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Fickta

Fickta

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Fickta
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  • Is this all you have to do? Complain about a skin for a character that’s overpriced.... from an industry that overprices things all the time? Please go look at every other micro transaction in every other game and compare them. Welcome to gaming 2014, you’re a bit late. But yeah totally blame survivors who like the look and worked their underpaying job for it. Good idea.

    sometimes I can’t believe what a egomaniac circle jerk this community is.

    Skin is overpriced don’t buy it then. But don’t shyte on others. File a complaint so they can look at it and not listen to it just like everything else wrong w this game.

    and maybe grow up too? Asking too much?

  • I like to compliment or at least give a gg to anyone who is a good sport and or does something really tactically. Earlier I played against a Meyers with a good team of survivors and his gen pressure was excellent. Had to message him for that one. Never tunneled or camped us, just played the gens like a mad lad and made good use of T3. Really close game and I love those bc we had 3 good loopers. Cheers to that Meyers guy!

  • @FireHazard said:

    @Fickta

    Never had an issue with running in-game, are you able to record this so we can better understand what you mean? I've never heard about an issue with running in-game, this sounds more like lag than anything else.

    Yep, I’ll try to record!

  • Yea hit boxes are great. I love getting hit by a killer 3 ft over a pallet, through a wall or after I’ve clearly rounded a corner. Super fun. There’s no reason BHVR can’t use accurate hit boxes. It’s laziness.

  • Honestly I don’t think it matters. I’d just do what survivors do so killers don’t dodge. Have one killer instead of survivor w tool box or flashlight out till the last few seconds and switch. Then they can either DC and take the penalty or deal w it.

  • I Main killer- play legion, hag and wraith. Honestly I agree about the easy part. 4K streak w hag is insane and legion “the weakest killer” is able to apply massive pressure with new ruin. Definitely feel killer is the easier role.

  • @Waffleyumboy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1072817#Comment_1072817

    Yes why are survivors skins? Makes no sense :(

    So you say some killers make the game balanced while others aren't strong enough. Sounds accurate to me.

    Pretty much!

    there needs to be a buff for the “worst” Killers and some form of ability for high learning curve killers to be able to control gens (if you notice all of them besides Freddy and Billy have poor gen pressure)

    bc the results of stats for the high rate killers I think are based mostly on people who stuck around long enough to learn and master them

    Take Hag for example: second highest kill rate, very low pick rate, high learning curve so the people consistently playing her are pushing through that learning curve.

    in contrast: Freddy : low/no

    learning curve, high pick rate, highest kill rate

    who is the average or casual player person going to main between the two?

    (it’s Freddy lol)

  • Hm idk, I’m up in the air on this one as. 40/60 killer player bc I 3k-4K more than i escape, both at red ranks- it seems to me It’s killer sided, but the whole game isn’t based on my win streak lol so I’m gonna say it’s based on skill and tbh there are killers who have 80% kill rates like Freddy and Hag (75% or so) and that high of a percent would be hard to screw up IMO. There are easier and harder killers to play, and it takes skill to play certain killers like Billy, Hag, Oni, Nurse, Huntress, there is no skill choice for survivor because they are reskins. If you pick one of the killers who actually requires strategy or coordination, then it’s survivor sided. If you pick any of the killers who only require a basic knowledge of the game, then you’re into balanced/killer sided territory.

    honestly I wish survivors had special skills or stats... then there would be more accurate ways to tell? Maybe lol


    all I know is when I was rank 15 killer I bodied A rank 2-4 SWF w Nurse (going for her adept) and it was a battle to the end but it wasn’t imbalanced.


    again this is my experience and not applying to everyone lol so take it w a grain or 10 of salt 🧂

    also here are some funny pics of spirit

    8D6098F4-109C-478F-9253-8AF33F4D5BB9.jpeg 5EDA68BA-3BAB-48A1-8057-B702CC1C20F3.jpeg


  • Trap killer main (hag) and still getting 4K against red and purple ranks... I like ruin better this way better tbh

  • @konchok said:

    No, nerfing things is generally healthier than buffing things for a games overall health. Especially when there are modular interactive components. The reason for this is that anytime you add a new component there are going to be synergies with existing modular components. If you try to balance by simply buffing everything than each new addition has the potential to be game breaking. Where if things are fairly normalized, then even when there are synergies, those will be strong but not overpowered.

