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Arbmos1998

Arbmos1998

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Arbmos1998
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  • @Ruma said:

    If he placed you there it would mean you either was AFK since you could have just went out after he dropped you or you linda wanted it to happen..

    Anyway, i hope you reported him.

    I knew the match was over so I simply allowed them to down me so I can move onto the next game, he started to drop me then on the last drop dropped me in the corner. I assumed at first they wanted my Med Kit as killers love offerings right? Clearly this isnt the case xD

  • from what i have seen reports do absolutely nothing. Since Tru3 lost his FW status he has gone against a lot of cheaters and exploiters. He reports them and a few days later he comes across the exact same accounts again, If a popular streamers reports mean absolutely nothing my report will definitely mean nothing.

    I agree DC is lame when the match isnt going your way and I understand that's why the DC penalty is in but at the same time we know players in the DBD community for whatever reason are very sadistic and toxic but in situations like this it is quite yikes that myself or anyone who experiences this has to get a punishment.

  • "if there was a way you could stop yourself from playing against a limited list of killers I'd never see a stealth killer again and be much happier for it.

    If this ever became a thing Nurse players or even remotely viable killers who have the potential to be a threat to survivors would never ever get a match ever again.

  • I am curious if Survivor meta gets the Killer treatment where the devs look into nerfing X Killer or X Addon or X Perk because it's "overperforming" or "overused" to which point Killers have to find something else to play or use. Survivor meta has been near enough the same for years and DS has always been apart of it and even with the "nerfs" DS is still massively game changing to the point of where you don't even need DS to have Killers respect it.

    I'd love to see the "Data" behind Mid - Top Tier MMR just to see the % of the use of Dead Hard, DS, BT, Unbreakable and now even Circle of Healing and even toss in the Escape Rate when using those perks just to potentially prove just how strong they really are. Could even show data or chase time AFTER Dead Hard has activated just to see how much it prolongs a chase which should have been a down without it.

  • Not a bad request at all to be honest, the game + dlc usually goes on sale every time Steam has one but i think an in game sale on every skin or auric cells themselves would be rather neat

  • @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/2602356#Comment_2602356

    and despite all these things, killers still 4Kd back then, so if all these things have been removed what's stopping you from getting 4Ks now? What perks have drastically made killer harder and survivors easier, are you really admitting defeat because of something like DH? lol.

    What's changed is players have improved massively over the past 4 years. Look at year 1 DBD no one knew how to loop, no one knew how to be efficient, no one properly knew the map tiles. This is funnily enough how killers managed to 4k back in the day because no one knew how to properly play.

  • @gendoss said:

    Survivors have gotten nothing but nerfs since the game came out...

    God loops: completely justified there was 0 counter as a regular M1 killer

    Multiple pallets in a single jungle gym: If that was in the game now the killer would probably never get you

    Old BNP: actually massively broken, what was it? 15 seconds gen was done? you really think this was fair?

    Always fast vault a window no matter the angle: This was very broken, once again how would a killer ever get you now if this was still in

    MoM: very badly designed perk, initial release had 0 counter to that free hit it was practically BT we have now

    Instaheals: Do i really need to explain?

    DS: New DS actually works if you are getting tunneled, if you are doing gen or healing you aren't being tunneled then are you?

    Am I missing anything? All these "Nerfs" were simply stuff to make the game even somewhat remotely bearable, The game would be way more busted if none of these things were changed

  • Ngl this validation stuff makes 0 sense how it favours the person getting hit over the person applying the hit

    Play any shooter ever the player making the shot always has priority over the person who is getting shot

    BHVR have you ever watched Street Fighter V gameplay? Roll Back alone destroyed the game for a lot of people but you go ahead and implement it thinking its a good thing.

  • To anyone who says this Deathslinger change is fine just picture yourself when playing shooters from now on thats how your ADS works AND you can't shoot at all until you are fully aiming. Even in Overwatch with Widowmaker they have it the longer you ADS you stronger your shot gets so you can still at least quick shot to some form of extent to at least do some damage.

