean to be mean but why put your input on the opinion then
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@CountVampyr said:
I don’t get it. I was just killer and in two rounds in a row there was a key and neither one got used. Just do your job!
go against a cordinated 4 man and tell me that!
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i guess i shouldve rephrased by saying everyone spawns in a different corner my b not trying to be toxic
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@Beefmur said:
theres no reason why all 3 survivors should spawn across the map and get immediate pressure for just spawning in. Example if you go to one of the corners and get a down about 80% of the time 2 gens pop within 90 seconds. Let me reiterate the problem with mount ormand is the spawns.
did you guys not read what my first comment was about
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by game i mean patch
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@CLAUDETTEINABUSH said:
https://forum.deadbydaylight.com/en/discussion/comment/2024018#Comment_2024018
https://forum.deadbydaylight.com/en/discussion/235024/just-got-a-triple-escape-off-of-one-key
Yeah the devs specifically mentioned that changing moris was quite easy, it's just a number in the algorithm. But the rework of keys would take time, to add animations, test it, rework add-ons and revisiting perks and items that interact with the hatch to see if they needed some tweaking. I guess that they wanted to release them together, but since changing moris was really simple, and the community was still outraged with them, they decided they should change that a bit sooner.
i just dont understand why it takes so long. No other games get released with so many bugs. No other game is like blights pov will be updated after the 2nd ptb 3 patches after that
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mount ormand has the worst spawns though it seems at least for me
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must have a lot of friends if you go on the forums and just belittle people for having opinions
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lol i dont really care about your toxicity i just wanted to talk about balance
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even if it released without the nerf id still not run it theres perks that do its job better discordance surveillance
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@Zaytex said:
They're taking awhile in nerfing keys. It shouldn't be too hard to just adjust it so the key can't be used for an entire team and only allows the user to escape (I.E hatch immediately closes after they drop in it). Maybe add it so, keys can't drop after death for someone else to pick up (this should be universal for items IMO).
that rework would be so good
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gearhead is great if you compare it to monsterous shrine. I personally like running only gearhead 1 and stomping on people for the memes
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yeah the swf team were so bad too they said "didnt they already nerf keys" i guess they were talking about the change to being able to close the hatch.
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the point in me complaining is they said they were going to nerf keys but what did they do? nerfed moris which is fine but they didnt say anything and keys are yet to be nerfed :/
@Superyoshiegg said:
They managed to repair **at least** four of five generators, and were able to avoid you long enough for all three of them to find and make it to the hatch.
They've already said they're going to nerf Keys at some point in the near future, so what's the point in still complaining and asking for nerfs?
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i literally one that game they were all dead on hook aswell but ya youre right i lost because i got outplayed XDDDD
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i was playing plague i had 4 fountains around my 3 gen there was no way they were going to win sir
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im completly fine with how the hatch works with 1 person i just hate keys
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i just wish that only 1 person could use a key
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i had a 3 gen 1 dead they weren't doing the gens so i looked around and guess what happened??? "We are looking into keys" Then they nerf moris which is fine but they leave keys
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quentin mask or we strike
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hex patrick star: once the totem is cleanesed patrick spawns he screams at everyone leedle leedle leedle leee
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they should add a perk that takes oxygen out of the map and suffocates everyone
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play rank 1 killer than tell me its the same experience from 2 weeks ago
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can someone send this discussion to the devs please
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im not denying that the 5k hour killer goes against 20 hour survivors. I was talking more or less about the balance of swf and how a completive mode might help somehow with it. (as long as the killer gets buffs in the playlist)
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somebody give this man a job
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try blight
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id way rather go against a pyramid head than a spirit nurse. So do you want the same 2 characters to be the meta for the entire existence of the game.
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i remember when i played on controller my sticks wouldnt let me run at max speed :/ also run shadowborn it makes you think youre faster
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its so short though wasnt it like 15 seconds i dont think it will be enough
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they should make it so he can vault pallets in tier 3