DeRdpOoL78
DeRdpOoL78
About
- Username
- DeRdpOoL78
- Joined
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Comments
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@Mandy said:
is this on Event hooks? Because those are not able to be sabotaged, so the same with Break Down.
I didn't realize the event hooks couldn't be sabotaged this might be the case I'll look into it a bit more
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@GrimmReaper said:
If you can't perform well without perks and have to heavily rely on them then yeah, they're crutches.
I totally agree with this. Idk how many times I've walked into a game with DS, BT, DH, UB. And escaped workout even using them
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Freddy OP new graphics obviously just a Freddy nerf
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I play on consol and I also see no difference. I typically find myself having to do gens, chases, and saves. While all the other survivors crouch in a corner
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@Envious1 said:
https://forum.deadbydaylight.com/en/discussion/comment/1611905#Comment_1611905
If so why in online tournaments comms are allowed? They weren't implemented in the game yes but the devs over time acknowledged this and players still use them.
The devs bend over for survivors and you know it
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@Envious1 said:
https://forum.deadbydaylight.com/en/discussion/comment/1611893#Comment_1611893
The point is for the survivors to communicate, do gens, and escape. Communication isn't a perk, it's what you need to escape.
The devs have said that coms are not supposed to be part of the game. That's why there's no game chat
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Just ######### on hook=counter play
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If you don't put in your buck O five, who will?
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@Envious1 said:
https://forum.deadbydaylight.com/en/discussion/comment/1611879#Comment_1611879
That's the issue. Then the killer has 3 perks to work with while the survivors have none. That's not balance. Both sides should have perks. To be fair, most of the survivor's perks are second chance perks that are a pain to deal with. But not allowing them to use perks is unbalanced. Both sides should be allowed to have perks.
Having coms is like 10 perks
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@Envious1 said:
I wouldn't 100% agree with you. This special perk would be almost a must have on a lot of killers to stop survivor's second chance perks. That's the problem. Since it would be a must have/ almost a must have on every killer, most killers would run it, so there would be no point in running perks. You would pray the killer didn't run it.
Just dont run perks and you wouldn't have to worry. He would just be wasting a perk slot
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@Respectfulnancymain said:
Sure, if we can get a survivor perk to disable killer perks too /s
@Respectfulnancymain said:
Sure, if we can get a survivor perk to disable killer perks too /s
Oh you mean having 16 v 4 perks. They should totally add that
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Well I'm a survivor main and when I play with a SWF the only time we lose is if one person gets tunneled out early
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Yea I played as Freddy on Yamaoka and it's so blurry and dark I had to guess where survivors were by listening around. Couldn't even see them wroth the blue tint for them being in dream world.