    Removing quick shot from the shooter genre entirely will definitely kill off a lot of the shooter playerbase

  • @[Deleted User] said:

    During the bloodlust disable weekend, people asked for a similar exhaustion perk disable test. BHVR refused, stating that they already have data on this, by simply looking at matches that where no one used exhaustion perks.

    All this tells me is they used data from players who have 10 mins clocked with 0 exhaustion perks anyways. Pointless data.

  • Survivor compensation? You just got a new Survivor with a thicc booty, what more could one want?

  • It's funny we have this thread because Trickster's play % is going to increase which means his Kills/Escape rate is going to move up and down which could actually lean towards the devs going "It appears over recent weeks Trickster is overperforming and is being looked into" No devs people are using him because it's part of a Tome you created, of course people are going to play him.

    I've played 4 games so far with him for the challenges including a daily and so far i've gone against nothing but survivor mains complaining or DC'ing. Seriously survivor mains you just got 2 strong killers nerfed (Wraith and Spirit) with your complaining just stop with the nerf bandwagon either start learning the game or please just leave and go and find something else. You have no idea how much your entitlement is harming this game health overall.

  • @raze_ said:

    https://forum.deadbydaylight.com/en/discussion/comment/2574864#Comment_2574864

    you want survivors to adapt to something what is not possible, tell me how can the human brain react to something within mil seconds? thats not how the brain works we are not robots.

    you sound like a entitled killer main who never played the other role gosh.

    do you complain about the huge hitbox of survivors?

    do you complain about the dedicated servers and how they give free hits?

    do you complain about dead ends on some maps?

    do you complain about exit gates standind next to each other so you can just watch both as killer?

    do you complain about anything what survivors have to deal with? sure you dont.

    do everyone a favor, stop playing killer for a week and jump into the survivor role and lets met again.

    unlike you i play both sides and know the problems for both sides and will defend both of them and in this case deathslingers nerf is justified.

    get used to it or go play a killer who doesnt require any braincells, timing or whatever its obvious that the new Slinger is nothing for you.

    see ya

    Answer to your questions:

    1. How can the human brain react to something within mil seconds? Have you ever played a fighter? Command Grabs, Wake Up Attacks just to name a few are all have counterplay even though they are near enough instant.
    2. Entitled killer main? I want the game to be fun, enjoyable and skill based on both sides. Not one side being given all the cake to enjoy while the other gets ignored.
    3. You cant fix servers, any game you will ever play online you will experience this issue unless you play on the same system via split screen.
    4. dead ends on maps? you make a mistake and the killer rectifies it? no that wouldnt annoy me as I would have made a mistake
    5. exit gates are purely RNG based, I personally find end games design lame, it forces killer to slug if they want the 4k and it just creates long obnoxious tedious back and forward gameplay.
    6. What is it survivors have to deal with exactly? Anyone who knows this game very well is self aware enough to know survivor gameplay is becoming more in favor of even bad survivors hand holding them to wins.
    7. Survivor is very easy to play man, even when you "die" or "not escape" I never really see it as the Killer being too strong I am self aware enough to know that I made a mistake .
    8. If you strongly believe DSlinger's nerf was justified are you perfectly fine with going against the same few Killers every match you play as I can assure these nerfs will cause a lot less people to play him.
    9. "go play a killer who doesnt require any braincells" what does this even mean?
  • @raze_ said:

    the nerfs are justified not sure why you guys complain. i testet him yesterday and still did well.

    "oh no we cant quick scope anymore so survivors have no reaction time"

    "oh no i cant be a michael myers anymore"

    instead of complaining all the time maybe get used to it.

    nurse is also bad according to players im at high MMR with nurse and do great.

    just because a killer takes more skill, timing and brain it doesnt make him bad just get better and used to the new mechanics gosh

    always this whining and crying.

    The irony of this comment is actually quite funny considering it is in fact the Survivors who refuse to adapt, learn and they are the ones who do the complaining to cause these nerfs. " I tested him yesterday and still did well" this does not tell us much at all as we have no idea what calibre you are against, if you are going against bricks of course you did okay.

    "Just because a killer takes more skill, timing and brain it doesnt make him bad" Are you saying here that holding ADS tracking is more skill dependent than going for a prediction quick shot? I'll note that next time i play CoD I'll just hard scope everyone because that is now the more skilled thing to do.

