TroyXX
TroyXX
About
- Username
- TroyXX
- Joined
- Visits
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Comments
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@lauraa said:
https://forum.deadbydaylight.com/en/discussion/comment/2391239#Comment_2391239
i don't think you see what the problem is. It's not the clicking...it's you wasting time.
It's 2 minutes dude. Start hitting them out if you can't wait that short amount of time.
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@lauraa said:
https://forum.deadbydaylight.com/en/discussion/comment/2390601#Comment_2390601
If the killer opens the gate, how about just not being a jackass and just leave?
Dude just open the gate and leave it. If you can't handle a simple crouch animation and a flashlight being clicked then you have some other problems that need to be addressed.
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@SasukeKun said:
https://forum.deadbydaylight.com/en/discussion/comment/2391148#Comment_2391148
I'm only "crying" about how i just think the default blocking for windows is kinda long
Survivors have 3 vaults for every window for a chase. If they are getting more than you're not keeping chase correctly and they are getting free vaults.
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@SasukeKun said:
https://forum.deadbydaylight.com/en/discussion/comment/2391135#Comment_2391135
Yo dude, i can get looped and it's fine, im saying im just kinda annoyed if i wanna play michael, bamaboozle is a default. does that make more sense lol
Doesn't matter what killer you play, except for nurse, you'll have to deal with looping. If you don't like it then run bamboozle on every killer and force pallets. Can't cry about a basic gameplay mechanic.
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It's probably just people photoshopping some stuff to make a quick buck off of people. It would be nice if it was real though.
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Yo this guy is crying because he gets looped. That is apart of playing killer my dude, if you don't like it then play nurse so you don't have to deal with a main gameplay loop. Survivors aren't going to just sit there and let you kill them.
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@MrSmashem said:
https://forum.deadbydaylight.com/en/discussion/comment/2390891#Comment_2390891
The comparison is not dead my guy, read what I said. Not only did your "pressing a few buttons," comment sidestep the entire function of pressing a few buttons, but it was a pathetic attempt at minimizing what is actually going on. My counter-example highlighted that perfectly.
And dude, when someone gets downed by a Killer and DC's while getting picked up, then you see another DC or 2 follow, it's not hard to figure out what's going on. On top of that, when the DC penalty is removed, DC's happen significantly more than when it's on. These aren't the "crimes of a few."
In terms of bugs/performance issues causing crashes, I'm on a PS4 Pro and haven't crashed out of a game in months, if not longer. I understand some people were having issues, thus the penalty being temporarily disabled. Now that there should be a fix, it's time for the penalty to come back.
And the community doesn't push BHVR? Are you kidding me? Have you not seen all of the posts and videos that have been made for years calling out BHVR for the countless issues this game has? They just don't listen, and/or aren't quick enough at listening. Eventually, it's going to bite them and I think we're starting to see the beginning of that, now. These past 2 Chapters have been disasters and I can only imagine it's going to get worse. Some things definitely need to change.
Regardless, you sound like you're grasping at any sliver of justification you can find, legitimate or not, to keep DC penalties off. And if I had to bet, you're either someone who DC's all the time yourself, or the only reason you don't is because of the penalty. If you're the former, enjoy your ban. If you're the latter, then you're proof the system works.
I'm not minimizing anything. The fact that you people cry about people DCing in a videogame so much blows the whole situation out of proportion. You people are extremely entitle when playing this game and expect people to play a certain way. It's really sad that you compare real life situations to a random match in a videogame.
In that situation it makes sense cause they're not going to sit there and would rather just move on to the next match. It doesn't mean every other DC is like that. Really cause BHVR themselves have said they haven't seen that much higher DC rates when it was on and turned off.
Well there are still reports of it not being fixed on older gens so they can't. Just cause you haven't had any problems doesn't mean other people have.
If the community actually did any pushing the game could possibly be in a better state. Just cause you guys post videos or post things on their forums doesn't mean they'll do something. If anything happens BHVR just throws some bps at everyone and you all go quiet until something else happens and the cycle continues.
How do you connect me going against the penalty systems as a person that DCs all the time? How do you support a penalty system in this game that clearly has problems with it that no one, not even the devs, will work on? I'm not sorry that I can see the obvious flaws in the game and don't try to pretend they're not there.
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The map is a mess as is. I don't think breakable doors would have been a good idea to add to it.
