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MissMischief99

MissMischief99

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MissMischief99
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  • Behavior keeps enabling killers to be more and more toxic, and they’ve implemented things to force survivors to stay in the game. They do not care about the survivor experience whatsoever. Everything is lip service and they walked it back immediately. Making sure that killers have everything that they want and they don’t give a ######### about what happens with survivors. The only way that will if enough survivors do drastic things to make sure that they have to pay attention.

  • Games where we actually get to play. If they aren’t gonna do anything about tunneling and slugging and I’m not going to get to play anyway, might as well just disconnect.

  • Just DC, take the stacking penalty until not enough survivors can even play to start a game. If you’re a killer, you just have to whine. Survivors have to take drastic measures to get anything done.

  • it started letting me in matches. I just had it happen during a match. Played the match for about 45 seconds and then I was disconnected with the same exact message.

  • @ShanoaLegendaryPlz said:

    It would be nice if they could make it the game only gives a penalty to someone who actively went to the pause menu and manually clicked disconnect from the round, as all other cases are either internet provider / server / or weather causes. And now that the penalty is much greater, youd think itd be more sensitive to figuring out if it was you pressing the button or not.

    They won’t do that. They only catered to the most entitled of players. The people who are voting this down even when I’m showing that my power was out just shows you that they don’t care. They only care about being catered to. If there was any type of integrity for this game, things would change. But they won’t. The most toxic people will be the ones who are catered to because they are the loudest voices.

  • IMG_2688.jpeg IMG_2687.jpeg

    Since they “fixed it” it has gone out for 5-30 seconds twice more. But yes, I should be penalized for this 🙄

  • Survivor: singing “She’s a lot like you … the dangerous type” (from a movie)

    The first one released not the second one.


    Killer: I met him, 15 years ago; I was told there was nothing left; no reason, no conscience, no understanding in even the most rudimentary sense of life or death, of good or evil, right or wrong. I met this... six-year-old child with this blank, pale, emotionless face, and... the blackest eyes - the Devil's eyes. I spent eight years trying to reach him, and then another seven trying to keep him locked up, because I realized that what was living behind that boy's eyes was purely and simply... evil.

  • @HeroLives said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3955179#Comment_3955179

    Let’s throw whether or not it’s realistic out the door. I would like to hear what you think the things are that are demanding and go back to what you think feasible can make the experience better?

    Right now I feel like the game is demanding that we cater to the most toxic of because that’s all that we get. So when you have people that are going out of their way to make sure that the experience is miserable for everyone else, being forced to sit through that for zero reward is not worth it. I’d personally rather take the damn DC penalty than ever give those type of people . And that’s what it comes down to the people who wanted to prevent anyone from leaving the game are the ones that get off on making things miserable for other people. If it was about winning, they can do that with bots. But not about winning for them. It’s about making sure that they get to make other people miserable. Dead by daylight now penalizes you for not wanting to sit through trolls.

  • We were also told that this wouldn’t affect end game. But when there are two survivors left if you are on second stage, you need to miss 8 to 9 checks in order to die so goodbye to trying to give the last person any hope of having hatch. Because by the time you miss enough skill checks to #########, the killer has already found them.

  • @TimberGoingDown said:

    This isn't a "slug for the 4k."

    Look at the hook stages. You have two survivors on the ground, neither has been hooked. Either or both could have DS. The only survivor left standing is on death hook. We don't have any idea how much progress is on the last two gens.

    The smart play is to slug the other two and go for the Lara. Down and hook her, and you win the game. If you start hooking now, then the other survivors can reset and possibly win the game. Not to mention a well-timed DS could do the same. Slugging it out and getting Lara out of the game is the best play and guarantees the win.

    You don’t know how DS works do you?

  • @Xxjwaynexx said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3952315#Comment_3952315

    He's 4.6 without his axe and 4.4 with it. There's no way he's catching a sprint burster or lithe user quicker, than blight, ghoul, nurse, legion, spirit, Billy, Oni in power, heck even a good huntress(hatchet). Ive spent quite a bit of time with him and he excels when you don't path right honestly. Most survivors that I've double tapped have made pathing mistakes. He has some bugs and a few issues but speed ain't one of em.

    so when I upload video of him doing exactly what I said, you can take back your comment. Whether it’s intentional or not, it’s what’s happening.