    Now you bring up, bringing back 5 blink nurse and so let's talk about nurse a bit. Nurse is a character that ignores structures like windows and pallets. And 5 blink nurse could ignore them 5 times in a row. Nurse is a poorly designed character that only is "balanced" if you nerf her so badly that only the people who mastered her can play her. Does that stop her from breaking the game, not really but what it does is reduce the number of people that can play with her. Nurse requires a full rework. I personally think that Nurse would be way more fun as a 110 percent speed killer with 1 blink and increased range and remove the exhaustion and change the recharge to 5 seconds as base would be an interesting direction to move her. She'd be much easier to play but it would change her blink from an offensive tool to a mobility based tool and to help her against some loops.

    So basically buff her lol

  • @Rasinbran said:

    No we just need basekit nurse back not this tamed version we have of her now.

    I liked playing against her originally but I see your point.

  • The trophy for this is actually really hard lol but there’s always going to be builds that are “op” and unfun to play against- especially in an asymmetrical game. Just meh and move on? There’s always stealth play as a counter?

    7F2DE845-C312-403D-ABD8-888B5B83DBC2.jpeg


  • Legion is amazing for my playstyle. I love hag and him bc they function differently. Sometimes I have to let up on survivors playing w him bc he applies so much pressure with his speed. There’s no one who hangs out on an gen when Thomas the Tank Engine is flying towards them at Mach speed lol he can out loop and injure, causing players to heal. The only mistake I see killers making w him is chasing for too long or not using Feral for info/pressure/constant injury as opposed to using it to down/tunnel survivors.

    Pros for Legion- gen pressure, constant injury that requires immediate attention (not like an M1 where they can just go off injured and not heal/jump on a gen) basically if you smack 2 survivors w FF you have a ton of time to find the others, and use M1 on them.

    there are perks like Beast of Prey and Dark Devotion that take away his terror radius causing survivors to bleed out while in chase... making him a near one down killer.

    He’s actually pretty scary bc of that speed, gen hook and map pressure is relatively easy on large maps and his Frenzy shows through the corn on CWF maps

    palettes. Getting stuck in an infinite is kinda not possible using legion correctly. Can’t catch them? Frenzy, vault the pallet and run to another survivor, knock as many off a gen as possible, down and hook one, destroy the infinite/safe pallet. Legion is very hard to loop. (Even as a rank 2 survivor)

    cons: the 4 sec cooldown and tunnel vision effect. When this cooldown is on you need to move the camera and try to stay on survivors and collect as much visual and sound info as you can in chase. A stupid survivor will t-bag and waste their time to get away though, so... not too much of a problem.

    Red Ranks. Yes he’s viable. No he’s not at the top of the list. Red ranks will gen rush w out slowdown perks. Legion can apply pressure yes but with enough decent loopers your power can get rendered useless. Legion needs a solid perk build and strat in red ranks

  • Hf, I just got adept against a bunch of t-bagging flashlight clicking swf and oml I’m super happy gg to them tho for trying their best!

  • @ppo8820 said:

    https://forum.deadbydaylight.com/en/discussion/comment/937558#Comment_937558

    She is a long range camper that hides behind “ it’s how I’m built” mentality. Still bubba is the worst camper.

    If you even trap hooks as hag that is lol you can add this same statement to trapper, billy, Freddy, huntress, spirit, etc I don’t see a lot of hag players in general bc she’s one of the least picked killers but usually rank 15 and up I haven’t seen camp.

    traps work in 2 ways, for easy hits or for hag bbq and chili... or collision at pallets which is hysterical as a killer main if a survivor is t-bagging 🤣

    too many ppl on here assuming I’m saying a common spirit technique is bad instead of actually reading the post and getting what I’m actually saying ’sounds boring, anything else viable?’

