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Simonete

Simonete

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Simonete
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  • I agree with what most people are saying about MoM and Flip Flop, but I got my own ideas for Buckle Up

    For every Pallet stun, gain a token up to a maximum of 1/2/3 tokens. Every token grants you a 2% speed boost while in chase.

    Getting hit removes a token.

    Getting hooked removes all tokens.

  • @MadLordJack said:

    Honestly, I kind of agree, but for different reasons. More and more killers are being given way too high a chase potential, in order to counteract the gen speeds. But all this is doing is forcing survivors to play even harder into the m1 simulator aspect of DBD.

    I do not feel like every game is easy, however, unless I deliberately play during off-peak times against chill random solo's. On the other hand, survivor is getting easier by the day because my teammates are figuring out that generators are supposed to be repaired. The chases are more frustrating than ever, but at least I get a 6-minute match after a 10-minute wait.

    I think in general the killers need to be more powerful, so I can understand the increase in chase potential, but I continue on insisting that the Endgame collapse for the beginning of the game they will eventually implement will solve this. M1 holders will always exist :/ but what are you gonna do? It's their objective, not much else they can do.

    As far as state of the game, MMR has been the tipping point. Covid definitely affected the game since most of the decisions made in the past months have been meh, and the dev team can't get together and discuss it properly. MMR has just come and shook everything up in the worst way possible. I would prefer the old matchmaking to be back, at least it was a bit more reliable.

    But yeah, the game is in a dangerously bad state right now, and the dev team has to work a tad harder to improve it to avoid it dying.

  • Surge does 8% damage and then starts regressing, and with its small range its really not enough to justify a cooldown. I agree it shouldn't have a cooldown. Try to avoid 3 gens or just rush the gens

  • @BuchciPL said:

    https://forum.deadbydaylight.com/en/discussion/comment/1451348#Comment_1451348

    Maybe because you get 1k for dying?...

    Again, if YOU are the opsession YOU get the 1k bps for "opsession dead". So YOU get the points for getting killed.

    So you get rewarded for losing basicly.

    I understand it seems stupid but it's supposed to be that way.

  • How is that a bug?

  • Can we all collectively just calm down and wait until they actually proceed with the rework? In no way, shape or form does this look like a finished version. They're probably still testing stuff out, let's wait a bit and then it they go through with it we'll complain.

  • @Lumionesty said:

    I’ll go through what I disagree and what I don’t mention I agree with. I’m also going to add an E tier to the list and remove SS.

    1. I would Spirit to the right of Nurse as at this point with add ons Spirit is on the same level.
    2. I would swap Billy and Hag. Hag is very powerful but she needs to set up and she doesn’t have as much map pressure as Billy.
    3. Huntress goes into B tier for me. There’s just a ton of stuff survivors can do to abuse her but in the right hands she’s still a monster.
    4. I would put Plague down to C tier. Nowadays she just gets cleanse rushed and ends up with little power by the time she can do something.
    5. Trapper goes down to D for me. He has a very weak early game and he mostly depends of survivor mistakes to win.
    6. Pig is C tier. I think she has a lot of potential but she usually downs survivors pretty slowly.
    7. Freddy should be low A tier for sure below ONI and Hag. He has so many tools to his disposal.
    8. Legion goes down to D tier for me. He can keep people injured but as long as they don’t heal, he basically becomes a 115 killer with no power.
    9. Doctor goes up to mid B tier for me. He’s capable of shutting down most loops in the game and he also slows down the game a bit with his madness.
    10. Clown goes to E tier for me. The worst killer in the game in my opinion. The only thing he can do is be slightly more effective at certain loops but he has 0 map pressure and 0 mobility. Chases still take a long time to finish as well.
    11. Demo goes up to low B for me. His portals allow him to traverse the map quickly and his shred has tons of potential in chases.
    12. Ghostface goes up to high B for me. I think your grossly underrating him. He has a powerful insta down, the ability to turn off terror radius and the ability to crouch. All these combined make him the best stealth killer in my opinion.
    13. Id put Bubba up to C tier since he has potential with nemesis + PWYF combo.

    Thats about it so my list would look like

    S: Nurse, Spirit

    A: Billy, Hag, ONI, Freddy

    B: Ghostface, Huntress, Doctor, Myers, Demo, Deathslinger

    C: Pig, Plague, Bubba

    D: Legion, Wraith, Trapper

    E: Clown

    I think this is the one. Not a single objection from me

  • Love going up against Nurse and Billy. But going against Clown is just so annoying.

    All that blurriness just hurts my eyes, and his power is just boring...