    "Nurse is also bad according to players" yes bricks who don't know how to play her.

    "Just get better and used to the new mechanics gosh" You mean like how Survivor mains complain anytime a new Killer, Perk or ability is released? Do you not see how delusional you are with this entire comment you made?

  • This is called Roll Back which sadly only really benefits Survivor. Unfortunately the devs had added the very thing that single handedly killed Street Fighter V

  • Anyone catch Tru3 vs Oracle last night playing Wraith? Oracle proved that Wraith has insane amounts of counterplay (which Tru3 knew would happen)

  • Killer would most likely lose as even the strongest killer addons if the survivors just AFK gens they will finish them asap (like pretty much what the game is now)

    Plus I'm pretty sure this idea was tested way back where it was straight up no perks no addons both sides and survivors would always win because their objective is simply way easier

  • @GoodBoyKaru said:

    I think it only happens with logitech mice which is pretty depressing for everyone who has one, I've got one from Trust GTX and have yet to encounter the issue.

    I'm using a Razer Deathadder

  • I too have just experienced this same issue, I genuinely thought it was a potential lag switch. It's definitely DbD that's the issue as I have just gone and tested my mouse on Overwatch, Cold War, Fortnite and Gears 5. No issues in those games.

  • Because content creators made it popular by uploading videos/streaming it working so it has put into their fan bases minds that they should do it too.

  • Adept Nurse 3.png Adept Nurse 4.png

    2nd attempt, I get a Gold Emblem for Gens yet iri in everything else, got the 4k and 40k points. Still no Adept

  • Isn't that what Survivors tell Killers to do when Killers lose though? "Just pressure gens" well this combo allows this to happen but i guess every Survivor main and their grandma wants it nerfed

  • "Why hasn't Spirit been nerfed?"

    From memory she's been nerfed twice, 1 in PTB before she went live and she also received a nerf just a couple of months ago which was something the survivor mains demanded be nerfed and that was her collision. ironically a lot of survivor mains said if the devs removed her collision she would be balanced. The devs removed that, nerfed Prayer Beads addon and even decreased her phase speed and people still want her nerfed. Just shows you that biased survivor mains just talk out their A$$ and don't even know what they want. They just want the game to be easy mode where you go against every killer the same way

  • I mean for starters his win condition is already a yikes as he is just making up his own rules to determine what a "win" is. A 3k is not a win, a 4k is not a win. A win is when the game tells you that you have won and that's the emblem system with pips. Whether or not the emblem system is bust or not perfect is irrelevant as that's just the way it is.

    I have a feeling that in most these matches he black pipped at best which is not a win it is a draw thus the streak would be over. Getting X Escapes in a row or X Kills in a row is completely pointless as it not an accurate representation of how the game is meant to be played. Are you telling me if i use Survivor 50 games in a row, did nothing all game and escaped every match i am therefore good? No i'd probably derank most my games thus not win. Same with Killer if i bring a Mori every game then just 1 hook into Mori that's a win because i still got the 4k? No once again i'd probably Black Pip at best which is a draw.

    Honestly people need to stop making up their own rules in this game to try and justify a win condition as you just create this false reality. Imagine playing Chess and your King gets destroyed but you respond with "Nah but i killed more of your pieces therefore i win" see how dumb that sounds?

    By all means if this streamer does this again but uses the actual win condition of the Emblem System i may actually take some consideration into it but until then i can't. Believe what you want guys but just take note you are living in a false reality.

  • @StrickxNyne said:

    Survivor main, had been seeing the killers here non stop on how toxic survivors are on pc, I had no idea. It's like pc survivors do absolutely nothing but troll and hide and wait for hatch. Sucks you can't just quit out and have to deal with that garbage on your team. Then they'll flashlight save just to keep screwing you and the killer over. Devs, can we get a kill your teammate by vote option or something? This is nonsense having folks non stop running bond and just bringing the killer to you while you're working gens. It's clear you don't ban them, I've had the same few I've submitted several reports on and still keep getting them non stop. At least on console if I block them I never see them again, now that it's cross play I'm stuck with this absolute potato trash trolling.

