IHasDan
IHasDan
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- IHasDan
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Comments
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@Mandy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4059143#Comment_4059143
This is something that got discussed a lot and it was something that we spoke about on the forums, we never intended making this a big thing where people feel they need to strive for P100, it's more of a nice to have for people who have been able to invest the time into a character. If it was a cosmetic it would definitely feel more "valuable" and a must have for want of a better word (also could be problematic for licences etc), which is definitely not intended with prestiging a character.
I like the rewards but is there nothing for Resident Evil characters? I have 4 of them p100 and was disappointed to see they're the only ones to have no badge.
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I posted this on the PTB bug reports so it should be a known issue. But yeah his flicks feel awful rn, hoping for a fix in next week's hotfix.
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I found the same thing when levelling up normally however using the bulk bp spend instead seemed to wayy more.
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Mine is showing 3 quests completed even though i've finished all 4.
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@coldflame said:
2500 almost sounds like a typographical error for 25000, 2500 is just a ridiculously marginal amount of bloodpoints compared to anything else in the game that awards them
25000 per challenge would be incredible. I refuse to believe 2500 is the correct number.
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I'm hoping it's in the anniversary as this is the change I've wanted most
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@kisfenkin said:
It's definitely not enough, and it should be increased to 30k at least.
I don't care that the challenges are easier or that they award rift progress, the number one reason new players have to never play this game is the grind. Making it less grindy is a necessity if BHVR wants to keep this game going and instead they've done the opposite here. This is a huge step in the wrong direction.
Yeah i agree, this game is wayy too grindy to even get the perks which can really turn new players off. It takes forever to get to a point where you can make decent builds not to mention the shrine still only gives 2 perks for each role a week which has not changed since the shrine was released even though so many new perks have been introduced. I really thought the shrine would've been reworked by this point. This is coming from someone who has 4000 hours in the game and has finished the perk grind. The new player experience still sucks right now.
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They definitely can but BHVR seems very hesitant to use the killswitch unless they really need to. As far as i know you need both addons to abuse it so hopefully they killswitch one of them until the fix.
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Yeah blood orbs and blood zones were way more unique. This just feels kinda bland. Also doesn't feel like you get much event bp in game for survivor (not talking about the overall multiplier, that will build overtime ofc) unless you are actively the one finishing blood generators. The bp for filling blood cans and depositing the blood cans into a gen should be higher IMO.
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Can also confirm they're still not making any sound. Seems like sound is completely muted when they're dropped behind a wall often resulting in the killer turning a corner and instantly getting blinded without warning.
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Yeah something definitely changed a while back and I refuse to believe it's because matchmaking is better. It's almost always around 25-50% bonus and I never see it on killer.
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For such a massive change I don't understand why this was randomly dropped in a hotfix and not tested on a ptb, feels completely awful to play. Feels like BHVR is just changing things that don't need changes recently.
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@Yggleif said:
I feel like they didn't think about indoor maps when they made the power.
Hawkins on this killer is actually miserable, can't imagine lerys is fun either.
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Hope this gets fixed soon, I've been playing unknown a ton recently and I miss the male voice.
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Yeah something has definitely changed. Usually it would be survivor 100% bonus during the day and killer 100% bonus in the evening/night for me. But I don't remember the last time I saw the killer bonus active. Also, most of the time the bonus is 25% - 50% however I've seen it go to 150% which is definitely new.
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its a common bug rn, not sure exactly how it works. 8 gens can also spawn in a match instead of the usual 7.
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I love this new version of chucky. After flicks got removed it just felt like free hits every 20 seconds with scamper and i completely stopped playing him. Can't wait to play him more on live.
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Yeah I've had the grass issue a few times now only on dead dawg, can't figure out what causes it though.
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I've had the exact same thing a few times now as well.
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Same here, only got around 400,000 out of the 2 million.
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Yeah this event sucks even with the 200% bloodpoints. It was meant to be the best event for bloodpoints according to the devs.
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For me it's the lower FOV and just got bored of him after they removed flicks. You just get a free hit every 20 seconds with scamper dash and are pretty useless being 110% until you get the power back.
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Update: Got the achievement
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I'm steam, did the gen alone and still nothing.
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@Firellius said:
Thread #638 with the suggestion of 'just colossally buff killers and they'll totally stop tunnelling'.
Tunnelling is OP. Any alternative you want to create that competes with it would have to be -more- OP.
Tunnelling needs nerfs.
I never said colossally buff killers, I only offered my ideas on what could possibly work. This would obviously need to be balanced and worked on more than I have. Nothing will ever stop tunnelling and i think tunnelling is fine in certain situations. This is only trying to give an incentive to go for others at the beginning of a match as right now there is none.
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Reshade is fine in most cases IMO. I use reshade only to brighten the game up a bit and add some sharpness.
however I hate reshade filters when it is used to brighten the red stain/scratchmarks and make the other colours more dull. It looks awful and is purely used to gain an advantage.
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You shouldn't get banned for it if you accidentally do it, just obviously don't abuse it.