  • @Raccoon said:

    *killer is not in a chase*

    *killer sees unhook notification and knows there are two people guaranteed to be there*

    *killer returns to hook*

    TuNN313R

    Sorry they didn't go AFK :-/

    ...that assumption that I’m saying it’s a bad things tho lol wrong post

  • @Mister_Holdout said:

    Hag is the worst camper in the game.

    Leatherface is the worst camper in the game. Anyone can be the “worst camper” I’m just asking about the spirit playstyle in general. Hag is going down quick if camping at 110% speed lol bad playstyle for her but that’s just me

  • @Simply_Ghostface said:

    Literally the same thing with Hag but you just dont know if she is coming back or not

    Not a criticism of the playstyle, just more of a question of if another style works on her, because yes hag has a lot of potential for that for sure, but I’ve found about 3 viable strategies that don’t involve hook traps that work. My point is that it’s not a style I’d prefer w any killed and I’m asking if since that’s the only style I’ve come across- is it bc it’s easy/efficient or the only way to play her. Either is fine, the latter just isn’t for me 🙃

  • @oxygen said:

    I've certainly seen some that straight up abandon a chase with an injured survivor to go back to the hook seemingly no matter how far away it is, but most of the time it just means they didn't get in another chase yet.

    If you don't see a survivor and an unhook happens you know exactly where at least 2 survivors are at that very moment.

    Yep, first time I hit rank 4 survivor I had a spirit tunnel everyone off the hook until they died. The depip was real lol

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/931247#Comment_931247

    Yes, there are other ways to play. If you are looking for a challenging experience, play Legion.

    Tried it lol I like them, but mad grit and discordance snowball the game really quickly if you spawn in and cross the map. I find huntress a bit more challenging but that may be me having no sniper game lol

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/113992/do-all-spirit-mains-teleport-right-back-to-the-hook-after-the-survivor-is-unhooked

    If it is efficient it is efficient.

    She excels in the chase and hitting someone right off hook is a great play, so long as you go after the unhooker too, tons of pressure.

    She is bugged right now, be warned, her Post-Phase speed is zero, she should have more of a lunge.

    @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/113992/do-all-spirit-mains-teleport-right-back-to-the-hook-after-the-survivor-is-unhooked

    If it is efficient it is efficient.

    She excels in the chase and hitting someone right off hook is a great play, so long as you go after the unhooker too, tons of pressure.

    She is bugged right now, be warned, her Post-Phase speed is zero, she should have more of a lunge.

    Oh I’m not coming down on that sort of playstyle I’m just asking if there’s alternate things, I like her a lot but Hag is just really fun for me lol and I’m kinda a laid back killer I guess bc hag is so easy to 4K w I’m legit resorting to no perk hag at this point 🤣 probably won’t work past my current rank tho (5) just see spirit so much in red ranks survivor w that style

  • @PoisonN said:

    Some survivors are kinda aggressive for the unhooks

    True true, When I’m playing hag sometimes I’m in chase w someone else on the hook and they just get farmed by their team mate. I’m not saying whoever plays like I’d describes is wrong, it just doesn’t seem fun to me. Then again, hag is unappealing to many people too lol

  • Please continue to ignore hag! She’s balanced and I love her as she is, plus no one expects her 🙃

  • I don’t t-bag when I’m survivor bc it’s just... idk tasteless and sucks for the person who’s playing solo against a team, plus I main hag and plague so I know how it feels. Hopefully you can get some decent survivors who won’t do that but people like their gloating and forget there’s a person on the other side.

  • Most SWF aren’t 4 ppl anyway, and gen rush isn’t a thing... it’s legit doing gens to get out. Basically the objective. If I hook 3 people in 4 min am I hook rushing? Lol 3 minutes is enough for a killer to at least chase and hook 2 survivors. I play plague and hag as my main and you legit spawn and walk to the opposite corner (after prep for hag) bc survivors tend to stay pretty close to where they spawn for a while. This game isn’t hard for killers lol

  • Hag and Plague main and does anyone actually read patch notes? Killers get constant fixes and I’m happy about that but last I checked I’m getting 4K easy w Hag, Piggy, and Plague. Also literally just started Nurse and though I’m inexperienced w here and didn’t play her until after the rework I was able to get 3k each time... this just seems excessively whiny