    I mean correct me if i'm wrong but there is an option to turn off crossplay so you continue playing like it was never implemented.

    "can we get a kill your teammate by vote option or something?"

    Do you have any idea how a 3 man SWF could easily exploit this if they are a bunch of pricks who only care about themselves? This in itself would create an awful change for Solo's

  • @RoMainPuppy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1489026#Comment_1489026

    He was Leatherface, his name mentioned Billy. So what do people play games for then if not to have fun? Well the survivors' objective is to survive. Honestly that argument is so flawed. People can stop getting mad at 4 man SWF uber squads then, because they're just doing all they can to survive. Who cares if the killer doesn't get to play, gets completely bullied, or to have any fun? They're just doing their objective after all!

    There are people who play games to literally have an ego boost. DbD is a game that is not high skill capped at all which means literally any person and their grandma can get the idea of the game in a couple of hours. Because of this and Survivor being as easy as it is currently means 4 man bully squads can pull it off with barely any brain required as they use things they shouldnt to their advantage such as stretched resolution. Do those people care? No because they need their highlight compilations for their 1 YT viewer.

    While yes the survivors objective is to survive in this game regardless of how it went down you failed that task. Did the killer kill? Yes. Watch this also become more common of a playstyle when MMR comes into it as when that happens there is literally no reason for Ranks to even be in the game, No ranks means no reason to commit to 12 hooks. People have no idea how much MMR will not fit into DbD.

  • @RoMainPuppy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1488978#Comment_1488978

    So you think getting slugged at five gens, getting at max 8k points, at min 2k, aka not even being able to play the game is fun? That someone should, "keep their opinion to their self" when someone plays in a way seemingly just to prevent the other side from getting a chance to? People criticize survivors for doing it all the time, purposely setting out to bully the other side, but when a killer does it you can't criticize their playstyle, because reasons.

    Whether it is fun or not is completely irrelevant as the purpose of Killer is to kill that is the game. Sure it "may" not be fun for survivor but that's just the way it is, move on to the next game. You don't see sweaty 4 mans at high level running all the meta perks, map offerings, tea bagging, clicking flashlights thinking they are top ######### caring for the killers fun so why should killer care for survivor fun? Literally watch any recent TrU3Ta1ent video of him going against toxic 4 mans to see where i am coming from.

    Keep in mind also this guy even picked a map (Silent Hill map) that i'd say counters Billy so he even put himself at a disadvantage. Maybe they just wanted a quick game to try out the Billy changes? Maybe they had to go out and wanted to end the game quick? Maybe they wanted to feel like the power role still with a nerfed killer? Maybe they just wanted to dominate (which they did).

  • All i am gathering here is survivors being self entitled demanding the killer plays to their liking and because the killer dominated at 5 gens you had a fit and even dc'd. Slugging doesnt make killers asshats lol. Plus they got 17k pts so they probably secured a safety pip or even a pip so thats either a win or draw for them, probably a draw because you decided to dc

  • For starters these statistics are completely wrong as Kill Rates do not dictate "Win Rates". A win is what the game says is a win and that is the Emblem System, The emblem, system dictates your match result. If you depip thats a loss, if you black pip you draw, if you pip you win and if you 2 pip well you dominated i guess?

    Also if you make this games balance based on 50/50 considering the emblem system exists on 2k the Killer will always Black Pip at best which is a draw (Red Ranks). This by default would cause a massive decrease in Killers playing at the high level simply because they just will not Pip (Win). Realistically it makes sense this game being balanced 70/30 because this is a 4v1 game thus 50/50 makes 0 sense. 50/50 implies you balance Killers to Survivor level thus they would never win because it is 4v1 not 4v4 or 1v1.

    Another reason as to why this data is completely pointless is because Mori's, Camping First Hooks, Killing Self on Hook, Clutch End Game Noeds, Rancor's, DC's are considered "kills" therefore this data is not accurate at all.

