BabyNurseIsa
BabyNurseIsa
About
- Username
- BabyNurseIsa
- Joined
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Comments
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I loooove playing Spirit and Nurse. With them I can get easier 4ks without ruin and I just have a blast playing them. My favorite m1 killer though is Pig and I still play her a lot of the time if I'm not playing either of those two.
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Wooo finally a place to put my biased opinions! ;D
- Nurse And Spirit are fine and shouldn't be touched
- All m1 killers deserve a base movement speed buff (basically everyone other than billy, nurse, spirit) so they can't be looped for eternity
- gen time should be increased
- facecamping should be punished harder
- dcing should be punished harder
- the devs shouldn't nerf killers because survivors complain about them being op
- bloodlust should affect how fast you can break pallets too
- swf should only be limited to 2 players and voice comms are an exploit
- they need to make pig's endgame traps pop at the exit gates again so she is more of a threat
- EDIT: they should also revert the emblem changes, and the killer adept requirements. pipping is harder and more unreasonable now.
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I wish they did too honestly. So people don't get their butt kicked in their current rank whenever they're trying out a new killer.
The best alternative to this is getting a friend and making a kfy lobby, then practicing using perks/killers with them there. But that still takes time and effort of another person.
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I will agree with you. While I do find it funny when survivors rage not everyone is able to just deflect those kinds of things. I would say block out words or terms like that or disable it completely like you said.
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Borrowed time and Sprint Burst are my least favorite. Because 1. If the whole team has BT they can just farm eachother off the hook with absolutely no downsides, and 2. is for the exact same reason you stated.
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@Mookywolf said:
im curious, a lot of nurse players i hear from say that the add ons that decrease blink accuracy don't really do anything. as a nurse main yourself, would you say thats the case? and if so, could a possible nerf just be to make lower blink accuracy more noticeable? obviously other stuff could adjusted to but i feel like that would help a little at least
I 100% believe accuracy as a stat of hers does not exist. This is probably the most likely thing they will be doing actually. At least I hope.
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@Bravo0413 said:
https://forum.deadbydaylight.com/en/discussion/comment/614830#Comment_614830
This /\..... blink 2x have a 45 second cooldown before you can blink again...... yup because that's "fun"......... the worse part is that us console players haven't even gotten a chance to really play her because the optimization is still horrid for nurse, so like.............. thousands and thousands of players across the world haven't gotten the opportunity to even master her in her current state but because the casual pc players dont wanna learn how to be unpredictable (I've seen 2 good players .. ussyliss and Tru3 run red rank nurses around to the point of frustration) nurse needs a nerf before optimization happens...... thanks PC survivors appreciate it...
I feel like this is what is going to happen, but we'll see. I feel really bad for console players too which is why I hope that they might make her easier to use like other people here suggested. This game is honestly such a dumpster fire in terms of balance and optimization.
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@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/614971#Comment_614971
Iron Will is not needed if you properly break line of sight instead of running straight to the next pallet, which is what about 95% of survivors do
The other 5% ragequits as soon as you hit them once
TOO many survivors I've played against as Nurse do this. Even my friends do this and, surprise, if you drop a pallet it's basically a free hit for her. Meanwhile in some games I've played against survivors who actually know what to do against her and have made the game more of a challenge as her.
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@ABannedCat said:
Basekit Nurse is fine. She is the only killer (Besides Spirit) that is not affected by horrible map design. Unmindgameable loops, where the killer's skill litterally doesnt matter at all. Where the killer needs to break the pallet, or wait for the window to be blocked. Without that its physically impossible to land a hit on any semi-decent survivor. No counterplay whatsover from the killer's side.
I do agree that her add-ons needs looking into it. And I am completely fine with the developers reworking them. But for the health of the game, please leave her base-power.
This is why she NEEDS to stay. People don't realize how good survivors have absolutely no counterplay aside from Nurse; so if it is in fact a nerf, survivors will 100% go back to being the main power role with no counterplay at all. (Spirit will be the only hope but then again she can still be looped sometimes.)
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While I do agree that this change was needed, I think that they kind of made the perk utter trash now. I wish they thought about it a little more before deciding to change it. Like they should have at least made it more doable but not so badly OP like it was before.
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@TheGorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/614206#Comment_614206
Hey man, not trying to get on anyone's bad side. I just wanted to say it, but if you really want to - I agree. I think Nurse will be unfortunately nerfed to the ground and I think that's how they will balance it, which isn't good. I would be scared also if I were in your shoes.
Okay lol sorry about that. I am sort of used to it in this community. Its just a running joke with some friends I have where we call eachother baby killers if we mess up so that's why it's my name I just wanted to clarify in this post so I didn't look like a noob who doesn't have a clue about Nurse or the game.
That was honestly the first thought that came into my mind as soon as the devs clarified they were going to be looking at her. Sometimes I wish they would think more before making concrete decisions about nerfs or buffs but it's kind of hard to balance a game like this, even though there are changes that we can all suggest.
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@TheGorgon said:
not a baby nurse, that was the joke LOL. - Kinda a haHAA cringe
Hey at least it's not as cringe as going on people's threads and posting unrelated comments about how cringeworthy they are.
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@Usui said:
https://forum.deadbydaylight.com/en/discussion/comment/614178#Comment_614178
Good thing i'm a solo player. I don't care about your SWF outcry when that imba exists
While I do agree that solo players have it worse than swf, especially against Nurse, I still stand by what I said. The people who learn her complicated power deserve the power, and as long as swf on comms exist then Nurse should exist too.
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@fluffymareep said:
They could be looking into making her easier to play and pick up.
While this could be the case, it would just make people cry harder about her I find. If people are already saying she's too op and shouldn't be in the game, then what of her if she suddenly gets easier to play? That idea scares me.
It would be cooler if she was easier to learn (IMO I think her power, because it's so hard to learn, is deserved once someone masters her.) but then people would just complain more.
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@Usui said:
I sincerely hope that's the case, she doesn't belong in this game.
No offense but I could tell immediately you were going to comment something like this just because of your profile pic.
Nurse shouldn't be completely removed from this game as long as swf still exists and I am standing by that.
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I used to think DCing was funny... but now it's just ridiculous especially when playing survivor! The devs really need to step up their game!
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@Ember_Hunter said:
https://forum.deadbydaylight.com/en/discussion/comment/613830#Comment_613830
:( Nurse is one of the most fun killers for me to play against, so a major nerf would make me sad and disappointed.
Same. I love playing as her and against her.
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@chosun129 said:
Do not worry too much.
This game also has nurse users on the console.
If they are not terrible idiots, they will consider console users before patching.
You're right. We'll see.
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@FrenziedRoach said:
Her addons needed a look anyway. Most people are in agreement the extra blinks were kinda stupid.
I think they are too; I just don't want them to make too many changes to her base kit.