H3xB0rr0w3dT1m3
H3xB0rr0w3dT1m3
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- H3xB0rr0w3dT1m3
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Comments
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@Jay_Whyask said:
💁♀️Can I interest you in a spot of Bloodhound? Perhaps some Forced Penance? A heaping table spoon of Thrill of the Hunt, Thanatophobia, and Devour Hope?
Thrill is dead considering there’s about 5 other hex perks that do it’s job 10x better
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In all honesty no. From the looks of it this killer is just Pyramid Head with extra steps.
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There really shouldn’t be a breakable wall at shack to being with if were being honest
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BT and DS both revolve around tunneling/camping and if were gonna make two perks base then we really shouldn’t do perks that only solve one issue. If anything we should do Kindred and WGLF. As one gives very important information and the the other helps against slugging+bloodpoints. For killer, corrupt being base honestly wouldn’t be that bad of an idea. It would also help trap setting killers like Trapper and Hag. Pop is a bit controversial tho. As besides BBQ it’s possibly the best killer perk in the game but it shouldn’t be base as i’ve seen entire matches take a very different turn because of it.
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Object of obsession and NOED. Both for the same reason. They are wayyyy too strong and require little input from the player
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Let’s hope the devs will rework it around February when the new chapter comes out
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Ruin+undying if taken out gets rid of two of the killer’s perks. But the main reason killers dont like DS is because it allows survivors to make risky plays they wouldn’t have been able to make had they not had DS. Like working on the last gen that’s almost done, going for an unhook, getting a hex totem. Plays that would be very risky had the survivor not had DS. Ruin+undying actually requires you to apply pressure(the killer’s main objective) and rewards you for it, DS rewards you for getting downed and throwing yourself at the killer
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I’ll be buying the dlc with money. But im mainly getting it for Elodie’s perks as I feel as though the twins aren’t strong enough
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@JoeyBob said:
https://forum.deadbydaylight.com/en/discussion/comment/1771323#Comment_1771323
It's bad for both sides. Just finished a 1 hour+ SWF game where the killer refused to leave the 3 gen. We ended up waiting him out on the opposite side of the map for like 40 min and he eventually afked.
You guys made a mistake, and the killer took advantage of it. Why is it the killer’s fault that you guys messed up?
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@ILoveDemo said:
https://forum.deadbydaylight.com/en/discussion/comment/1760146#Comment_1760146
Soul guard is not Meta, and Iron will is only ok. That makes 6... Should I tell you all the Killer perks that are Meta?
I see at least 2 iron wills in a big majority of my games and im in red ranks for both killer and survivor so yes I’d say is meta. Killer perks vary depending on the killer is considering a perk that good for one killer could be bad for another. Ex-STBFL is really good on demogorgon cause of his shred but bad on huntress as she mainly relies on her hatchets to get hits. The only perks you’ll actually see on 5 or more killers are, BBQ, pop, ruin/undying, corrupt, nurse’s, and maybe infectious depending on how fast said killer can actually get downs
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5? Adrenaline, Decisive strike, borrowed time, sprint burst, dead hard, unbreakable, souk guard iron will. Whereas killers vary based on their power. But on every killer you’ll most likely see BBQ, pop, nurse’s, ruin+undying, and maybe whispers.
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Wait why is there a challenge for Adam?
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@Slashstreetboy said:
Oh man you almost got me! Tomorrow, make a suggestion that moris shouldnt require hooks to be used, which seems equally broken :D
Fun fact:Originally moris didn’t actually require hooks and you could just mori them on first down 😃
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@iZombie said:
How often do you actually see OoO? I rarely see it any of my games. I’ve probably gone against it 5 times and each time the survivor using it has been absolute garbage. I just don’t see why it’s being talked about so much...
How often do you actually see Moris? I rarely see one in any of my games. I’ve probably gone up agaisnt them 5 times each and time the killer is garbage and we just genrush him. I just don’t see why they’re being talked about so much...