    If anything data that would be a lot more beneficial for balance would be things like Gen Speed Completion to Chase + Downing % like how many gens get done in the time a killer gets a down, Average time for all 5 gens to finish, average time for the Killer to 3 hook everyone. This data the devs give us is completely pointless and will not benefit balance at all.

  • This is something Fortnite does right.

    Fortnite's Battle Pass now is all based on XP. Any XP you earn in a match and Level Ups ends up being your Tier Level.

    Challenges in Fortnite also give a good amount of XP (40k i believe) so 2 challenges is a Level/Tier up. They also have Daily Challenges called Punch Cards (About 5 a day) which are 14k each then i believe 1.4k after that for the rest of the day then resets the next.

    Problem with DbD's Rift is a find it extremely boring as it's just an unrewarding grind fest. Hook X Survivors, Complete X gens, Escape X Times etc and only being able to do 1 at a time makes the grind longer than it should be. Can you imagine playing Fortnite and only being able to do 1 challenge per match? it would be extremely boring. Plus there is barely any reward once that grind is over, 5 Fragments? Half a Tier after potentially an hour of gameplay? Quite boring

    If DbD allowed you to complete multiple challenges a match it would create much less of a grind and potentially would encourage people to buy the pass. I don't buy it simply because it is full of lazy reskins but if these sorts of things changed i may connsider

  • @BigBrainMegMain said:

    It's a system that rewards the veterans for buying and grinding for everything once the new DLC release and isn't so kind to new players.

    Rewarding Veteran players is great! But well, it's not so beginner friendly and in a way I think it's okay but...

    I don't know what else to add. We can't just hand everything to beginners. Hm...

    I mean ive got over 1k hours in the game and even i think the grind is quite absurd. I've played grind games before such as Black Desert Online which is insanely grindy but DbD in all honesty is unnecessary grind. I also don't see how the current system rewards veterans when back in the day there was much less perks than there is today but sure

  • @SaltedSnow said:

    One thing I would like to see is let survivors and killers buy their own teachables without having to use the bloodweb to do so. For example, my Clown is level... (I'm not even sure, way past 50) and I still haven't maxed out even his own perks. I'd like to at least have the option to buy his own perks on him so I can start trying for adept.

    See thats the thing, all those levels and yet you still don't have his own. I wonder if another beneficial change to the system we have currently would be the Teachables for that specific character are already maxed out at 3. So Claudette for example you would have right off the bat Self Care, Empathy and Botany at Tier 3. Just that alone makes it 6 less perks to get in the web

  • What i find honestly interesting is that Iri Head is only just starting to become a problem to people now. Huntress has been in the game what 3 years now? Rarely was it ever mentioned on the forums as it was always Nurse, Billy threads. Survivors got what they wanted and now Nurse is undeniably weaker, they then complained about Spirit, once again got what they wanted, they then move onto Billy which the ideas are hilarious such as 110% Billy thats laughable. Now people want Huntress nerfing all of a sudden.

    Lets be honest guys you want this game to be a cake walk i get it and its way to obvious you can't even deny it. Once X gets nerfed you will just move onto X because you know the devs listen to the majority over the minority, even if what the majority say is completely wrong.

  • Ironic how i made this post and just today Tru3 uploads a video called "Why do killers always want the 4k"

    https://www.youtube.com/watch?v=Wr-LCEej25A

  • @BigBubs said:

    Correct me if I'm wrong , but a 3k is enough for a pip most of the time.

    And in the screenshot I see a 2k...try getting a 3k and then show us you still didn't pip. And then use a that silly thread title.

    PS

    I do wonder why all the killers who want a 4k want it so bad they will slug and make the game last extra 5-10 minutes. And I play both sides and don't mind last survivor getting hatch if they get lucky. I give it to them pretty often too.

    So no , not only "survivor mains" wonder why so many killers are sweating their balls off.

    Tru3 has uploaded many videos where he has 3-4k'd and still ends up getting a black pip. If you want your evidence i'd suggest checking his multiple videos showing it

  • What's interesting is i believe Steve and Nancy's designs are their Season 1 styles, it also makes sense because they were a thing in Season 1. This would mean Nancy is 16 and Steve is 17 in DbD if this was the case.

