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SwampGas13

SwampGas13

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SwampGas13
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  • As a rank one killer Main every month, just hit them and let them Escape. Quit being a baby about somebody getting out of your grasp.
  • Rank 1 killer every month. Pretty easy game even against 4 SWF.

    Nothing needs changed.
  • Can't you just reduce the size of the skill check by a percentage based on the number of people who have the perk?

    Holy crap best idea ever.
  • This is gonna be a long as hell post, 
    1. New hatchet hitboxes.
    Agreed

    2. Spirit is too weak. Right now she's not good at all.
    Killer Main: Hit rank 1 exclusively using her this weekend, completely disagree.

    3. The new map is pretty damn bad.
    Again Killer Main: It favors the survivors, but that isn't a bad thing. I thoroughly enjoy the new map, survivors have a place to crouch and hide besides corn... And it's about time.

    10. Pallet stun hitboxes.
    Agreed, I have been chasing a survivor to have a pallet dropped on my face where I didn't get stunned... Just rubberbanded back to the other side of the pallet. At least Survivors are no longer vacuming pallets. But it's from one extreme to the other.
  • Odd, this weekend I played for about 5 million blood points, not one bad message was sent to me. Played 95% killer, mostly spirit. 3-4 Kills every game. Maybe the rank has something to do with it as well? (I was in between 8 and 2)
  • A few million... Lots of time spent this weekend.
  • So hitting Rank 1 with her exclusively over the weekend, I wouldn't change a lot. Sure it might make it more enjoyable to four kill every single game.

    I believe she is a good character for playing mind games with when she goes invisible. maybe I play her well because I'm inside everybody's head while I play her :-)