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All they did was make them unusable at zero charges, which is like every other item. It's not that hard to hold on to a few charges just incase they find hatch.
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@MrSmashem said:
https://forum.deadbydaylight.com/en/discussion/comment/2390832#Comment_2390832
It's actually a perfect comparison. I used a more extreme example to highlight what you were doing, minimizing. Regardless of the gravity of the commitment, the same logic still applies.
And no, the option is there for exceptions. Sometimes something comes up and you do need to leave for a valid reason, that's why the option is there; that's also why the initial DC penalty is so miniscule. The fact that people use it improperly is what is selfish and why the penalty timer can get so high.
And the only "need," to DC would come from real life circumstances or game breaking bugs, neither of which should happen frequently enough to warrant a significant penalty, so it shouldn't be a problem. The reality is, the only people who care about the penalty coming back to a functioning game, are those that abuse it; which I'd bet, from my experience, are the majority of those who do DC.
Btw, wanting to play without getting screwed over by your teammates, has nothing to do with defending BHVR.
The game has no bearing on your life so the comparison is dead.
You don't know exactly what they're DCing for every time and basically saying is that we punish everyone because of the crime of a few.
The game has a mountain sized list of bugs. The system shouldn't even be in place when there are so many bugs that can just cause the game to crash and punish people for something they didn't mean to do. Once BHVR actually fixes all the bugs and actually does things to better the game is when I'll fully accept them putting a penalty system in.
BHVR creates problems, those problems causes people to DC. By you not calling out BHVR and the things they do to keep the problems going is you defending them. Tell BHVR to remove the ability to leave early and you won't be screw by your teammates. Better yet get them to introduce bots, which they already have on mobile, to take people's places so that people on both sides stop crying about DCing in general.
The community won't push BHVR to do anything to better the game cause they are weak and can be easily bought off with shards and bps.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2390837#Comment_2390837
I feel sad for you. It sounds like the traits of a deeply unhappy person.
Whatever makes you feel better about yourself.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2390813#Comment_2390813
If not, why be here in the first place? You could have just not bothered creating an account at all.
Because it's fun seeing people like you, that live on forums, get annoyed and cry about my comments.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2390804#Comment_2390804
Wow...
I’m guessing somebody didn’t read the forum rules...
Is the plan to get yourself banned here as fast as possible?
You think getting banned from these forums is a loss lol? Sorry if I don't live on these forums like you do with your 6k posts lol.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2390596#Comment_2390596
Any particular reason you’ve created a forum account just to be aggressive and antagonise? I’ve seen a few of your comments across a few threads now. You have nothing nice (or mature) to say so far.
Why would you care? Get offended or something? When the devs do something good I'll say something good.
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@MrSmashem said:
https://forum.deadbydaylight.com/en/discussion/comment/2390758#Comment_2390758
No, that's me wanting them to follow through on the commitment they made when they queued up: to participate in normal gameplay until the match is completed; how they do so, is their prerogative. By leaving, they are no longer playing in said match and quitting is not a gameplay mechanic, so neither meet the criteria of your comment.
Can't expect people to play out a match just because they clicked a few buttons. If you don't like it then that's your problems.
It is a mechanic because BHVR has given everyone the ability to do it. If you don't want people to DC then go cry at BHVR and tell them to remove the ability for people to leave the match early.
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2390750#Comment_2390750
DBD is a competitive game. It's fine if you want to play it casually, but at least respect the competitive elements that exist in the game. If you can't respect the competitive elements then it might not be your kind of game.
Many people play other competitive pvp games casually.
Also RNG doesn't matter. Pokemon gets played competitively and pokemon has many rng elements.
What competitive elements? List them. It can't be competitive if it can be vastly unfair to one side half the time. There is no competition when you don't even know what you're competing towards.
Because most other games have options to do that.
If you say RNG doesn't matter in a competitive game then you obviously don't understand how much it can influence a match in any game. Pokemon is a very bad comparison to DBD.
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@MrSmashem said:
https://forum.deadbydaylight.com/en/discussion/comment/2390596#Comment_2390596
How can they play or not play how I want, when they aren't even playing the game?
You're wanting them to stay in the match and play it out, that's you wanting people to play the way you want them too. You can't force people to stay in a match if they don't want to.
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2390723#Comment_2390723
You are simply trying to create an excuse for why you think it's acceptable to rage quit in a pvp game.