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Why do characters sexualities matter in a game about sacrificing people to an eldritch god who sends psychopaths to hunt people to later on feed off their hope
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Yup. When I was playing P head and Bubba their right arm was bent upwards and looked crooked
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Goodbye Laurie
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@Golden_spider said:
Possibly due to the fact it's a perk for a Licensed Character so they can't just immediately go messing with it (excluding the chance it has a bug/glitch associated with it) without some sort of approval.
Yet they easily were able to change remember me, hangman’s trick, decisive strike, borrowed time, knockout, franklin’s demise, trail of torment(is getting changed), and many others. They can easily nerf the perk if they wanted to
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it would be a massive nerf to survivors and would change the game completely. It would also be a major indirect buff to stealth killers and make indoor maps worse for survivors
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@TheClownIsKing said:
Just because DS hasn’t yet been changed, doesn’t mean it is not being looked into. It’s a tricky perk to balance.
Make it so it pauses when you’re in a chase or slugged but it deactivates if you touch a gen, totem, exit gate, or start the unhooking action. You’re clearly not being tunneled if you’re able to do these things and that way people can’t just slug out the DS
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@ILoveDemo said:
https://forum.deadbydaylight.com/en/discussion/comment/1642238#Comment_1642238
But this has easy counterplay, you don't even need perks for that:
Ds, don't Tunnel
Ub, don't slug
Dh, wait before you lunch
Why should they Nerf this perks?
Why should they nerf undying x ruin when all you have to do is do totems
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@Slashstreetboy said:
Is it meta? Maybe I´m lucky but I haven´t come across a Killer that uses these together.
I use Undying+ruin on Oni but none of my other roster members. Maybe I´ll give it a go some time.
yesterday I ran across it 8 times. Safe to say it’s somewhat meta
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Survivors (at least not the one that’s being camped/tunneled) actually do benefit from it. It gives them free time to do generators
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1614638#Comment_1614638
What argument is that?
I'm sorry, you can't tunnel with other killers or what i'm supposed to get from this comment? Here's a better understanding of your comment:
"If they take away the ability to negate DS, I can't play scummy anymore and not give a single F about half of the survivor perks !"
"He'll immediately be F" tier - So.... going with this....Nurse, Spirit, Freddy, are three of the strongest killers in the game. They don't negate DS. Are they weak because they can't negate it? Nurse being the strongest killer in the game if played right is F tier because she can't counter DS?
The exaggeration in your comment is insane...
The main complaint was about him not having any drawbacks to faking his power. They'll most likely keep the same counter to DS. What they'll probably do is make BT work with cages and once you're rescued from a cage your exhaustion will be refilled, so now you don't feel like a fish out of water when PH decides to come to the cage. "But he can't see cages !" If PH has half a brain working, he'll know you're gonna be on the other side of the map where you've been sent from.
Nurse, spirit, and Freddy are top 3 cause of their ability to end chases. Nurse having blinks, freddy snares and if it’s a smart Freddy using his teleportation for mindgames, and spirit being able to phase. And pyramid head only has his cages and his M2. If they nerf cages to where they apply to perks like DS and and BT then what’s the point. And if they nerf his M2 then I shouldn’t have to explain
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@tactic said:
...F13 is still alive?
Sort of. On average it doesn’t longer than 10 minutes to find a match but the game is dead content wise and has an okay playerbase
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@Heartbound said:
No Mither. (...or is it the BEST perk?)
No mither at least does something good
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@Zeidoktor said:
https://forum.deadbydaylight.com/en/discussion/comment/1596790#Comment_1596790
We can only hope they never encounter a Scratched Mirror Myers...
Or any stealth killer for that matter
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Did you just complain about jumpscares in a horror game?
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@kaeru said:
https://forum.deadbydaylight.com/en/discussion/comment/1587722#Comment_1587722
You don't need to escape actually. It counts even if you dying on hook while your team escaping.
Still, why do the challenges rely so heavily on the skill of my teammates and not my own
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Let’s not forget having to have 6 survivors escape while you’re in the trail THEN escape.
why is it that I these challenges rely on the skill of my teammates and not my own
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Remove perk tiers, that’s really all we need
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It isn’t much but I guess it was a hero moment
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I just find it funny that every single killer you named is somewhat strong and requires you to do something besides running and throwing down pallets but now that we finally have a killer who does just that and is incredibly weak you say he’s fun to play against
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It’s actually the very first killer in the game.