  • @BraveClem said:

    I Belieive she is a Mix Of Carly Jones From "House Of Wax" (2005) And Jessica Biel (TCM Remake),But after seeing "House of Wax" i would say Carly is The More Accurate Choice,But Like i said first,it's a Mix since she was supposed to come with Leatherface

    https://us.v-cdn.net/6030815/uploads/987/G4AA6DIUYYAJ.jpg

    https://us.v-cdn.net/6030815/uploads/748/D94Y6HAUQKOK.jpg

    Oh wow now that i look at it Carly (Elisha Cuthbert) does look fairly accurate. Interesting as well that Wraith does have a Wax themed skin

  • They do its called DS and Borrowed Time.

  • Devs are probably not the best people to ask for this sort of question as for the most part majority of them sit in the Yellow to Green area. If anything i'd say PM content creators through Twitter that are always Red Ranks every season, such as TrU3Ta1ent. He is also very responsive on Twitter.

  • that's something ive noticed. You can rush gens as Survivor and most likely Pip just off that (Black Minimum) but if you "Hook Rush" as what i'd call it you'd get a Black Pip or a Entity Displeased. I've had games as Killer for example where i'd get around 26k points but Black Pip only to find a Survivor on 14k and die who gets a Pip

  • Why would i need Blood Warden if survivors only finish a gen or 2 on average in matches i have with him? Blood Warden would just be a wasted perk slot

  • Fruit Ninja Spirit Clearly OP.png

    Lol i can't... i legit can't. Just had a game where i used the build again and i get this in End Game Chat xD

  • They do. It's called Rank 15-20

  • @MrPeterPFL said:

    You need to change your game style, getting 14k for a 4 man is embarrassing.

    I've been playing this style on purpose to show that technically any Killer can "Win" by doing it. And by "Win" im referring to what Content Creators call a win and thats a 4k. A win to me is the Pip system as it should be because those are the game rules.

  • @Dreamnomad said:

    Play the way you want to. If you want to slug then go nuts. But you aren't rewarded very many bloodpoints or emblem ranks by doing that. But if 4 kills is more important to you than 28,000 bloodpoints then knock yourself out.

    I never said kills are important to me. I said that is what the Content Creators tell everyone. To me a win is a Pip (Rank Up) and that should be the case for everyone otherwise you are making up false rules. However in Red Ranks technically kills are important as even a 4k can still barely just cause a Pip, 3k with last guy getting lucky on hatch can cause a draw and even a derank depending on what killer you are.

  • What i find ironic is they started off the stream with the Samination "Hex Ruined" animation. Do they realise that the entire video is basically mocking them for their decisions?

  • @AStupidDavid said:

    https://forum.deadbydaylight.com/en/discussion/122603/its-sad-that-i-have-resorted-to-this

    I'm a rank 3 killer and I win 7 out of 10 matches everyday without slugging once, I have no idea what you're talking about bud. In the red ranks, ruin still wasn't that good of a perk because in most matches survivors would find it in the first minute of the game and that was it. If you want a good perk that can slow down early game then run corrupt intervention.

    Also, if you can't apply pressure by keeping people injured then you're definitely not a good killer. Applying pressure doesn't mean you have to leave people on the floor, applying pressure means injuring people and keeping them off gens. Sorry to tell you that but that's how it is mate lol

    Question is what do you consider a win? if you say a win = 4k then you are completely wrong. A win is a Pip. Also TrU3Ta1ent has got heaps of video proof of gens going insanely fast even with 20 second chases at most, i'm talking games where all gens are complete around 3 mins. There is no way a killer can even remotely pressure that especially on something like Mothers Dwelling

  • @TWiXT said:

    Put Surveillance in there. With all the gens regressing automatically while ruin is active, Theoretically this should mean that Killer players will also automatically know which gens survivors are on early in the match.

    Swap it out for what though? unfortunately if you swap it out for Nurses you can't really catch people out positioned healing.

  • A win is what the game says is a win (Pip System) and it always will be regardless of what people say. You can't play a game of Football, draw 1-1 and just call it a win because you want to. The game has rules to win and in order to meet those requirements you need to complete set goals the game has given to Pip.

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