You are being matched up against strangers who at the very least are expecting that everyone plays out the match to the end.
If you want to play a casual dbd, go play kyf.
I never said it was acceptable for people to disconnect. Just pointed out that you can't take the game seriously if even the devs don't. I don't like it when people DC but I'm not going to sit there and cry about it on a forum and let it ruin my day.
Then that's your problem if you expect people to play a match all the way out. Like I've said you can't expect people to play a certain way, especially you're own way.
The entire game is casual and will never be competitive especially because of how much RNG is in the game.
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2390694#Comment_2390694
Just because DBD isn't like other competitive games, does not mean it's any less competitive.
Survivors and Killers cannot both win. They have conflicting goals where they compete against other players.
It is less competitive because the devs have not put out definitive win conditions for both sides. The game can't be competitive just because you make it competitive with your own rules.
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2390658#Comment_2390658
the nature of DBD being a PvP game means that it's competitive.
It is a 1v4 and not a normal team competitive game. Also the high amount of RNG of everything in the game can make it vastly unfair to one side. Just cause something is PVP doesn't make it a competitive game.
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I don't care for DC penalties cause I can accept that people won't play the way I want them too. This game is also not a competitive game so punishing people for leaving a team makes no sense. BHVR only implemented a penalty system cause they couldn't stand people crying about DCs and didn't want to find any other fixes.
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@Morpheus_7_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2390627#Comment_2390627
but who are you angry with? It is not understandable!
What is this even supposed to mean? When did I say I was angry with something?
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I want the game to be good but BHVR obviously cares more about quick money and not listening to the community.
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@CornHub said:
https://forum.deadbydaylight.com/en/discussion/comment/2390596#Comment_2390596
You sound fun at parties
What party do you go to that is centered around a game's multiplayer lmao
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@BuddhaBing said:
https://forum.deadbydaylight.com/en/discussion/comment/2390605#Comment_2390605
Good multiplayer games have leaver penalties.
LMAO image calling DBD a "good" multiplayer game. Maybe when BHVR actually fixes the game it can be considered good.
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It's called not getting free hits through pallets.
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Yea it's called hooking the 3rd person and not being a crybaby.
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Quit crying. It's like you've never played a multiplayer game.
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Dude quit crying. Either force them out or don't go to the gate. They have to leave at some point. If you can't handle it then don't play the game.
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God cry some more. It's like no one has ever played a multiplayer game, people won't play the way you want so stop expecting them too.
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nooope lol, they got your money already lol
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It's called getting good, don't like it then don't play.
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Well when they keep making killers that can hit through loops and over them, people are just going to avoid killers with that strat.
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Wouldn't waste money or shards on trickster if I were you.
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Been stuck on the killer queue screen for about 10minutes now. I've restarted the game twice just incase but hasn't changed.
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Got it once as killer, still laggy as hell. It does look nice though I'll give them that.
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Either they're a dummy account or don't want people messaging them cause people are very entitled in this game. People will say stuff about your profile or leave cr*ppy comments on them.
I'd just ignore it if I were you.
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Don't like it then don't play.
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There are already a bunch of addons for them but since they never added them as a permanent item they never used the addons.
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Killer = Kills all survivors
Survivor = Escapes
Simple, don't overthink it
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This isn't any point in doing it. People hack their game all the time and still haven't done anything about it. Ban their steam account and they'll be there the next day with a new one doing the same thing.
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Then don't play the game. Every game has people "ragequit" and if you can't handle it then do outside and get some air.
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Because money. They only want new players to come in and buy a bunch of stuff, they'll get bored and leave, then the cycle continues. Behaviour doesn't care for the long term players that try to stay with the game.
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If they do it won't fix anything
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But how else will they rob you of your money without putting recolor cosmetics out all the time lmao
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Killer = Kill all survivors
Survivor = Escape
Extremely simple and most people overthink it
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LMAO have you seen The Twins and The Trickster?! We aren't playing the same DBD apparently lol
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Both sides cry about everything, get over it. Every game has idiots that cry about this or that. Best to just ignore those people.
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Keys are harder to use. The killer could just mori a person off hook after 1 hook. For a survivor to use a key requires either multiple gens to be complete and/or the killer to eliminate enough survivors. By the time a key is used over half the match has been played, being moried off hook could literally be a couple minutes into a match.