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There is one killer, and four of you. If all four survivors bring med kits it would be smart to switch to plague, if you see at least 2 or more survivors with doctor clothing and or flashlights it would be a smart idea to play doctor. Also, key and moris are equally as powerful, and equally as broken. Bring a key and expect to be tunneled
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It takes away the only defense survivors have so yes it’s pretty strong
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You can just turn it off in your settings, you know that right?
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@RaSavage42 said:
Huge SAW fan here
I mean AHEM....... We can get Det. Mathews or Jill Tuck.... Officer Rigg (from SAW 4) or the numerous other that died in their traps
also some of those whom died in their traps could be killers as well
I just want a flytrap or a RBT 2.0....
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Sorry but frame rates are horrible on console if that helps
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@Flyguy115 said:
https://forum.deadbydaylight.com/en/discussion/comment/1535287#Comment_1535287
the majority of them are (or were) humans. just read their bios.
Yes I know they were humans, but we im saying is we can’t see their skin color/tell what their ethnicity is cause of mutations, their outfit, or just diseases so why does their race/ethnicity matter when we can’t even see it. Also like many others have stated, adding diversity for the sake of diversity is horrible and shouldn’t be done
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@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/1531711#Comment_1531711
Slugging is not bannable, devs have been saying it for a really long time
Slugging and leaving purposely survivors on the ground to die is bannable
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@Flyguy115 said:
now do the killers
Most killers are either deformed, have really dead skin, have a mask and or a suit that covers practically their entire body, changed cause of their powers, or just aren’t human at all
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I can not count on my fingers the amount of times I was able to get downs with people bodyblocking while running the perk
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Well let’s summarize what we know of each killer’s past life and determine for ourselves
Trapper-Was manipulated by his father
Wraith-Saw his entire village get burned down and his boss was having him kill people without him knowing
hillbilly-Was hidden away from society from years by his parents cause of his appearance
nurse-wen’t insane after seeing all the messed up things in the asylum
michael-a little coo coo in the head
hag-Saw her friend die and was almost eaten by cannibals and had to be a cannibal herself in order to escape
doctor-Just wants to torture people, nothing more
huntress-Her mother died at an early age but she kills soldiers on the daily for sport
leatherface-Does what he thinks is right for his family
freddt-pedo
amanda-Yeah she’s bad considering in the movies she didn’t give people chances to escape her traps
clown-finger fetish
spirit-saw her mother get killed by her father and was then dismembered by him
legion-frank and julie had no problem killing people, joey hesitated, and susie definitely didn’t want to do it
plague-did what she thought was right in order to please her gods
ghostface-just your friendly neighborhood serial killer
demo-like you said, pretty much an animal that is looking for food
Oni-Yeah he killed a lot of people
deathslinger-he was poor and someone took credit for his invention so it’s understandable
pyramid head-Idk if you can really say a manifestation of someone’s guilt is bad
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For maps I would suggest bringing offerings. For killers don’t be surprised if you’re at high ranks as most people there only use top tier killers or just a killer that id B+ tier
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If you’re in a chance then yeah it can be a pretty big second chance perk unless the killer had NOED. Otherwise no not really
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@theArashi said:
To balance it out. Just like Zanshin Tactics needs a cooldown to not be overpowered.
Even If it didn’t have a cooldown. i doubt zanshin tactics would be op
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It was on one of the badham maps. There was a gen in the two story house, rigjht outside on the street was another gen, and then only about 10-16 meters away was the third gen. It was before the doctor rework came out and to make matters worse the hatch was there too
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I’d never want them to add ACTUAL killers into the game. If they just made someone that was based/inspired off them then that would be fine but actually bringing in the killer into the game doesn’t sit right with me
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@Tru3Lemon said:
maybe dont tunnel?
Didn’t know a survivor running at me after I hooked someone is tunneling