MontyBurger
MontyBurger
About
- Username
- MontyBurger
- Joined
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Comments
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@AvisDeene said:
I’ve been waiting for BBQ&Chili since November. So I would think you will have to wait a long time.
Honestly I just bought leather face for that. Franklins isn’t too bad either and I was just sick of waiting lol
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@gatsby said:
https://forum.deadbydaylight.com/en/discussion/comment/1226407#Comment_1226407
In high ranks, people don't stalk at all because the Survivors are sentient. They use the power to sneak around for free hits and mindgames in chases, which is ironically the most effective way to play him
The only thing is that revealing his stalk is so weird and buggy that you can often get away with marking a survivor right in front of them
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@BBQnDemogorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/1220523#Comment_1220523
Do you also hate huntress then? When she hatchets you you just get hit. Imo if you get hit by the projectile there shouldn't be a big chance to not get hit only a very small one.
The not get hit part comes from the killer actually missing their shots.
But I think the difference is that huntress has a long wind up time whilst the deathslinger is practically instant
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@Stuart1995 said:
im sorry but killers doesn't suppose to be fun to be playing against, a awesome killer is whom will make you regret jumping in that lobby, making you sweat like a crackhead in a chemist. a awesome killer whom gets you off your seat during a chase. if you're a not afraid of a killer than they have done something wrong which needs to be changed immediately. this game needs to be in favour of the killer hence why there is 4 survivors to go against. this game is based on 4 survivors trying to escape with the odds against them, not the odds against the killer but with swf the odds are in the survivors hands. which is not good for the health of the game.
If the odds were in favour of the killer then no one would play survivor and it would take forever to find a match.
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@Okapi said:
The devs could do 5 things to help solo survivors:
- Add a totem counter to the UI.
- Add chase indicators for all survivors, not just the obsession. Who will now have a different looking indicator.
- Show survivor loadouts in the lobby. That way only one survivor needs to run kindred.
- Show who is in a SWF group in the lobby. But only for survivors.
- Add a hook stage indicator to the UI for each survivor.
In exchange for these QOL buffs for solo survivors they should give some QOL buffs for killer too:
- Show killers who was in a SWF group in the endgame screen.
- Allow killers to be able to replace cleansed hex totems by lighting dull ones.
- Show killers what lit hex totem is for what hex perk in-game.
The first and third killer changes, alright. The second one though? NO WAYY. You do not understand how massive that would be.
Devour hope cleansed? Nah let me just relight this totem now I can mori you.
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I play ps4 as well and I’m surprised spirit is so low. She is played a lot in my matches as she is the best killer on PS4. I imagine the only reason the deathslinger is so high is because he is a new killer
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@BigTimeGamer said:
i play mostly survivor, but both at reds
if it HAS to be changed then do this;
- If another survivor is put into the dying state while Decisive Strike is active, the perk will deactivate.
Personally I don't want it changed, but this is as fair as a compromise as I can think of
No. What if someone unhooks you while injured, they get downed immediately after and the killer starts chasing you. Even though this is situation is the killer tunneling and what DS is meant to be used for, according to your change DS would deactivate and the killer would be able to get a free kill on the tunneled survivor
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@LetsPlayTogether said:
"I played my first game with LF he must be bad" ... A new day, a new stupid rant.
So you’re saying he is a good killer that doesn’t need any changes? 🤔
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@Shocktober said:
https://forum.deadbydaylight.com/en/discussion/comment/1215709#Comment_1215709
At red ranks (maybe purple too), it's honestly normal to lose a gen by the time you get your first hook unless you are playing a top tier killer. Even if you spawn in, find someone in 20 seconds, and execute the chase almost perfectly you will lose a gen for it. So that's nothing bubba-specific.
He is weak, but no killer with an instant down is as bad as everyone says. Slap spirit fury + enduring on him and suddenly he is very threatening, especially with an instant saw. You also don't have to respect any pallets which will save you loads of time as people except you to and instead you get a free hit.
I always use corrupt since it's the best killer perk in the game, but the 4th perk is up for debate. I switch between monitor, bamboozle, and agitation depending on how I am feeling.
Ok you don’t understand I didn’t mean one gen popped, I meant there was only one gen left...
to be fair it was also lerys which is pretty bad for him because there are so many walls
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@brokedownpalace said:
I don't think LF is great or anything but maybe you should learn how to play him for a few games before you rush to conclusions. This is the problem with a lot of people who complain. They have one bad game and deem a killer OP or unplayable.
I admit that is true but when I play a new killer I am usually able to secure a hook or two but that time I literally didn’t get a hook until gen 1. You can’t deny he is one of the worst killers in the game right now
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@The_Bootie_Gorgon said:
They put in major effort in creating distinct moris for the killers. Why would they turn around and reduce the options to mori?
Also MC has stated before that dbd is supposed to feel frustrating at times.
Alright then make it so you can only mori on Last hook, you can then mori the same amount of survivors if you’re good enough
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@AnnoyedAtTheGame said:
Everything I write is theoretical and not talking about one particular game.
Writing about an unnamed game. Moris aren't really that over powered. You have to find a survivor, chase the survivor, hit the survivors twice to down them, hook the survivor, wait for someone to take them off the hook, find the survivor again, possibly hit the survivor two more times to down then, then initiate the kill. A good group could have done most of the gens by this point.
I don't personally see the mori over powered. I hardly see them being used by killers. I see more keys being used that moris.
Um I’m sorry but that is the worst logic ever. Here let me demonstrate
in my opinion, a killers job is really hard and it is extremely hard for them to get a kill. Firstly you have to find a survivor in which theoretically all generators could have gone by this time. Then you have to hit them, after this you are slowed down for a bit and the survivor gets a speed boost which may allow him to escape you; making you start the whole process again. If you still can see the survivor you then have to hit them a second time to down them. Once downed you will have to hook the survivor and hopefully hook them without getting blinded or body blocked by a SWF. Once the survivor is on the hook you have to repeat the process another 2 times!!! How is a killer meant to kill anyone? I rest my case
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@AsePlayer said:
Unfortunately, experiencing buyers remorse still gives them the money so I don't see why they'd give people a free try.
That’s true but i mean if you got to try out a killer and liked them then you would be a lot more likely to buy them than if you didn’t. I guess it just comes down to whether they think people will enjoy playing dlc killers or not...
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@Crazewtboy said:
It won't get removed. It will be changed at most. The mori is a key gameplay element and it isn't gonna be going anywhere.
Having ivory mori is fine, it’s just ebony that needs to go.
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@Speshul_Kitten said:
This is your 2nd or 3rd post complaining about Mori’s. Do you have any ideas for actual alternatives for them?
Retire Ebony but keep ivory and cypress.
if you want to balance keys as well just make it so keys only open the hatch for 1 survivor
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No? You just played the game how it’s meant to be played... nothing wrong there
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@EldritchElise87 said:
Disable Vsync in the ini files.
Will it help? My monitor is 120~ hz, so shouldn’t it just be syncing up to this rate? Also, it won’t get me banned or anything right
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Then the killer would have to get a skill check that is a lot harder than the survivors or else Decisive would never work except for in rank 20