  • The only issue I’m having with him so far is his speed. He catches up to Lithe/Sprint burst in under two seconds which killers in bloodlust don’t catch up that fast. Even Blight you can get distance on with exhaustion perks. But this guy seems to ignore all of that and just chugs along like speed racer and that’s a problem.

    the only thing is, I don’t know if it’s a bug or if they intended for this guy to be the fastest killer in the entire game despite the fact that he can teleport.

  • @UnicornMedal said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3950375#Comment_3950375

    Tbf that's been the message for years now. Whenever the experience becomes miserable for one side, the advice is either to adjust or leave. Even the tried and true method of showing your dissatisfaction in-game or during streams (which unfortunately is usually the only way to really get anything done) has only led to negative change.

    What they failed to realize is that it takes four survivors and only one killer to start a match. If you continuously keep survivors, unhappy they’re not going to play and there won’t be matches..

    All of these changes that they’ve been implementing with the HUD information, now these penalties, etc., are saying that they want this to be a team game, but it’s not a team game.

    If they really wanted it to be a team game, they would give us communication, but they don’t because of SWF. You cannot truly be a part of a team if you don’t have communication. Solo Q is not a team, but they’re trying to force us to be one.

    They keep giving killers multiple powers and making them stronger while leaving survivors in a stale place. This is not like Friday the 13th where you could have three or four or even all seven counselors team up and jump Jason. Sure to a degree you can team up in dead by daylight, but it’s very limited and unless you are an SWF those team ups are going to be brief.

    Trying to force one half of the two parts that make up this game play a specific way is not going to work. And it’s not going to work when they try to force the other half to play a certain way as well. Although I do not like tunneling and slugging and camping, they are strategies. Just like stealth and running save strategies for survivor. If you’re taking all of these things away from both you’re gonna end up with a very stale game that nobody wants to play because every game will be exactly the same, which is what we are seeing right now With the FNAF release.

    Forcing survivors to do nothing but objectives and not have any type of strategy in their gameplay is a big mistake. And it will also be a mistake to force killers to not be able to have strategy.

    Imagine playing call of duty and they tell you that everybody is into a line and just walk towards each other and shoot and anything outside of that is going to be penalized. That is effectively what is happening right now. But we’ve only gotten half of it because the killer side of things hasn’t happened yet. When it does, we’re going to have constant games of exactly the things that both sides don’t like. Killers will be gen rushed because that’s survivors’ only option right now. And when killers can’t do anything but hook survivors in a specific order, they’re not gonna like that either.

    So if you are a killer man right now and you are so happy about all these changes because you’re getting your 4K just wait until it’s your turn because all of the nonsense you’ve been spewing now about how survivors are just whining and complaining will be put right back on you when you’re forced to hook different survivors and you can’t slug etc. etc. When you take the freedom of strategy out of an online game you take the fun out of it. And right now the fun has been taken out of the game for survivors. We are being forced to play in a very linear way with no room for variation.

    This isn’t super Mario Brothers, where the way to play is very linear. This is an online multiplayer game where people are going against each other, and to not have the freedom to form strategy is going to be the ruin of this game.

  • @Elan said:

    https://forums.bhvr.com/dead-by-daylight/discussion/448544/survivor-role-is-becoming-overwhelming-with-the-current-killer-release-pace

    Survivor is the easiest mode possible. Literally zero skill needed to escape. What the heck are you talking about? The only time I feel like I have to even try is when I'm facing Nurse (good Nurse), otherwise it's cringe ez mode where I can sleep while playing and win 100 % time. Untill they buff killers significantly I don't even bother play them, because why should I do that, when I can get 100 % escape rate as survivor on top of feel free to farm points from that.

    We have stats now, please, go ahead and post your 100% escape rate. Otherwise you can stop posting nonsense as a killer main who is likely sub par.

  • @Raccoon said:

    With the announcement of Phase 2 looming, HIT ME WITH YOUR BEST SHOT….FIRE AWAYYYYY

    Absolutely nothing. They just released a killer who makes tunneling easier and every game is the same. Tunnel tunnel tunnel.
    This update the message is clear: killers can use whatever strategies they want. Survivors? Do gens or get crows.

    The other thing they were “supposed to be dealing with” : slugging. Also just got easier because if you’re one of last two it’s now guaranteed they can slug and win.

    At this point why does hatch exist? The 7-8 missed skill checks it takes for surv on hook gives killer PLENTY of time to find and down last survivor. Can’t even be courteous anymore and try and give your teammate hope.