Narancia
Narancia
About
- Username
- Narancia
- Joined
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Comments
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@papichulo said:
with major re wording and a different killer avatar and lore that makes sense it would be a great addition (try renaming your perks btw they have very lazy names)
Ok
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@ILEECHIPS said:
Love the changes you made
Thanks glad you liked it this time so did the people on reddit
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@ILEECHIPS said:
I will say for the most part its okay but thr first perk seems a bit Op i would consider changing it to maybe a percent base not a full reset for example pop goes the weasel something like a 35% at max tier.
The third perk is a bit broken as well it just becomes constant I recommended adding a cool down to it
I don't know exactly how it would look in game but a instant down passive seems a bit broken especially with a perk that slows movement not even mentioning bloodlust you wouldn't have to even hit them just chase them till they instantly get down. I recommend making it a injured state instead of dying.
Yea I'm gonna rework this whole idea and repost it
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@JackFrostMan said:
your formatting is really bad my dude but let's ignore that.
First passive: So basically, if someone is standing in front of you, you slap on a 25 second timer before they are instantly downed. I mean, that just sounds like a round about deep wou- Wait. At least deep wound allows you to mend and it pauses during mending or when you're running. You need to go to a specific box or whatever on the map to heal this. So when you squirt on someone, you can just follow behind them at a distance and they can't do #########. Sure, it doesn't work on a chase but old Legion could moonwalk you to death without entering a chase.
Second passive: What the #########? You know that basically means that the killer is functionally undetectable the whole match? This just makes the first passive even worse because you can just walk up to someone without them realizing what's up and basically down them in 25 seconds without any effort.
Perk 1: "Oh hey, you know how you're at 99%?" "Sure do, Mr. Killer man." "How about I make you 79 seconds of your time by kicking the gen and setting it to 0%?" "Oh no!"
Perk 2: "Oh boy, I like not being able to see anything when I'm trying to vault through a window in a chase! WHAT DO YOU MEAN THERE'S NO COOLDOWN!"
Perk 3: This perk will never activate to a meaningful extent.
Power: So you basically slow someone down permanently once you hit them with the water and it can also break pallets. That is...way too good for something you get for free at the start of the match. I mean sure, they can heal it but only three times in the whole match. Eventually all survivors will permanently be stuck at 95% running speed which sounds awful.
Your right uh I didn't add cooldowns ill just rework this whole Idea
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@Gmoose17 said:
https://forum.deadbydaylight.com/en/discussion/comment/1436434#Comment_1436434
https://forum.deadbydaylight.com/en/discussion/comment/1436431#Comment_1436431
Yeah I play on console as well. And right after you posted this I faced a plague. She’s not the most played killer but I’ve faced her quite a bit
Well It’s been a longgghh time sense I’ve played her
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By the way I play console and no one plays her on console even on group posts and KyF
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Why wud I lie about something so dumb 😂 the fact u took 0.3 seconds to write this says enough about u
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Oh so people don’t play her bc she’s “not the best” but I always see legions (legions actually my main I like them bc their fun) so ig
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@Poweas said:
Spirit is much better, but the most difficult killer in the game, it's tough learning her but she is literally better than Nurse if you learn her, play both is my suggestion. I play Billy Hag and Spirit all the time, depending on which I feel like. Them 3 are amazing and Nurse just bores me.
Also Hag is undoubtedly one of the better killers 😠
She's joint with Billy.
Nah spirit isn’t better than nurse imo Atleast not against a good nurse
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/1039248#Comment_1039248
Not always true. If it's down to two, gates powered but not open, and one saves the other from the hook. You down the rescuer as the other opens a gate and comes back. You STILL cant touch that survivor if its within 60 seconds. Regardless of tunneling. You could down them and wait, hoping they or the other doesnt have unbreakable. And you may get away with it. Or you may think it's been a minute, eat DS, and lose both to a heal and dead hard.
This is just ONE example.
It does its job better than it used to, for anti tunneling, but it still needs adjustments.
you shouldn’t even be in that situation tbh just camp the hook
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@pedroframil said:
Rank and matchmaking issues are way more complex than you think.
But i don't think you're ready for this conversation.
I’m not
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Just got tunneled then went to second stage dirt hook then moried in ######### 30seconds
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1387796#Comment_1387796
You don't understand: I'm not talking about some moronic "Ranked Vs Casual" mentality split, I'm talking que split. Which would increase the overall downtime between matches. Which is one of the biggest negatives in DBD after the sheer overwhelming imbalance of individual matches.
Maybe if they fixed the game and issues they wouldn’t have to worry about tht but they are to lazy to do anything so they do band aid fixes which result in people leaving the game
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@USELESS said:
https://forum.deadbydaylight.com/en/discussion/comment/1387800#Comment_1387800
Yeah but it would looks weird seeing a generator while repairing it
They probably wouldn’t enabled 3rd person on surv for actions like that
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@MadLordJack said:
Splitting the community would be a bad idea, no question about it. Imagine the que times. Now imagine them after a bunch of people rage quit because of the unbalanced nature of the "casual" que. Now imagine them after a bunch SWF teams rage quit and bring down the total playerbase by a significant amount, thus lowering the amount of publicity DBD gets. All this for a third person mode? Nah, keep it for KYF. That would be fine.
Also, why disable infinite T3 Myers? It's not exactly strong.
Bruh seriously we don’t need only ranked idc if the community splits not everyone wants to get sweaty matches and I doubt it’d split anyways
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@USELESS said:
https://forum.deadbydaylight.com/en/discussion/comment/1387723#Comment_1387723
Don't matter how the third person would be, it would be terrible to control the killer. Third person mode is usually made for FPS games, and melee in these games are usually a mess
But it would be fun to see every killer in 3rd person I’d get use to the terrible control I love seeing characters in 3rd p
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@USELESS said:
Ok, but how the third mode should look like? The GTA V third mode, the Resident evil third mode or the survivors third mode?
It should be like over the shoulder or far back,close or normal 3rd