Fng36
Fng36
About
- Username
- Fng36
- Joined
- Visits
- 56
- Last Active
Comments
-
@AshleyWB said:
I just want it to not allow the killer to hook me if my bar is full. It can be on 99.8% and it vacuums you to the hook to be hooked quickly. Get rid of the vacuum and give me my rare wiggle free satisfaction.
I wouldn't mind Survivors wiggling free more often if in return the stuns were far shorter.
This is what I'm talking about that 1 second could mean a huge difference to the rare chance of getting free and even .5 second less stun I just think the abundance of hooks has taken that try hard u night get off feeling away
-
@DetailedDetriment said:
https://forum.deadbydaylight.com/en/discussion/comment/719660#Comment_719660
I'm not being serious. Besides, you could already combine flip-flop and unbreakable to get a high chance of escaping the killer's grasp.
Plus taps crawl fast perk u can disappear heal up get up or when he grabs u already be almost done wiggling
-
That specific one I've seen alot of survivors pass up thinking the lights from machine causing the glow not it being a hex kind of funny . I had one in the middle of the open in grass nothing by ot for 50 ft was impressed how bad a paw. That was . Presumably random generating iterations of map and totem spawns with a pinch of bad rng they have improved 500% since back when u could legit face camp to. Now gj dev's keep improving
-
@Chaddad2169 said:
https://forum.deadbydaylight.com/en/discussion/comment/720127#Comment_720127
I'm trying to tell you that wiggling isn't meant to be guaranteed and it's fine where it is. Stop complaining that you can't wiggle off even if people take hits, if you want to wiggle off then I suggest using Flip flop
That doesnt effect timer just how much u move killer and to those people saying 50% I want a 5% not a negative 100 % chance even with body blocking u should be able to hook survivors 99 percent of the tie between as killer I can almost bring a survivor halfway across map n into basement seems silly just like a 1-2 second change would make a world of difference. Also why so angry towards someone for a simple opinion you guys are dramatizing btw I said 1-2 secs u guys say 90 or 50% chance that's crazy
-
You can terror radius perk give 100% bp too I always use it and have a ton Of points why I grind d killer for points for both survivors and killers rank ups
-
@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/713419#Comment_713419
"Rowdy" sounds too...meh. Maybe they could call it "Boil Over" and give it to a cowgirl themed survivor...
Um that does not effect wiggle timer just how much u move killer
-
@Chaddad2169 said:
https://forum.deadbydaylight.com/en/discussion/90544/tryomg-to-get-off-shoulder-is-a-joke
Bruh, are you really complaining about wiggling? You want to wiggle off 90% of the time? Wiggling isnt pointless but wiggling isnt meant to be guaranteed, wiggling is like attempting to kobe the hook. You're lucky if you can
Where do you get that ? I simply did a small chance of success not guaranteed no chance to get off even with 2 body blocks. I want a small 10% chance of may e if I try hard and team mate helps I can succeed. Not 0% short of everyone coming and getting hit . Huge difference where you got 90%chance to get off shoulder is beyond me
-
My point is there is not a single place most maps have not close to 2-4 hooks . Look at laurie's map almost in basement range always .
-
While I agree regularly getting off should not exist 2 body blocks and wiggling fast as possible cant get you off is kinda sad. I know without body blocking you should not ever really get off but why even with blocking and a broken hook can he still effortlessly get me on a hook . Survivors cant get off shoulder short of a 3 man body block and hook not being close even than sometimes not enough
-
I want a change to struggling free unless 3 people body block or unless you are r really lucky u will never get off killer shoulders. Too many hooks too close together . It ruins the point of the struggle being so pointless .and its a good mechanic the hope of freedom from hard struggling to pointless wasted effort . I've taken 2 miss swings 1 hot n killer still g pi t to hook in time . Without iron grasp should have to be quick cautious to not lose prey . Hitting could extend wiggle time or pause their ability to struggle but currently it is next to pointless. Or survivors near slow wiggle progress
-
Simple sad it used to be skilled skill check but now a blind infant using his face could hit that skill check . So I feel ugh how sad now will kill them asap . Now multiple ones make me sluggish everyone watching them bleed out
-
Same but each time for me killer dc and bam instantly timer ended no points for killer but item n my points lowered due to no 5k escape bonus not including streamers used
-
Yes only first Chest but ur not running all the time just to farm a bunch . Than go play more serious with set up and items u want personally I farm plounders ace add on perk if I need med kits pharmacy or ace luck perk and than bring luck amazing tons items each game u live in and if u solo que and they get massacred hatch out and don't feel bad .
-
@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/552227#Comment_552227
With all these additions, imagine all the possibility's for combos with every Killer.
It could be in a sense, one of the best stealth perks for all M1 Killers, it could even be good for stealth Chain saws with Billy with Tinkerer, or even Nurse!
Yes it would be fun and make killers scary again . Might give a point to addons making chain saw quite too I'd u have no terror radius
-
@xllxENIGMAxllx said:
i mean yes it's a great change but 90% of perks needs change/buff/rework. There is one perk i really like it's tinkerer way too much situational perk too.
Yes I agree tinkerer is fun but yet another example of a perk that needs an increase in durations. Unless ur Billy nurse someone who can quickly cross map travel . It is over before u arrive at gen not to mention generator same thing complete before u arrive making it pointless . Need to have it activate earlier in gen progression
-
The incredible amounts of toxicity astound me cant even have a half cool conversation on a relatable topic without the hatred showing up . Understand fair for survivors vs killers will never exist wouldn't make since . And the crying from both sides is insane just agree we all want a fun game for everyone on aa game where we both need each other to play
-
Over thinking it as always . 2 things 1 not 100% correct when saying basement had to be at house or screwed. There so was a chance for a hook to spawn close enough to door ways could hook them no unless body blocked. 2nd thing just make the outside door hook guarantee and remove the whole hook in house issue.
Ps learn to work around not cry sabo good idea . House was meant to be scary dangerous don't take that away with a hole -
Comedy gold is right . The only killers that whine about any of what your talking about are new or bad ones . If your so pro you would know this. Stop basing it bitching off of the newbies u go against and when ur at rank 1 for a bit you will get a real insight into killer complaints .
-
Best patch in a long time billy your right they didn't do anything crazy unfair to either side. . Useless perks can be used looping pallets flashlight harrassment has been addressed and you can enjoy the gag now and trapper . If your crying it's because you like the game unbalanced and one sided . If your killer claiming it's too easy get into the below rank ten lvls and than you will see a bit more challenging players. If not maybe your a gaming God and need a new game .so thank you developers for listening to us .
-
Not about surviving but making consumers question supporting this company or product with their lack of consistency accurate information and like they said previously making sure everyone gets product on all platforms at the same time .
-
They simply screwed north American ps4 players it is enough to make you want to stop supporting the game . They even insulted us by simply adding an extra event in later this summer maybe which summer is practically over